Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
diff UIControl/Interfaces/IEditEquipmentUI.cs @ 70:4b82515586ac
Re #60: Add UI to add/remove/edit weapons in GTK
* Fix widget enabling/disabling (sometimes enabling ratio input for numeric limit)
* Correct behaviour of Edit dialog (setting wrong value on edit)
* Add setting of limits based on specific equipment item to base dialog controller
* Make sure that we catch all radio button click events from Edit dialog
* Add ability to ignore and listen to widgets to make sure that changes don't cascade
TODO: See if code can be tidied up and common classes created
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 06 Nov 2010 17:03:13 +0000 |
parents | 100626381159 |
children |
line wrap: on
line diff
--- a/UIControl/Interfaces/IEditEquipmentUI.cs Sat Nov 06 11:44:26 2010 +0000 +++ b/UIControl/Interfaces/IEditEquipmentUI.cs Sat Nov 06 17:03:13 2010 +0000 @@ -1,8 +1,10 @@ // This file (IEditEquipmentUI.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. + using System; using IBBoard.WarFoundry.API.Objects; + namespace IBBoard.WarFoundry.GUI.GTK.UIControl.Interfaces { /// <summary> @@ -10,7 +12,13 @@ /// </summary> public interface IEditEquipmentUI : IBaseEquipmentUI { - //Marker interface + /// <summary> + /// Sets the type of the equipment amount. + /// </summary> + /// <param name='isRatioLimit'> + /// <code>True</code> for ratio selection amounts, else <code>false</code> for numeric amounts + /// </param> + void SetEquipmentAmountType(bool isRatioLimit); } }