Mercurial > repos > IBDev-IBBoard.WarFoundry.API
changeset 457:8e01c3174cc3
Re #379: Fix validation of requirements to check for unit
* Rename public accessor for unit types to ConstraintTypes so that "no more than" requirements don't work with "required types"
* Remove class level version of ConstraintTypes to fall back to abstract class version
* Make sure we cascade allowedObject up through RequiresNoMoreThanNOfUnitTypeRequirement
* Rebuild UnitRequiresNoMoreThanNOfUnitTypeRequirement "IsApplicable" so that we don't get applicable for unrelated types, even if the requirement is currently in a failure state
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 26 Feb 2012 15:14:01 +0000 |
parents | 52baffdd2ab9 |
children | 680db2462e34 |
files | API/Objects/Requirement/AbstractUnitRequirement.cs API/Objects/Requirement/RequiresAtLeastNUnitsRequirement.cs API/Objects/Requirement/RequiresNUnitsForMObjectsRequirement.cs API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirement.cs API/Objects/Requirement/UnitRequiresNUnitsForMUnitsRequirement.cs API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirement.cs |
diffstat | 6 files changed, 57 insertions(+), 40 deletions(-) [+] |
line wrap: on
line diff
--- a/API/Objects/Requirement/AbstractUnitRequirement.cs Sat Feb 25 16:35:31 2012 +0000 +++ b/API/Objects/Requirement/AbstractUnitRequirement.cs Sun Feb 26 15:14:01 2012 +0000 @@ -24,7 +24,7 @@ public abstract string RequirementID { get; } - protected List<UnitCountRequirementData> RequiredTypes { get { return requiredTypes; } } + protected List<UnitCountRequirementData> ConstraintTypes { get { return requiredTypes; } } public abstract void AddUnitTypeRequirement(UnitType unitType);
--- a/API/Objects/Requirement/RequiresAtLeastNUnitsRequirement.cs Sat Feb 25 16:35:31 2012 +0000 +++ b/API/Objects/Requirement/RequiresAtLeastNUnitsRequirement.cs Sun Feb 26 15:14:01 2012 +0000 @@ -33,7 +33,7 @@ protected override bool TypeEquals(object obj) { RequiresAtLeastNUnitsRequirement<OBJECT_TYPE> otherReq = obj as RequiresAtLeastNUnitsRequirement<OBJECT_TYPE>; - if (!Collections.Collections.AreEqual(RequiredTypes, otherReq.RequiredTypes)) + if (!Collections.Collections.AreEqual(ConstraintTypes, otherReq.ConstraintTypes)) { return false; } @@ -47,7 +47,7 @@ { int hash = 0; - foreach (UnitCountRequirementData req in RequiredTypes) + foreach (UnitCountRequirementData req in ConstraintTypes) { hash += req.UnitType.GetHashCode(); } @@ -93,7 +93,7 @@ private bool IsApplicable(UnitType unitType) { bool isApplicable = false; - foreach (UnitCountRequirementData requirement in RequiredTypes) + foreach (UnitCountRequirementData requirement in ConstraintTypes) { if (requirement.UnitType.Equals(unitType)) { @@ -108,7 +108,7 @@ { Validation isValid = Validation.Passed; - foreach (UnitCountRequirementData requirement in RequiredTypes) + foreach (UnitCountRequirementData requirement in ConstraintTypes) { if (GetUnitTypeCount(toArmy, requirement.UnitType, wfObject) < requirement.Count) { @@ -131,7 +131,7 @@ /// </param> public void AddUnitTypeRequirement(UnitType unitType, int minCount) { - RequiredTypes.Add(new UnitCountRequirementData(unitType, minCount)); + ConstraintTypes.Add(new UnitCountRequirementData(unitType, minCount)); } /// <summary> @@ -158,7 +158,7 @@ { Validation isValid = Validation.Passed; - foreach (UnitCountRequirementData requirement in RequiredTypes) + foreach (UnitCountRequirementData requirement in ConstraintTypes) { if (toValidate.GetUnitTypeCount(requirement.UnitType) < requirement.Count) { @@ -179,7 +179,7 @@ { List<string> failures = new List<string>(); - foreach (UnitCountRequirementData requirement in RequiredTypes) + foreach (UnitCountRequirementData requirement in ConstraintTypes) { int unitCount = army.GetUnitTypeCount(requirement.UnitType); @@ -201,7 +201,7 @@ { List<string> failures = new List<string>(); - foreach (UnitCountRequirementData requirement in RequiredTypes) + foreach (UnitCountRequirementData requirement in ConstraintTypes) { int unitCount = GetUnitTypeCount(army, requirement.UnitType, toAdd);
