changeset 399:d7e6012d8302 xsl-output

Backed out changeset: 9a49d34599fb
author Dan.Kulinski@dank-laptop.Global.Local
date Sun, 14 Aug 2011 14:38:31 -0600
parents 9a49d34599fb
children 0cfa43fd9020
files API/Exporters/WarFoundryXMLWithXSLExporter.cs
diffstat 1 files changed, 0 insertions(+), 199 deletions(-) [+]
line wrap: on
line diff
--- a/API/Exporters/WarFoundryXMLWithXSLExporter.cs	Sun Aug 14 14:33:15 2011 -0600
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,199 +0,0 @@
-// This file (WarFoundryXmlWithXslExporter.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 Dan Kulinski
-// 
-// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
-
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Text;
-using System.Xml;
-using System.Xml.Xsl;
-using System.Xml.XPath;
-using System.Xml.Schema;
-using IBBoard.Lang;
-using IBBoard.Xml;
-using IBBoard.WarFoundry.API.Objects;
-using IBBoard.WarFoundry.API.Util;
-
-namespace IBBoard.WarFoundry.API.Exporters
-{
-	/// <summary>
-	/// Custom exporter that exports an army as an XML file with an XSLT applied
-	/// </summary>
-    public class WarFoundryXmlWithXslExporter : IWarFoundryExporter
-	{
-        private static WarFoundryXmlWithXslExporter exporter;
-
-        // Return the default class associated with this exporter
-        public static WarFoundryXmlWithXslExporter GetDefault()
-        {
-            if (exporter == null)
-            {
-                exporter = new WarFoundryXmlWithXslExporter();
-            }
-
-            return exporter;
-        }
-
-        private WarFoundryXmlWithXslExporter()
-        {
-            // Hide constructor
-        }
-
-        public void ExportArmy(Army army, string path)
-        {
-            XmlDocument armyList = new XmlDocument();
-           
-            // Everything will be a child of the army element
-            XmlElement root = armyList.CreateElement("army");
-
-            // Basic army information
-            XmlElement armyRace = armyList.CreateElement("race");
-            armyRace.InnerText = army.Race.Name;
-            root.AppendChild(armyRace);
-
-            XmlElement armyName = armyList.CreateElement("name");
-            armyName.InnerText = army.Name;
-            root.AppendChild(armyName);
-
-            XmlElement armyAvailablePoints = armyList.CreateElement("pointsAvailable");
-            armyAvailablePoints.InnerText = army.MaxPoints.ToString();
-            root.AppendChild(armyAvailablePoints);
-
-            XmlElement armyUsedPoints = armyList.CreateElement("pointsUsed");
-            armyUsedPoints.InnerText = army.Points.ToString();
-            root.AppendChild(armyUsedPoints);
-
-            // Get Categories and interate through each
-            foreach(ArmyCategory cat in army.Categories)
-            {
-                if (cat.GetUnits().Length == 0)
-                    continue;
-                XmlElement armyCategory = armyList.CreateElement("category");
-                armyCategory.SetAttribute("type", cat.Name);
-                
-
-                // Get units and iterate through each
-                foreach(Unit uni in cat.GetUnits())
-                {
-                    XmlElement armyUnit = armyList.CreateElement("unit");
-                    armyUnit.SetAttribute("name", uni.UnitType.Name);
-
-                    foreach (Stat[] stat in uni.UnitStatsArraysWithName)
-                    {
-                        XmlElement armyStatLine = armyList.CreateElement("statLine");
-                        foreach (Stat singleStat in stat)
-                        {
-                            XmlElement armyStat = armyList.CreateElement("stat");
-                            armyStat.SetAttribute("name", singleStat.ParentSlotName);
-                            armyStat.SetAttribute("value", singleStat.SlotValueString);
-                            armyStatLine.AppendChild(armyStat);
-                        }
-                        armyUnit.AppendChild(armyStatLine);
-                    }
-                    armyUnit.SetAttribute("points", uni.Points.ToString());
-                    armyUnit.SetAttribute("models", uni.Size.ToString());
-
-                    foreach (UnitEquipmentItem equip in uni.GetEquipment())
-                    {
-                        XmlElement armyEquipmentItem = armyList.CreateElement("equipmentItem");
