Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
comparison FrmReplaceEquipment.cs @ 68:7028e24b67ec
Re #60: Add UI to add/remove/edit weapons in GTK
* Add "Replace" dialog
Note: Dialog null refs because of a bad assumption in the base class - base constructor calls SetupUI before Replace constructor has set all of its values
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 03 Nov 2010 21:02:54 +0000 |
parents | |
children | 4b82515586ac |
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67:a7306b5a229e | 68:7028e24b67ec |
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1 // This file (FrmAddEquipment.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard | |
2 // | |
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 | |
5 using System; | |
6 using IBBoard.WarFoundry.GUI.GTK.UIControl.Interfaces; | |
7 using IBBoard.WarFoundry.API.Objects; | |
8 using Gtk; | |
9 using IBBoard.WarFoundry.GUI.GTK.Util; | |
10 using IBBoard.GtkSharp; | |
11 using log4net.Repository.Hierarchy; | |
12 using log4net; | |
13 | |
14 namespace IBBoard.WarFoundry.GUI.GTK | |
15 { | |
16 public partial class FrmReplaceEquipment : Dialog, IReplaceEquipmentUI | |
17 { | |
18 private static ILog log = LogManager.GetLogger(typeof(FrmReplaceEquipment)); | |
19 | |
20 public event SingleArgMethodInvoker<UnitEquipmentItem> UnitEquipmentItemChoiceChanged; | |
21 | |
22 public event MethodInvoker UnitEquipmentAmountTypeChanged; | |
23 | |
24 public event MethodInvoker UnitEquipmentAmountChanged; | |
25 private bool limitsEnabled = false; | |
26 private bool ratioLimited = false; | |
27 | |
28 public FrmReplaceEquipment() | |
29 { | |
30 this.Build(); | |
31 lstEquipment.Selection.Changed += OnSelectionChanged; | |
32 TreeViewColumn equipColumn = new TreeViewColumn(); | |
33 equipColumn.Title = "Equipment"; | |
34 CellRendererText equipCell = new CellRendererText(); | |
35 equipColumn.PackStart(equipCell, true); | |
36 equipColumn.SetCellDataFunc(equipCell, GtkWarFoundryUtil.RenderWarFoundryObjectName); | |
37 lstEquipment.AppendColumn(equipColumn); | |
38 } | |
39 | |
40 private void OnUnitEquipmentAmountChanged() | |
41 { | |
42 if (UnitEquipmentAmountChanged != null) | |
43 { | |
44 UnitEquipmentAmountChanged(); | |
45 } | |
46 } | |
47 | |
48 private void OnUnitEquipmentAmountTypeChanged() | |
49 { | |
50 if (UnitEquipmentAmountChanged != null) | |
51 { | |
52 UnitEquipmentAmountTypeChanged(); | |
53 } | |
54 } | |
55 | |
56 protected void OnSelectionChanged(object o, EventArgs e) | |
57 { | |
58 if (UnitEquipmentItemChoiceChanged != null) | |
59 { | |
60 UnitEquipmentItemChoiceChanged(SelectedUnitEquipmentItem); | |
61 } | |
62 } | |
63 | |
64 public void SetUnitEquipmentItems(UnitEquipmentItem[] items) | |
65 { | |
66 ListStore store = new ListStore(typeof(UnitEquipmentItem)); | |
67 | |
68 foreach (UnitEquipmentItem equipItem in items) | |
69 { | |
70 store.AppendValues(equipItem); | |
71 } | |
72 | |
73 lstEquipment.Model = store; | |
74 } | |
75 | |
76 public void SetUnitEquipmentLimits(bool isRatioLimit, double minPercent, double maxPercent, int minNumber, int maxNumber) | |
77 { | |
78 log.DebugFormat("IsRatio? {0}. Limits: {1}->{2}, {3}%->{4}%", isRatioLimit, minNumber, maxNumber, minPercent, maxPercent); | |
79 ratioLimited = isRatioLimit; | |
80 numericAmount.SetRange(minNumber, maxNumber); | |
81 percentageAmount.SetRange(minPercent, maxPercent); | |
82 | |
83 if (isRatioLimit) | |
84 { | |
85 if (minPercent == 100) | |
86 { | |
87 rbEquipAll.Active = true; | |
88 } | |
