view api/Objects/AbstractUnitEquipmentSlot.cs @ 173:e83fc7b493f4

Fixes #195: Setting max equipment without min may not function correctly * Fix infinity ("equip all") issues
author IBBoard <dev@ibboard.co.uk>
date Mon, 12 Oct 2009 19:51:19 +0000
parents 8e7bbea333d8
children
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// This file (UnitEquipmentSlot.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using System.Collections.Generic;
using System.Text;

namespace IBBoard.WarFoundry.API.Objects
{
	/// <summary>
	/// An abstract base implementation of an equipment slot for a unit
	/// </summary>
	public abstract class AbstractUnitEquipmentSlot
	{
		private string name;
		private double limit;

		public AbstractUnitEquipmentSlot(string slotName, double slotLimit)
		{
			name = slotName;
			limit = slotLimit;
		}

		public string Name
		{
			get
			{
				return name;
			}
		}

		public double Limit
		{
			get
			{
				return limit;
			}
		}
	}
}