view IBBoard.WarFoundry.API.csproj @ 224:f097888efcfe

Fixes #233: "unitPoints" attribute is badly named * Rename "unitPoints" to "basePoints" * Re-order schema to more sensible name * Use new name in code when parsing XML (object property already has sensible name) Also: * Rename "dtds" folder to more accurate "schemas" * Change references to folder in code
author IBBoard <dev@ibboard.co.uk>
date Mon, 14 Dec 2009 20:50:39 +0000
parents 1cde49671c8b
children 6083010a005c
line wrap: on
line source

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{951E6C7A-7FBA-4F68-9D9E-F48618BB9626}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>IBBoard.WarFoundry.API</RootNamespace>
    <AssemblyName>IBBoard.WarFoundry.API</AssemblyName>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
  <ItemGroup>
    <None Include="COPYING" />
    <Compile Include="api\Objects\ICostedWarFoundryObject.cs" />
    <Compile Include="api\Commands\CreateAndAddUnitCommand.cs" />
    <Compile Include="api\Commands\RemoveUnitCommand.cs" />
    <Compile Include="api\Commands\AbstractReplaceUnitEquipmentCommand.cs" />
    <Compile Include="api\Commands\SetNameCommand.cs" />
    <Compile Include="api\Commands\SetUnitEquipmentNumericAmountCommand.cs" />
    <Compile Include="api\Commands\SetUnitSizeCommand.cs" />
    <Compile Include="api\Delegates.cs" />
    <Compile Include="api\Factories\AbstractNativeWarFoundryFactory.cs" />
    <Compile Include="api\Factories\AbstractNonNativeFileExtensionWarFoundryFactory.cs" />
    <Compile Include="api\Factories\AbstractNonNativeWarFoundryFactory.cs" />
    <Compile Include="api\Factories\AbstractWarFoundryFactory.cs" />
    <Compile Include="api\Factories\INativeWarFoundryFactory.cs" />
    <Compile Include="api\Factories\INonNativeWarFoundryFactory.cs" />
    <Compile Include="api\Factories\IWarFoundryFactory.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlElementName.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlFactory.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlSaver.cs" />
    <Compile Include="api\FileLoadFailure.cs" />
    <Compile Include="api\Objects\Ability.cs" />
    <Compile Include="api\Objects\ArmourType.cs" />
    <Compile Include="api\Objects\Army.cs" />
    <Compile Include="api\Objects\ArmyCategory.cs" />
    <Compile Include="api\Objects\Category.cs" />
    <Compile Include="api\Objects\DuplicateItemException.cs" />
    <Compile Include="api\Objects\EquipmentItem.cs" />
    <Compile Include="api\Objects\GameSystem.cs" />
    <Compile Include="api\Objects\IWarFoundryNativeSourceObject.cs" />
    <Compile Include="api\Objects\IWarFoundryObject.cs" />
    <Compile Include="api\Objects\IWarFoundryStagedLoadObject.cs" />
    <Compile Include="api\Objects\Race.cs" />
    <Compile Include="api\Objects\Stat.cs" />
    <Compile Include="api\Objects\Stats.cs" />
    <Compile Include="api\Objects\StatSlot.cs" />
    <Compile Include="api\Objects\SystemStats.cs" />
    <Compile Include="api\Objects\Unit.cs" />
    <Compile Include="api\Objects\UnitEquipmentItem.cs" />
    <Compile Include="api\Objects\UnitType.cs" />
    <Compile Include="api\Objects\WarFoundryObject.cs" />
    <Compile Include="api\Objects\WarFoundryStagedLoadingObject.cs" />
    <Compile Include="api\Requirements\AbstractArmyRequirement.cs" />
    <Compile Include="api\Requirements\AbstractFailedRequirement.cs" />
    <Compile Include="api\Requirements\AbstractRequirement.cs" />
    <Compile Include="api\Requirements\AbstractUnitRequirement.cs" />
    <Compile Include="api\Requirements\Delegates.cs" />
    <Compile Include="api\Requirements\FailedRequirement.cs" />
    <Compile Include="api\Requirements\FailedUnitRequirement.cs" />
    <Compile Include="api\Requirements\RequirementAND.cs" />
    <Compile Include="api\Requirements\RequirementOR.cs" />
    <Compile Include="api\Requirements\UnitExcludesRequirement.cs" />
    <Compile Include="api\Requirements\UnitExclusion.cs" />
    <Compile Include="api\Requirements\UnitMaxNumberReached.cs" />
    <Compile Include="api\Requirements\UnitMinNumberReached.cs" />
    <Compile Include="api\Requirements\UnitRequirement.cs" />
    <Compile Include="api\Requirements\UnitRequirementItem.cs" />
    <Compile Include="api\Requirements\UnitRequirementMaxNumber.cs" />
    <Compile Include="api\Requirements\UnitRequirementMinNumber.cs" />
    <Compile Include="api\Requirements\UnitRequiresAtLeastRequirement.cs" />
    <Compile Include="api\Savers\IWarFoundryFileSaver.cs" />
    <Compile Include="api\Savers\WarFoundrySaver.cs" />
    <Compile Include="api\Util\UnitEquipmentUtil.cs" />
    <Compile Include="api\WarFoundryCore.cs" />
    <Compile Include="api\WarFoundryLoader.cs" />
    <Compile Include="AssemblyInfo.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlGameSystemFactory.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlRaceFactory.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlArmyFactory.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlFactoryUtils.cs" />
    <Compile Include="api\Factories\Xml\AbstractStagedLoadedSubFactory.cs" />
    <Compile Include="api\Objects\InvalidContainershipException.cs" />
    <Compile Include="api\Objects\CompositeEquipmentItem.cs" />
    <Compile Include="api\Objects\AbstractUnitEquipmentItemSelection.cs" />
    <Compile Include="api\Objects\UnitEquipmentNumericSelection.cs" />
    <Compile Include="api\Objects\UnitEquipmentRatioSelection.cs" />
    <Compile Include="api\Commands\SetUnitEquipmentRatioAmountCommand.cs" />
    <Compile Include="api\Commands\AbstractSetUnitEquipmentAmountCommand.cs" />
    <Compile Include="api\Commands\ReplaceUnitEquipmentWithNumericAmountItemCommand.cs" />
    <Compile Include="api\Commands\ReplaceUnitEquipmentWithRatioAmountItemCommand.cs" />
    <Compile Include="api\Factories\Xml\Zip\StringZipEntrySource.cs" />
    <Compile Include="api\Factories\RequiredDataMissingException.cs" />
    <Compile Include="api\Factories\Xml\WarFoundryXmlArmyParser.cs" />
    <Compile Include="api\Exporters\IWarFoundryExporter.cs" />
    <Compile Include="api\Exporters\WarFoundryHtmlExporter.cs" />
    <None Include="schemas\army.xsd">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\race.xsd">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\system.xsd">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\warfoundry-cats.xsd">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\warfoundry-core.xsd">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\xhtml1-strict.dtd">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\xhtml-lat1.ent">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\xhtml-special.ent">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <None Include="schemas\xhtml-symbol.ent">
      <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations>
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
  </ItemGroup>
  <ItemGroup>
    <Content Include="libs\ICSharpCode.SharpZipLib.dll" />
    <Content Include="libs\log4net.dll" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\IBBoard\IBBoard.csproj">
      <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project>
      <Name>IBBoard</Name>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
    <Reference Include="System" />
    <Reference Include="ICSharpCode.SharpZipLib, Version=0.85.5.452, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>libs\ICSharpCode.SharpZipLib.dll</HintPath>
    </Reference>
  </ItemGroup>
</Project>