comparison gtk-gui/IBBoard.WarFoundry.GUI.GTK.Widgets.UnitDisplayWidget.cs @ 148:a58c832fa593

* More changes to try to fix build on Jenkins (which doesn't handle multi-byte Unicode characters)
author IBBoard <dev@ibboard.co.uk>
date Sat, 26 Nov 2011 11:59:59 +0000
parents 560eb34acd17
children
comparison
equal deleted inserted replaced
147:18c7b0b4bc30 148:a58c832fa593
45 // Container child hbox1.Gtk.Box+BoxChild 45 // Container child hbox1.Gtk.Box+BoxChild
46 this.unitName = new global::Gtk.Entry (); 46 this.unitName = new global::Gtk.Entry ();
47 this.unitName.CanFocus = true; 47 this.unitName.CanFocus = true;
48 this.unitName.Name = "unitName"; 48 this.unitName.Name = "unitName";
49 this.unitName.IsEditable = true; 49 this.unitName.IsEditable = true;
50 this.unitName.InvisibleChar = '•'; 50 this.unitName.InvisibleChar = '#';
51 this.hbox1.Add (this.unitName); 51 this.hbox1.Add (this.unitName);
52 global::Gtk.Box.BoxChild w1 = ((global::Gtk.Box.BoxChild)(this.hbox1 [this.unitName])); 52 global::Gtk.Box.BoxChild w1 = ((global::Gtk.Box.BoxChild)(this.hbox1 [this.unitName]));
53 w1.Position = 0; 53 w1.Position = 0;
54 // Container child hbox1.Gtk.Box+BoxChild 54 // Container child hbox1.Gtk.Box+BoxChild
55 this.unitSize = new global::Gtk.SpinButton (0, 100, 1); 55 this.unitSize = new global::Gtk.SpinButton (0, 100, 1);