-                        armyEquipmentItem.SetAttribute("count", equip.CostMultiplier.ToString());
-                        
-                        // Item Name
-                        XmlElement armyEquipmentName = armyList.CreateElement("name");
-                        armyEquipmentName.InnerText = equip.Name;
-                        armyEquipmentItem.AppendChild(armyEquipmentName);
-
-                        // Item description
-                        XmlElement armyEquipmentDesc = armyList.CreateElement("desc");
-                        double amount = UnitEquipmentUtil.GetEquipmentAmount(uni, equip);
-                        string amountString = "";
-
-                        
-                        // TODO Change to report number, no string needed, add as attribute to armyEquipmentItem
-                        if (UnitEquipmentUtil.GetEquipmentAmountIsRatio(uni, equip))
-                        {
-                            if (amount == 100)
-                            {
-                                amountString = GetEquipmentAmountAllTranslation(uni);
-                            }
-                            else
-                            {
-                                int number = UnitEquipmentUtil.GetEquipmentAmountTaken(uni, equip);
-                                amountString = GetEquipmentAmountRatioTranslation(amount, number);
-                            }
-                        }
-                        else
-                        {
-                            if (amount == -1)
-                            {
-                                amountString = GetEquipmentAmountAllTranslation(uni);
-                            }
-                            else
-                            {
-                                amountString = GetEquipmentAmountNumberTranslation((int)amount);
-                            }
-                        }
-                        armyEquipmentDesc.InnerText = Translation.GetTranslation("armyHtmlExportEquipAmountRatio","{0} for {1}", equip.Name, amountString);
-                        armyEquipmentItem.SetAttribute("count", amountString);
-                       
-                        armyEquipmentItem.AppendChild(armyEquipmentDesc);
-                        armyUnit.AppendChild(armyEquipmentItem);
-                    }
-
-                    foreach (Ability abil in uni.Abilities)
-                    {
-                        XmlElement armyAbilityItem = armyList.CreateElement("abilityItem");
-                        
-                        XmlElement armyAbilityName = armyList.CreateElement("name");
-                        armyAbilityName.InnerText = abil.Name;
-                        armyAbilityItem.AppendChild(armyAbilityName);
-
-                        XmlElement armyAbilityDesc = armyList.CreateElement("description");
-                        armyAbilityDesc.InnerText = abil.Description;
-                        armyAbilityItem.AppendChild(armyAbilityDesc);
-
-                        armyUnit.AppendChild(armyAbilityItem);
-                    }
-
-                    armyCategory.AppendChild(armyUnit);
-                }
-                root.AppendChild(armyCategory);
-            }
-
-           
-           
-
-            // Append all Categories to the XML doc
-
-            // Append tree to document
-            armyList.AppendChild(root);
-
-            // Simple XML output settings
-            XmlWriterSettings xmlSettings = new XmlWriterSettings();
-            xmlSettings.Indent = true;
-            xmlSettings.IndentChars = "   ";
-
-            // Write XML to file
-            using (XmlWriter writer = XmlWriter.Create(path, xmlSettings))
-            {
-                armyList.Save(writer);
-                writer.Flush();
-            }
-        }
-        private string GetEquipmentAmountRatioTranslation(double amount, int number)
-        {
-            return Translation.GetTranslation("armyHtmlExportEquipAmountPercentage", "{0}% ({1})", amount, number);
-        }
-
-        private string GetEquipmentAmountNumberTranslation(int amount)
-        {
-            return Translation.GetTranslation("armyHtmlExportEquipAmountNumber", "{0}", amount);
-        }
-
-        private string GetEquipmentAmountAllTranslation(Unit unit)
-        {
-            return Translation.GetTranslation("armyHtmlExportEquipAmountAll", "all ({1})", 100, unit.Size);
-        }
-    }
-}