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2 // This file has been generated by the GUI designer. Do not modify.
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3 namespace IBBoard.WarFoundry.GUI.GTK
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4 {
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5 public partial class FrmAbout
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6 {
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7 private global::Gtk.Image image1;
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8 private global::Gtk.Label label1;
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9 private global::Gtk.Label label4;
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10 private global::Gtk.Label label2;
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11 private global::Gtk.Label label3;
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12 private global::Gtk.Button buttonOk;
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13
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14 protected virtual void Build()
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15 {
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16 global::Stetic.Gui.Initialize(this);
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17 // Widget IBBoard.WarFoundry.GUI.GTK.FrmAbout
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18 this.Name = "IBBoard.WarFoundry.GUI.GTK.FrmAbout";
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19 this.Title = global::Mono.Unix.Catalog.GetString("About WarFoundry");
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20 this.TypeHint = ((global::Gdk.WindowTypeHint)(1));
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21 this.WindowPosition = ((global::Gtk.WindowPosition)(4));
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22 this.Resizable = false;
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23 this.AllowGrow = false;
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24 // Internal child IBBoard.WarFoundry.GUI.GTK.FrmAbout.VBox
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25 global::Gtk.VBox w1 = this.VBox;
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26 w1.Name = "dialog1_VBox";
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27 w1.BorderWidth = ((uint)(2));
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28 // Container child dialog1_VBox.Gtk.Box+BoxChild
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29 this.image1 = new global::Gtk.Image();
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30 this.image1.Name = "image1";
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31 this.image1.Pixbuf = global::Gdk.Pixbuf.LoadFromResource("IBBoard.WarFoundry.GUI.GTK.App-lrg.png");
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32 w1.Add(this.image1);
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33 global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(w1[this.image1]));
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34 w2.Position = 0;
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35 w2.Expand = false;
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36 w2.Fill = false;
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37 // Container child dialog1_VBox.Gtk.Box+BoxChild
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38 this.label1 = new global::Gtk.Label();
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39 this.label1.Name = "label1";
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40 this.label1.LabelProp = global::Mono.Unix.Catalog.GetString("<span font_size=\"x-large\" weight=\"bold\">WarFoundry v0.1 Beta 1</span>");
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41 this.label1.UseMarkup = true;
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42 w1.Add(this.label1);
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43 global::Gtk.Box.BoxChild w3 = ((global::Gtk.Box.BoxChild)(w1[this.label1]));
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44 w3.Position = 1;
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45 w3.Expand = false;
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46 w3.Fill = false;
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47 // Container child dialog1_VBox.Gtk.Box+BoxChild
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48 this.label4 = new global::Gtk.Label();
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49 this.label4.Name = "label4";
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50 this.label4.LabelProp = global::Mono.Unix.Catalog.GetString("WarFoundry is an open-source army creation tool that lets you create rosters for multiple game systems.");
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51 this.label4.Wrap = true;
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52 this.label4.Justify = ((global::Gtk.Justification)(2));
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53 w1.Add(this.label4);
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54 global::Gtk.Box.BoxChild w4 = ((global::Gtk.Box.BoxChild)(w1[this.label4]));
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55 w4.Position = 2;
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56 w4.Expand = false;
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57 w4.Fill = false;
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58 // Container child dialog1_VBox.Gtk.Box+BoxChild
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59 this.label2 = new global::Gtk.Label();
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60 this.label2.Name = "label2";
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61 this.label2.LabelProp = global::Mono.Unix.Catalog.GetString("© 2007-2010, IBBoard and others");
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62 w1.Add(this.label2);
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63 global::Gtk.Box.BoxChild w5 = ((global::Gtk.Box.BoxChild)(w1[this.label2]));
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64 w5.Position = 3;
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65 w5.Expand = false;
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66 w5.Fill = false;
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67 // Container child dialog1_VBox.Gtk.Box+BoxChild
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68 this.label3 = new global::Gtk.Label();
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69 this.label3.Name = "label3";
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70 this.label3.LabelProp = global::Mono.Unix.Catalog.GetString("<a href=\"http://warfoundry.co.uk\">http://warfoundry.co.uk</a>");
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71 this.label3.UseMarkup = true;
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72 w1.Add(this.label3);
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73 global::Gtk.Box.BoxChild w6 = ((global::Gtk.Box.BoxChild)(w1[this.label3]));
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74 w6.Position = 4;
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75 w6.Expand = false;
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76 w6.Fill = false;
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77 // Internal child IBBoard.WarFoundry.GUI.GTK.FrmAbout.ActionArea
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78 global::Gtk.HButtonBox w7 = this.ActionArea;
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79 w7.Name = "dialog1_ActionArea";
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80 w7.Spacing = 10;
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81 w7.BorderWidth = ((uint)(5));
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82 w7.LayoutStyle = ((global::Gtk.ButtonBoxStyle)(4));
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83 // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild
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84 this.buttonOk = new global::Gtk.Button();
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85 this.buttonOk.CanDefault = true;
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86 this.buttonOk.CanFocus = true;
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87 this.buttonOk.Name = "buttonOk";
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88 this.buttonOk.UseStock = true;
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89 this.buttonOk.UseUnderline = true;
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90 this.buttonOk.Label = "gtk-ok";
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91 this.AddActionWidget(this.buttonOk, -5);
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92 global::Gtk.ButtonBox.ButtonBoxChild w8 = ((global::Gtk.ButtonBox.ButtonBoxChild)(w7[this.buttonOk]));
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93 w8.Expand = false;
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94 w8.Fill = false;
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95 if ((this.Child != null))
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96 {
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97 this.Child.ShowAll();
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98 }
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99 this.DefaultWidth = 305;
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100 this.DefaultHeight = 300;
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101 this.Show();
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102 this.buttonOk.Activated += new global::System.EventHandler(this.OkayClicked);
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103 }
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104 }
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105 }
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