--- a/API/Objects/Requirement/RequiresNUnitsForMObjectsRequirement.cs Sat Feb 25 16:35:31 2012 +0000 +++ b/API/Objects/Requirement/RequiresNUnitsForMObjectsRequirement.cs Sun Feb 26 15:14:01 2012 +0000 @@ -18,7 +18,7 @@ { int hash = 0; - foreach (UnitCountRequirementData req in RequiredTypes) + foreach (UnitCountRequirementData req in ConstraintTypes) { hash += req.UnitType.GetHashCode(); } @@ -29,7 +29,7 @@ protected override bool TypeEquals(object obj) { RequiresNUnitsForMObjectsRequirement<OBJECT_TYPE> otherReq = (RequiresNUnitsForMObjectsRequirement<OBJECT_TYPE>)obj; - if (!Collections.Collections.AreEqual(RequiredTypes, otherReq.RequiredTypes)) + if (!Collections.Collections.AreEqual(ConstraintTypes, otherReq.ConstraintTypes)) { return false; } @@ -49,7 +49,7 @@ List<string> failures = new List<string>(); int allowedObjectCount = GetAllowedObjectCount(toArmy, AllowedObject, obj); - foreach (UnitCountRequirementData limit in RequiredTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { int limitedTypeCount = GetUnitTypesCount(toArmy, limit.UnitTypes, obj); @@ -96,7 +96,7 @@ bool typeFound = (wfObject == (IWarFoundryObject)AllowedObject || addedUnitType == (IWarFoundryObject)AllowedObject); int allowedTypeCount = GetAllowedObjectCount(toArmy, AllowedObject, wfObject); - foreach (UnitCountRequirementData limit in RequiredTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { typeFound |= (addedUnitType == limit.UnitType); @@ -148,7 +148,7 @@ { canAdd = Validation.Passed; - foreach (UnitCountRequirementData limit in RequiredTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { int limitedTypeCount = GetUnitTypesCount(army, limit.UnitTypes); @@ -177,7 +177,7 @@ List<string> failures = new List<string>(); int allowedTypeCount = GetAllowedObjectCount(army); - foreach (UnitCountRequirementData limit in RequiredTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { int limitedTypeCount = GetUnitTypesCount(army, limit.UnitTypes); @@ -212,7 +212,7 @@ /// </param> public void AddUnitTypeRequirement(UnitType unitType, int minCount, int allowedCount) { - RequiredTypes.Add(new UnitCountRequirementData(unitType, minCount, allowedCount)); + ConstraintTypes.Add(new UnitCountRequirementData(unitType, minCount, allowedCount)); } /// <summary> @@ -258,7 +258,7 @@ /// </param> public void AddUnitTypeRequirement(int allowsAmount, params UnitType[] unitTypes) { - RequiredTypes.Add(new UnitCountRequirementData(unitTypes, 1, allowsAmount)); + ConstraintTypes.Add(new UnitCountRequirementData(unitTypes, 1, allowsAmount)); } /// <summary> @@ -276,7 +276,7 @@ /// </param> public void AddUnitTypeRequirement(int minCount, int allowsAmount, params UnitType[] unitTypes) { - RequiredTypes.Add(new UnitCountRequirementData(unitTypes, minCount, allowsAmount)); + ConstraintTypes.Add(new UnitCountRequirementData(unitTypes, minCount, allowsAmount)); } } }
--- a/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirement.cs Sat Feb 25 16:35:31 2012 +0000 +++ b/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirement.cs Sun Feb 26 15:14:01 2012 +0000 @@ -14,11 +14,10 @@ public class RequiresNoMoreThanNOfUnitTypeRequirement<OBJECT_TYPE> : AbstractUnitRequirement<OBJECT_TYPE> where OBJECT_TYPE : IWarFoundryObject { public static readonly string REQUIREMENT_ID = "RequiresNoMoreThanNUnits"; - private List<UnitCountRequirementData> limitedTypes; - public RequiresNoMoreThanNOfUnitTypeRequirement(params UnitType[] limitedUnitTypes) : base(default(OBJECT_TYPE), limitedUnitTypes) + public RequiresNoMoreThanNOfUnitTypeRequirement(OBJECT_TYPE allowedObject, params UnitType[] limitedUnitTypes) : base(allowedObject, limitedUnitTypes) { - limitedTypes = new List<UnitCountRequirementData>(); + //Do nothing special } public override string RequirementID @@ -45,7 +44,7 @@ { Validation canAdd = Validation.Passed; - foreach (UnitCountRequirementData limit in limitedTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { