Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
diff gtk-gui/IBBoard.WarFoundry.FrmChangeGameSystem.cs @ 0:1bb28f84d567
Initial commit of WarFoundry code
author | IBBoard <dev@ibboard.co.uk> |
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date | Fri, 19 Dec 2008 15:57:51 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gtk-gui/IBBoard.WarFoundry.FrmChangeGameSystem.cs Fri Dec 19 15:57:51 2008 +0000 @@ -0,0 +1,122 @@ +// ------------------------------------------------------------------------------ +// <autogenerated> +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// </autogenerated> +// ------------------------------------------------------------------------------ + +namespace IBBoard.WarFoundry { + + + public partial class FrmChangeGameSystem { + + private Gtk.HBox hbox1; + + private Gtk.Label lblGameSystem; + + private Gtk.ScrolledWindow GtkScrolledWindow; + + private Gtk.TreeView lstGameSystems; + + private Gtk.Button buttonCancel; + + private Gtk.Button buttonOk; + + protected virtual void Build() { + Stetic.Gui.Initialize(this); + // Widget IBBoard.WarFoundry.FrmChangeGameSystem + this.Name = "IBBoard.WarFoundry.FrmChangeGameSystem"; + this.Title = Mono.Unix.Catalog.GetString("Change Game System"); + this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico"); + this.TypeHint = ((Gdk.WindowTypeHint)(1)); + this.WindowPosition = ((Gtk.WindowPosition)(4)); + this.Modal = true; + this.Resizable = false; + this.AllowGrow = false; + this.DefaultWidth = 400; + this.DefaultHeight = 300; + this.SkipPagerHint = true; + this.SkipTaskbarHint = true; + this.HasSeparator = false; + // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.VBox + Gtk.VBox w1 = this.VBox; + w1.Name = "dialog1_VBox"; + w1.Spacing = 6; + w1.BorderWidth = ((uint)(2)); + // Container child dialog1_VBox.Gtk.Box+BoxChild + this.hbox1 = new Gtk.HBox(); + this.hbox1.Name = "hbox1"; + this.hbox1.Spacing = 6; + // Container child hbox1.Gtk.Box+BoxChild + this.lblGameSystem = new Gtk.Label(); + this.lblGameSystem.Name = "lblGameSystem"; + this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System"); + this.hbox1.Add(this.lblGameSystem); + Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem])); + w2.Position = 0; + w2.Expand = false; + w2.Fill = false; + // Container child hbox1.Gtk.Box+BoxChild + this.GtkScrolledWindow = new Gtk.ScrolledWindow(); + this.GtkScrolledWindow.Name = "GtkScrolledWindow"; + this.GtkScrolledWindow.ShadowType = ((Gtk.ShadowType)(1)); + // Container child GtkScrolledWindow.Gtk.Container+ContainerChild + this.lstGameSystems = new Gtk.TreeView(); + this.lstGameSystems.WidthRequest = 250; + this.lstGameSystems.HeightRequest = 125; + this.lstGameSystems.CanFocus = true; + this.lstGameSystems.Name = "lstGameSystems"; + this.lstGameSystems.HeadersVisible = false; + this.lstGameSystems.HeadersClickable = true; + this.GtkScrolledWindow.Add(this.lstGameSystems); + this.hbox1.Add(this.GtkScrolledWindow); + Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.hbox1[this.GtkScrolledWindow])); + w4.Position = 1; + w1.Add(this.hbox1); + Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(w1[this.hbox1])); + w5.Position = 0; + // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.ActionArea + Gtk.HButtonBox w6 = this.ActionArea; + w6.Name = "dialog1_ActionArea"; + w6.Spacing = 6; + w6.BorderWidth = ((uint)(5)); + w6.LayoutStyle = ((Gtk.ButtonBoxStyle)(4)); + // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild + this.buttonCancel = new Gtk.Button(); + this.buttonCancel.CanDefault = true; + this.buttonCancel.CanFocus = true; + this.buttonCancel.Name = "buttonCancel"; + this.buttonCancel.UseStock = true; + this.buttonCancel.UseUnderline = true; + this.buttonCancel.Label = "gtk-cancel"; + this.AddActionWidget(this.buttonCancel, -6); + Gtk.ButtonBox.ButtonBoxChild w7 = ((Gtk.ButtonBox.ButtonBoxChild)(w6[this.buttonCancel])); + w7.Expand = false; + w7.Fill = false; + // Container child dialog1_ActionArea.Gtk.ButtonBox+ButtonBoxChild + this.buttonOk = new Gtk.Button(); + this.buttonOk.Sensitive = false; + this.buttonOk.CanDefault = true; + this.buttonOk.CanFocus = true; + this.buttonOk.Name = "buttonOk"; + this.buttonOk.UseStock = true; + this.buttonOk.UseUnderline = true; + this.buttonOk.Label = "gtk-ok"; + this.AddActionWidget(this.buttonOk, -5); + Gtk.ButtonBox.ButtonBoxChild w8 = ((Gtk.ButtonBox.ButtonBoxChild)(w6[this.buttonOk])); + w8.Position = 1; + w8.Expand = false; + w8.Fill = false; + if ((this.Child != null)) { + this.Child.ShowAll(); + } + this.Show(); + this.lstGameSystems.RowActivated += new Gtk.RowActivatedHandler(this.lstGameSystemsRowActivated); + this.buttonCancel.Clicked += new System.EventHandler(this.OnCancel); + this.buttonOk.Clicked += new System.EventHandler(this.OnGameSystemOkayClicked); + } + } +}