Mercurial > repos > IBDev-IBBoard.WarFoundry.API
changeset 409:204e6de93232
Re #341:Default army size 0
* Merge size fix into default
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Thu, 25 Aug 2011 21:06:35 +0100 |
parents | dee3dcb72acf (current diff) 5733e3b957cc (diff) |
children | 376da2b24de1 |
files | |
diffstat | 2 files changed, 10 insertions(+), 7 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/.hgignore Thu Aug 25 21:06:35 2011 +0100 @@ -0,0 +1,4 @@ +obj/* +bin/* +IBBoard.WarFoundry.API.suo +IBBoard.WarFoundry.API.pidb \ No newline at end of file
--- a/API/Objects/GameSystem.cs Thu Aug 25 21:05:49 2011 +0100 +++ b/API/Objects/GameSystem.cs Thu Aug 25 21:06:35 2011 +0100 @@ -13,18 +13,17 @@ /// </summary> public class GameSystem : WarFoundryStagedLoadingObject { - private static int SYSTEM_DEFAULT_ARMY_SIZE = 1000; - private bool warnOnError; - private bool allowAllies; + private static readonly int SYSTEM_DEFAULT_ARMY_SIZE = 1000; + private bool warnOnError = true; + private bool allowAllies = false; private Dictionary<string, Category> categories = new Dictionary<string, Category>(); private Dictionary<string, SystemStats> stats = new Dictionary<string, SystemStats>(); - private string defaultStats; - private int defaultArmySize; + private string defaultStats = ""; + private int defaultArmySize = SYSTEM_DEFAULT_ARMY_SIZE; public GameSystem(string systemID, string systemName, IWarFoundryFactory creatingFactory) : base(systemID, systemName, creatingFactory) { - stats = new Dictionary<string, SystemStats>(); - defaultStats = ""; + //Do nothing special } public int SystemArmyDefaultSize