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1 using System.Reflection;
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2 using System.Runtime.CompilerServices;
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3
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4 // Information about this assembly is defined by the following
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5 // attributes.
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6 //
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7 // change them to the information which is associated with the assembly
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8 // you compile.
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9
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10 [assembly: AssemblyTitle("WarFoundry GTK#")]
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11 [assembly: AssemblyDescription("The GTK# interface for the WarFoundry army builder")]
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12 [assembly: AssemblyConfiguration("")]
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13 [assembly: AssemblyCompany("")]
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14 [assembly: AssemblyProduct("IBBoard.WarFoundry.GTK")]
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15 [assembly: AssemblyCopyright("IBBoard 2009")]
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16 [assembly: AssemblyTrademark("")]
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17 [assembly: AssemblyCulture("")]
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18
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19 // The assembly version has following format :
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20 //
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21 // Major.Minor.Build.Revision
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22 //
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23 // You can specify all values by your own or you can build default build and revision
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24 // numbers with the '*' character (the default):
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25
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26 [assembly: AssemblyVersion("1.0.0.*")]
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27
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28 // The following attributes specify the key for the sign of your assembly. See the
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29 // .NET Framework documentation for more information about signing.
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30 // This is not required, if you don't want signing let these attributes like they're.
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31 [assembly: AssemblyDelaySign(false)]
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32 [assembly: AssemblyKeyFile("")]
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33
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34
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35 [assembly: log4net.Config.XmlConfigurator(ConfigFileExtension="log4net",Watch=true)] |