Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
diff gtk-gui/IBBoard.WarFoundry.GTK.FrmMainWindow.cs @ 25:01ddadfa9653
Re #86: Complete initial GTK# UI
* Enable "open" buttons
* Fill out "open" method
* Fix showing of "save failed" dialog
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 22 Aug 2009 19:48:03 +0000 |
parents | 105c68bb759c |
children | 9440eef124b0 |
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--- a/gtk-gui/IBBoard.WarFoundry.GTK.FrmMainWindow.cs Sat Aug 22 19:10:45 2009 +0000 +++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmMainWindow.cs Sat Aug 22 19:48:03 2009 +0000 @@ -86,7 +86,6 @@ this.miCreateArmy.ShortLabel = Mono.Unix.Catalog.GetString("Create army"); w1.Add(this.miCreateArmy, null); this.miOpenArmy = new Gtk.Action("miOpenArmy", Mono.Unix.Catalog.GetString("Open army"), null, "gtk-open"); - this.miOpenArmy.Sensitive = false; this.miOpenArmy.ShortLabel = Mono.Unix.Catalog.GetString("Open army"); w1.Add(this.miOpenArmy, null); this.miSaveArmy = new Gtk.Action("miSaveArmy", Mono.Unix.Catalog.GetString("Save army"), null, "gtk-save"); @@ -135,7 +134,6 @@ this.newArmyButton.Sensitive = false; w1.Add(this.newArmyButton, null); this.openArmyButton = new Gtk.Action("openArmyButton", null, null, "gtk-open"); - this.openArmyButton.Sensitive = false; w1.Add(this.openArmyButton, null); this.saveArmyButton = new Gtk.Action("saveArmyButton", null, null, "gtk-save"); this.saveArmyButton.Sensitive = false;