Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
comparison gtk-gui/IBBoard.WarFoundry.GTK.Widgets.UnitDisplayWidget.cs @ 52:4bad8cb3f889
Re #60: Add UI to add/remove/edit weapons in GTK
* Remove "not implemented" exceptions and add first implementation of setting equipment list
* Add widgets to add equipment form
* Subscribe to Clicked instead of Activated to hook on to correct event
* Extract tree rendering method into helper class
Also:
* Improve exception handling of unhandled exceptions (print full stack trace with "caused by" hierarchy)
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 22 Aug 2010 14:32:16 +0000 |
parents | dafbd432ca23 |
children | 04c0f6a7625c |
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51:dafbd432ca23 | 52:4bad8cb3f889 |
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224 this.Show(); | 224 this.Show(); |
225 this.unitName.FocusOutEvent += new global::Gtk.FocusOutEventHandler(this.OnUnitNameFocusOut); | 225 this.unitName.FocusOutEvent += new global::Gtk.FocusOutEventHandler(this.OnUnitNameFocusOut); |
226 this.unitName.KeyPressEvent += new global::Gtk.KeyPressEventHandler(this.OnUnitNameKeyPress); | 226 this.unitName.KeyPressEvent += new global::Gtk.KeyPressEventHandler(this.OnUnitNameKeyPress); |
227 this.unitSize.FocusOutEvent += new global::Gtk.FocusOutEventHandler(this.OnUnitSizeFocusOut); | 227 this.unitSize.FocusOutEvent += new global::Gtk.FocusOutEventHandler(this.OnUnitSizeFocusOut); |
228 this.unitSize.KeyPressEvent += new global::Gtk.KeyPressEventHandler(this.OnUnitSizeKeyPress); | 228 this.unitSize.KeyPressEvent += new global::Gtk.KeyPressEventHandler(this.OnUnitSizeKeyPress); |
229 this.bttnAddEquipment.Activated += new global::System.EventHandler(this.OnBttnAddEquipmentActivated); | 229 this.bttnAddEquipment.Clicked += new global::System.EventHandler(this.OnBttnAddEquipmentClicked); |
230 } | 230 } |
231 } | 231 } |
232 } | 232 } |