Mercurial > repos > IBDev-IBBoard.WarFoundry.API
changeset 139:70808ff799e6
* white space cleaup
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 13 Sep 2009 18:16:43 +0000 |
parents | c11c0da01bbc |
children | 678054e2bc02 |
files | api/Objects/UnitEquipmentNumericForRatioSelection.cs |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/api/Objects/UnitEquipmentNumericForRatioSelection.cs Sun Sep 13 18:00:52 2009 +0000 +++ b/api/Objects/UnitEquipmentNumericForRatioSelection.cs Sun Sep 13 18:16:43 2009 +0000 @@ -23,8 +23,8 @@ protected override bool IsInRange (double newValue) { - int minLimit = (int) IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MinPercentage / 100, EquipmentItem.RoundNumberUp); - int maxLimit = (int)IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MaxPercentage / 100, EquipmentItem.RoundNumberUp); + int minLimit = (int) IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MinPercentage / 100, EquipmentItem.RoundNumberUp); + int maxLimit = (int) IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MaxPercentage / 100, EquipmentItem.RoundNumberUp); newValue = (newValue == WarFoundryCore.INFINITY ? EquipmentForUnit.Size : newValue); bool isInRange = (minLimit <= newValue) && (newValue <= maxLimit); return isInRange && IsWholeNumber(newValue);