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1 // This file (FrmEditEquipment.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using IBBoard.WarFoundry.GUI.GTK.UIControl.Interfaces;
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7 using IBBoard.WarFoundry.API.Objects;
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8 using Gtk;
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9 using IBBoard.WarFoundry.GUI.GTK.Util;
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10 using IBBoard.GtkSharp;
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11 using log4net.Repository.Hierarchy;
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12 using log4net;
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13 using IBBoard.GtkSharp.Translatable;
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14 using IBBoard.Lang;
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15
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16 namespace IBBoard.WarFoundry.GUI.GTK
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17 {
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18 public partial class FrmEditEquipment : TranslatableDialog, IEditEquipmentUI
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19 {
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20 private static ILog log = LogManager.GetLogger(typeof(FrmAddEquipment));
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21
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22 public event SingleArgMethodInvoker<UnitEquipmentItem> UnitEquipmentItemChoiceChanged;
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23 public event MethodInvoker UnitEquipmentAmountTypeChanged;
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24 public event MethodInvoker UnitEquipmentAmountChanged;
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25
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26 private bool isRatioLimited;
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27
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28 public FrmEditEquipment()
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29 {
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30 this.Build();
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31 Translation.TranslationChanged += Retranslate;
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32 Translate();
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33 }
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34
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35 private void Retranslate()
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36 {
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37 Translate();
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38 }
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39
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40 public override void Dispose()
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41 {
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42 Translation.TranslationChanged -= Retranslate;
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43 base.Dispose();
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44 }
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45
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46 public void ListenToWidgets()
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47 {
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48 rbEquipAll.Clicked += RadioButtonClicked;
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49 rbEquipNumeric.Clicked += RadioButtonClicked;
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50 rbEquipPercent.Clicked += RadioButtonClicked;
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51 numericAmount.ValueChanged += SpinButtonValueChanged;
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52 percentageAmount.ValueChanged += SpinButtonValueChanged;
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53 }
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54
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55 public void IgnoreWidgets()
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56 {
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57 rbEquipAll.Clicked -= RadioButtonClicked;
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58 rbEquipNumeric.Clicked -= RadioButtonClicked;
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59 rbEquipPercent.Clicked -= RadioButtonClicked;
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60 numericAmount.ValueChanged -= SpinButtonValueChanged;
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61 percentageAmount.ValueChanged -= SpinButtonValueChanged;
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62 }
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63
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64 private void OnUnitEquipmentAmountChanged()
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65 {
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66 if (UnitEquipmentAmountChanged != null)
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67 {
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68 UnitEquipmentAmountChanged();
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69 }
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70 }
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71
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72 private void OnUnitEquipmentAmountTypeChanged()
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73 {
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74 if (UnitEquipmentAmountChanged != null)
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75 {
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76 UnitEquipmentAmountTypeChanged();
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77 }
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78 }
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79
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80 public void SetUnitEquipmentLimits(bool isRatioLimit, double minPercent, double maxPercent, int minNumber, int maxNumber)
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81 {
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82 log.DebugFormat("IsRatio? {0}. Limits: {1}->{2}, {3}%->{4}%", isRatioLimit, minNumber, maxNumber, minPercent, maxPercent);
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83 numericAmount.SetRange(minNumber, maxNumber);
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84 percentageAmount.SetRange(minPercent, maxPercent);
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85 SetEquipmentAmountType(isRatioLimit);
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86 isRatioLimited = isRatioLimit;
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87 }
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88
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89 public void SetEquipmentAmountType(bool isRatioAmount)
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90 {
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91 if (isRatioAmount)
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92 {
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93 if (percentageAmount.Value == 100)
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94 {
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95 rbEquipAll.Active = true;
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96 }
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97 else
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98 {
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99 rbEquipPercent.Active = true;
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100 }
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101 }
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102 else
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103 {
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104 rbEquipNumeric.Active = true;
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105 }
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106 }
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107
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108 public void SetUnitEquipmentLimitsEnabled(bool isEnabled)
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109 {
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110 SetNumericAmountEnabledState(isEnabled);
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111 SetPercentageAmountEnabledState(isEnabled);
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112 }
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113
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114 public bool ShowControl()
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115 {
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116 int result = Run();
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117 bool okayClicked = (result == (int)ResponseType.Ok);
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118 this.Hide();
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119 return okayClicked;
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120 }
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121
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122 protected virtual void CancelButtonClicked(object sender, System.EventArgs e)
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123 {
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124 log.Debug("Cancel clicked");
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125 Respond(ResponseType.Cancel);
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126 }
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127
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128 protected virtual void OkayButtonClicked(object sender, System.EventArgs e)
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129 {
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130 log.Debug("Okay clicked");
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131 Respond(ResponseType.Ok);
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132 }
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133
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134 public void SetOkayEnabledState(bool enabled)
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135 {
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136 bttnOkay.Sensitive = enabled;
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137 }
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138
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139 protected virtual void SpinButtonValueChanged(object sender, System.EventArgs e)
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140 {
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141 OnUnitEquipmentAmountChanged();
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142 }
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143
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144 protected virtual void RadioButtonClicked(object sender, System.EventArgs e)
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145 {
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146 OnUnitEquipmentAmountTypeChanged();
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147 }
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148
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149 public void SetNumericAmountEnabledState(bool enabled)
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150 {
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151 double minPercent = GetMinPercentage();
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152 rbEquipNumeric.Sensitive = enabled && !(isRatioLimited && minPercent == 100);
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153 numericAmount.Sensitive = rbEquipNumeric.Sensitive;
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154 }
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155
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156 public void SetPercentageAmountEnabledState(bool enabled)
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157 {
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158 if (enabled)
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159 {
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160 double minPercentage = GetMinPercentage();
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161 rbEquipPercent.Sensitive = isRatioLimited && minPercentage != 100;
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162 percentageAmount.Sensitive = rbEquipPercent.Sensitive;
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163 double maxPercentage = GetMaxPercentage();
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164 rbEquipAll.Sensitive = isRatioLimited && maxPercentage == 100;
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165 lblEquipAll.Sensitive = rbEquipAll.Sensitive;
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166 }
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167 else
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168 {
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169 rbEquipPercent.Sensitive = false;
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170 percentageAmount.Sensitive = false;
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171 rbEquipAll.Sensitive = false;
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172 lblEquipAll.Sensitive = false;
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173 }
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174 }
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175
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176 private double GetMaxPercentage()
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177 {
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178 double min, max;
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179 percentageAmount.GetRange(out min, out max);
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180 return max;
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181 }
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182
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183 private double GetMinPercentage()
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184 {
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185 double min, max;
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186 percentageAmount.GetRange(out min, out max);
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187 return min;
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188 }
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189
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190 public bool IsRatioEquipmentAmount
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191 {
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192 get
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193 {
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194 return !rbEquipNumeric.Active;
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195 }
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196 }
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197
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198 public int EquipmentNumericAmount
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199 {
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200 get
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201 {
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202 return (int)numericAmount.Value;
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203 }
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204
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205 set
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206 {
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207 numericAmount.Value = value;
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208 }
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209 }
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210
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211 public double EquipmentPercentageAmount
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212 {
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213 get
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214 {
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215 double percent;
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216
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217 if (rbEquipAll.Active)
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218 {
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219 percent = 100;
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220 }
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221 else
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222 {
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223 percent = percentageAmount.Value;
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224 }
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225
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226 return percent;
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227 }
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228
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229 set
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230 {
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231 percentageAmount.Value = value;
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232 }
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233 }
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234 }
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235 }
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236
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