89 else | |
90 { | |
91 rbEquipPercent.Active = true; | |
92 } | |
93 } | |
94 else | |
95 { | |
96 rbEquipNumeric.Active = true; | |
97 } | |
98 } | |
99 | |
100 public void SetUnitEquipmentLimitsEnabled(bool isEnabled) | |
101 { | |
102 SetNumericAmountEnabledState(isEnabled); | |
103 SetPercentageAmountEnabledState(isEnabled); | |
104 } | |
105 | |
106 public bool ShowControl() | |
107 { | |
108 int result = Run(); | |
109 bool okayClicked = (result == (int)ResponseType.Ok); | |
110 this.Hide(); | |
111 return okayClicked; | |
112 } | |
113 | |
114 protected virtual void CancelButtonClicked(object sender, System.EventArgs e) | |
115 { | |
116 log.Debug("Cancel clicked"); | |
117 Respond(ResponseType.Cancel); | |
118 } | |
119 | |
120 protected virtual void OkayButtonClicked(object sender, System.EventArgs e) | |
121 { | |
122 log.Debug("Okay clicked"); | |
123 Respond(ResponseType.Ok); | |
124 } | |
125 | |
126 public void SetOkayEnabledState(bool enabled) | |
127 { | |
128 buttonOk.Sensitive = enabled; | |
129 } | |
130 | |
131 protected virtual void SpinButtonValueChanged(object sender, System.EventArgs e) | |
132 { | |
133 OnUnitEquipmentAmountChanged(); | |
134 } | |
135 | |
136 protected virtual void RadioButtonClicked(object sender, System.EventArgs e) | |
137 { | |
138 OnUnitEquipmentAmountTypeChanged(); | |
139 } | |
140 | |
141 public void SetNumericAmountEnabledState(bool enabled) | |
142 { | |
143 rbEquipNumeric.Sensitive = enabled; | |
144 numericAmount.Sensitive = enabled; | |
145 } | |
146 | |
147 public void SetPercentageAmountEnabledState(bool enabled) | |
148 { | |
149 if (enabled) | |
150 { | |
151 double minPercentage = GetMinPercentage(); | |
152 rbEquipPercent.Sensitive = minPercentage != 100; | |
153 percentageAmount.Sensitive = minPercentage != 100; | |
154 double maxPercentage = GetMaxPercentage(); | |
155 rbEquipAll.Sensitive = ratioLimited && maxPercentage == 100; | |
156 lblEquipAll.Sensitive = ratioLimited && maxPercentage == 100; | |
157 } | |
158 else | |
159 { | |
160 rbEquipPercent.Sensitive = false; | |
161 percentageAmount.Sensitive = false; | |
162 rbEquipAll.Sensitive = false; | |
163 lblEquipAll.Sensitive = false; | |
164 } | |
165 } | |
166 | |
167 private double GetMaxPercentage() | |
168 { | |
169 double min, max; | |
170 percentageAmount.GetRange(out min, out max); | |
171 return max; | |
172 } | |
173 | |
174 private double GetMinPercentage() | |
175 { | |
176 double min, max; | |
177 percentageAmount.GetRange(out min, out max); | |
178 return min; | |
179 } | |
180 | |
181 public UnitEquipmentItem SelectedUnitEquipmentItem | |
182 { | |
183 get | |
184 { | |
185 return (UnitEquipmentItem)TreeUtils.GetSelectedItem(lstEquipment); | |
186 } | |
187 } | |
188 | |
189 public bool IsRatioEquipmentAmount | |
190 { | |
191 get | |
192 { | |
193 return !rbEquipNumeric.Active; | |
194 } | |
195 } | |
196 | |
197 public int EquipmentNumericAmount | |
198 { | |
199 get | |
200 { | |
201 return (int)numericAmount.Value; | |
202 } | |
203 | |
204 set | |
205 { | |
206 numericAmount.Value = value; | |
207 } | |
208 } | |
209 | |
210 public double EquipmentPercentageAmount | |
211 { | |
212 get | |
213 { | |
214 double percent; | |
215 | |
216 if (rbEquipAll.Active) | |
217 { | |
218 percent = 100; | |
219 } | |
220 else | |
221 { | |
222 percent = percentageAmount.Value; | |
223 } | |
224 | |
225 return percent; | |
226 } | |
227 | |
228 set | |
229 { | |
230 percentageAmount.Value = value; | |
231 } | |
232 } | |
233 } | |
234 } | |
235 |