Thu, 24 Dec 2009 14:57:32 +0000 |
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Re #236: Handle null game system in race
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Thu, 24 Dec 2009 14:54:43 +0000 |
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Fixes #236: Race loading should fail cleanly if system doesn't exist
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Mon, 14 Dec 2009 20:50:39 +0000 |
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Fixes #233: "unitPoints" attribute is badly named
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Sun, 13 Dec 2009 19:49:50 +0000 |
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Re #228: Crash with missing abilityID
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Mon, 07 Dec 2009 19:40:12 +0000 |
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Re #228: Crash with missing abilityID
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Sat, 28 Nov 2009 16:40:27 +0000 |
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Fixes #222: decimal comma/point not handled correctly (again?) in costMultiplier
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Sat, 28 Nov 2009 16:06:06 +0000 |
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Fixes #226: "NullReferenceException" for a unitID
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Mon, 09 Nov 2009 12:30:05 +0000 |
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Re #208
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Sat, 31 Oct 2009 20:55:19 +0000 |
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* Line ending fix
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Fri, 30 Oct 2009 20:31:00 +0000 |
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* Implement new equipment limit loading
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Thu, 29 Oct 2009 20:54:10 +0000 |
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Re #198: Add slots with counts to units
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Mon, 26 Oct 2009 20:55:04 +0000 |
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Re #198: Add slots with counts to units
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Thu, 22 Oct 2009 19:51:42 +0000 |
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Re #198: Add slots with counts to units
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Wed, 21 Oct 2009 19:01:13 +0000 |
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Re #195: Min and max limits on equipment
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Mon, 12 Oct 2009 18:41:17 +0000 |
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* Change imports to stop references to deprecated code
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