if (GetUnitTypeCount(toArmy, limit.UnitType, wfObject) > limit.Count) { @@ -78,7 +77,7 @@ /// </param> public void AddUnitTypeRequirement(UnitType unitType, int maxCount) { - limitedTypes.Add(new UnitCountRequirementData(unitType, maxCount)); + ConstraintTypes.Add(new UnitCountRequirementData(unitType, maxCount)); } /// <summary> @@ -105,7 +104,7 @@ { Validation canAdd = Validation.Passed; - foreach (UnitCountRequirementData limit in limitedTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { if (army.GetUnitTypeCount(limit.UnitType) > limit.Count) { @@ -120,14 +119,14 @@ protected override bool TypeEquals(object obj) { RequiresNoMoreThanNOfUnitTypeRequirement<OBJECT_TYPE> other = (RequiresNoMoreThanNOfUnitTypeRequirement<OBJECT_TYPE>)obj; - return Collections.Collections.AreEqual(limitedTypes, other.limitedTypes); + return Collections.Collections.AreEqual(ConstraintTypes, other.ConstraintTypes); } public override int GetHashCode() { int hash = 0; - foreach (UnitCountRequirementData limit in limitedTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { hash += limit.UnitType.GetHashCode(); } @@ -152,7 +151,7 @@ { List<string> failures = new List<string>(); - foreach (UnitCountRequirementData requirement in limitedTypes) + foreach (UnitCountRequirementData requirement in ConstraintTypes) { int unitCount = army.GetUnitTypeCount(requirement.UnitType); @@ -174,7 +173,7 @@ { List<string> failures = new List<string>(); - foreach (UnitCountRequirementData requirement in limitedTypes) + foreach (UnitCountRequirementData requirement in ConstraintTypes) { int unitCount = GetUnitTypeCount(army, requirement.UnitType, toAdd);
--- a/API/Objects/Requirement/UnitRequiresNUnitsForMUnitsRequirement.cs Sat Feb 25 16:35:31 2012 +0000 +++ b/API/Objects/Requirement/UnitRequiresNUnitsForMUnitsRequirement.cs Sun Feb 26 15:14:01 2012 +0000 @@ -59,7 +59,7 @@ if (addedType != null && toArmy.GetUnitTypeCount(AllowedObject) > 0) { - foreach (UnitCountRequirementData limit in RequiredTypes) + foreach (UnitCountRequirementData limit in ConstraintTypes) { if (Arrays.Contains(limit.UnitTypes, addedType)) {
--- a/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirement.cs Sat Feb 25 16:35:31 2012 +0000 +++ b/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirement.cs Sun Feb 26 15:14:01 2012 +0000 @@ -12,11 +12,9 @@ /// </summary> public class UnitRequiresNoMoreThanNOfUnitTypeRequirement : RequiresNoMoreThanNOfUnitTypeRequirement<UnitType> { - private UnitType requirementOnType; - - public UnitRequiresNoMoreThanNOfUnitTypeRequirement(UnitType requirementOn) : base() + public UnitRequiresNoMoreThanNOfUnitTypeRequirement(UnitType allowedObject, params UnitType[] unitTypes) : base(allowedObject, unitTypes) { - requirementOnType = requirementOn; + //Do nothing special } /// <summary> @@ -38,17 +36,37 @@ protected override bool IsApplicable(IWarFoundryObject toObject, Army toArmy) { - return IsApplicable(toArmy) || IsApplicable(toObject); - } - - protected override bool IsApplicable(Army toArmy) - { - return toArmy.GetUnitTypeCount(requirementOnType) > 0; + return IsApplicable(toObject) || IsApplicableForRequiredType(toObject, toArmy); } protected override bool IsApplicable(IWarFoundryObject toObject) { - return requirementOnType.Equals(toObject) || (toObject is Unit && requirementOnType.Equals(((Unit)toObject).UnitType)); + return AllowedObject.Equals(toObject) || (toObject is Unit && AllowedObject.Equals(((Unit)toObject).UnitType)); + } + + private bool IsApplicableForRequiredType(IWarFoundryObject toObject, Army toArmy) + { + bool isApplicable = false; + UnitType addedType = toObject as UnitType; + + if (addedType == null) + { + addedType = (toObject is Unit) ? ((Unit)toObject).UnitType : null; + } + + if (addedType != null && toArmy.GetUnitTypeCount(AllowedObject) > 0) + { + foreach (UnitCountRequirementData limit in ConstraintTypes) + { + if (Arrays.Contains(limit.UnitTypes, addedType)) + { + isApplicable = true; + break; + } + } + } + + return isApplicable; } } }