view api/FileLoadFailure.cs @ 101:f7b9423c2a5a

Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly. This revision will be broken for the WinForms UI, but as MonoDevelop/eSVN don't have a way of committing multiple projects in one go it can't be helped (Eclipse's Team Sync view could handle it) Fixes #122: Make usage of percentage or ratio common * All usage of ratio amounts for equipment items should now assume percentage * Properly calculate number taken for ratio selection (divide by 0 now we're using percentages) Fixes #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts * Added extra commands that differentiate between ratio and absolute amounts Fixes #120: Numeric limit equipment items show large percentages * Now made formatting treat ratios as percentages (don't multiply by 100) * Move string formatting to UnitEquipmentItem...Selection classes * Add method to Unit to say whether an equipment item is a numeric or ratio amount
author IBBoard <dev@ibboard.co.uk>
date Thu, 13 Aug 2009 21:09:20 +0000
parents d7899f462d8c
children 2f3cafb69799
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// This file (FileLoadFailure.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
//
// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.

using System;
using System.IO;
using IBBoard.Lang;
using IBBoard.WarFoundry.API.Factories;

namespace IBBoard.WarFoundry.API
{
	/// <summary>
	/// A container class that holds information about file load failures. Core information covers the file that failed and a message. Additional information includes the factory loading the file and the excetion that was thrown. Messages are passed through <code>String.Format</code> and supplied with the failed file path and the failing factory
	/// </summary>
	public class FileLoadFailure
	{
		private FileInfo failedFile;
		private IWarFoundryFactory loadingFactory;
		private string defaultMessage;
		private string messageTranslationID;
		private string message;
		private Exception cause;
		
		/// <summary>
		/// Constructor for a failed file load where no factory was found. Translatable messages can be providied through a <code>translationID</code> or skipped by passing <code>null</code>.
		/// </summary>
		/// <param name="file">
		/// The <see cref="FileInfo"/> that failed to load
		/// </param>
		/// <param name="message">
		/// A message about the failure in English - used as a default fall-back message.
		/// </param>
		/// <param name="translationID">
		/// The ID of a translation for the message.
		/// </param>
		public FileLoadFailure(FileInfo file, string message, string translationID) : this (file, null, message, "")
		{
		}
		
		/// <summary>
		/// Constructor for a failed file load where a factory was identified as supporting the file but failed to load it. Translatable messages can be providied through a <code>translationID</code> or skipped by passing <code>null</code>.
		/// </summary>
		/// <param name="file">
		/// The <see cref="FileInfo"/> that failed to load
		/// </param>
		/// <param name="factory">
		/// The <see cref="IWarFoundryFactory"/> that failed to load the file
		/// </param>
		/// <param name="message">
		/// A message about the failure in English - used as a default fall-back message.
		/// </param>
		/// <param name="translationID">
		/// The ID of a translation for the message.
		/// </param>
		public FileLoadFailure(FileInfo file, IWarFoundryFactory factory, string message, string translationID) : this(file, factory, message, translationID, null)
		{
		}
		
		/// <summary>
		/// Constructor for a failed file load where a factory was identified as supporting the file but an exception occurred while loading it. Translatable messages can be providied through a <code>translationID</code> or skipped by passing <code>null</code>.
		/// </summary>
		/// <param name="file">
		/// The <see cref="FileInfo"/> that failed to load
		/// </param>
		/// <param name="factory">
		/// The <see cref="IWarFoundryFactory"/> that failed to load the file
		/// </param>
		/// <param name="message">
		/// A message about the failure in English - used as a default fall-back message.
		/// </param>
		/// <param name="translationID">
		/// The ID of a translation for the message.
		/// </param>
		/// <param name="exception">
		/// The <see cref="Exception"/> that occurred to cause the load to fail
		/// </param>
		public FileLoadFailure(FileInfo file, IWarFoundryFactory factory, string message, string translationID, Exception exception)
		{
			failedFile = file;
			loadingFactory = factory;
			defaultMessage = message;
			messageTranslationID = translationID;
			cause = exception;
		}

		public FileInfo FailedFile
		{
			get
			{
				return failedFile;
			}
		}

		public string Message
		{
			get
			{
				if (message == null)
				{
					string fileName = FailedFile.FullName;
					string factoryType = (loadingFactory == null ? "" : loadingFactory.GetType().Name);
					if (messageTranslationID == "" || messageTranslationID == null)
					{
						message = String.Format(defaultMessage, fileName, factoryType);
				 	}
					else
				 	{
						message = Translation.GetTranslation(messageTranslationID, defaultMessage, fileName, factoryType);
					}
				}
				
				return message;
			}
		}
		
		public Exception Exception
		{
			get { return cause; }
		}
	}
}