Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
diff gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs @ 77:68804784bf6f
Re #86: Complete initial GTK# UI
* Add About dialog
* Make sure app builds as "WarFoundry-GTK.exe"
* Move all UI components to IBBoard.WarFoundry.GUI.GTK namespace
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 18 Dec 2010 16:42:51 +0000 |
parents | |
children | 3ff8e10de45a |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs Sat Dec 18 16:42:51 2010 +0000 @@ -0,0 +1,206 @@ + +// This file has been generated by the GUI designer. Do not modify. +namespace IBBoard.WarFoundry.GUI.GTK +{ + public partial class FrmMainWindow + { + private global::Gtk.UIManager UIManager; + private global::Gtk.Action menuFile; + private global::Gtk.Action miCreateArmy; + private global::Gtk.Action miOpenArmy; + private global::Gtk.Action miSaveArmy; + private global::Gtk.Action miSaveArmyAs; + private global::Gtk.Action miCloseArmy; + private global::Gtk.Action refreshAction; + private global::Gtk.Action miExit; + private global::Gtk.Action menuEdit; + private global::Gtk.Action miUndo; + private global::Gtk.Action miRedo; + private global::Gtk.Action menuHelp; + private global::Gtk.Action miAbout; + private global::Gtk.Action miDebugInformation; + private global::Gtk.Action newArmyButton; + private global::Gtk.Action openArmyButton; + private global::Gtk.Action saveArmyButton; + private global::Gtk.Action undoActionButton; + private global::Gtk.Action redoActionButton; + private global::Gtk.Action goDown; + private global::Gtk.Action add; + private global::Gtk.Action miExportArmy; + private global::Gtk.Action miExportAsBasicHtml; + private global::Gtk.VBox vbox1; + private global::Gtk.MenuBar menubar1; + private global::Gtk.Toolbar toolbar; + private global::Gtk.HPaned hpaned2; + private global::Gtk.TreeView treeUnits; + private global::Gtk.Notebook unitsNotebook; + private global::Gtk.Statusbar statusbar1; + + protected virtual void Build() + { + global::Stetic.Gui.Initialize(this); + // Widget IBBoard.WarFoundry.GUI.GTK.FrmMainWindow + this.UIManager = new global::Gtk.UIManager(); + global::Gtk.ActionGroup w1 = new global::Gtk.ActionGroup("Default"); + this.menuFile = new global::Gtk.Action("menuFile", global::Mono.Unix.Catalog.GetString("File"), null, null); + this.menuFile.ShortLabel = global::Mono.Unix.Catalog.GetString("File"); + w1.Add(this.menuFile, null); + this.miCreateArmy = new global::Gtk.Action("miCreateArmy", global::Mono.Unix.Catalog.GetString("Create army"), null, "gtk-new"); + this.miCreateArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Create army"); + w1.Add(this.miCreateArmy, null); + this.miOpenArmy = new global::Gtk.Action("miOpenArmy", global::Mono.Unix.Catalog.GetString("Open army"), null, "gtk-open"); + this.miOpenArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Open army"); + w1.Add(this.miOpenArmy, null); + this.miSaveArmy = new global::Gtk.Action("miSaveArmy", global::Mono.Unix.Catalog.GetString("Save army"), null, "gtk-save"); + this.miSaveArmy.Sensitive = false; + this.miSaveArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Save army"); + w1.Add(this.miSaveArmy, null); + this.miSaveArmyAs = new global::Gtk.Action("miSaveArmyAs", global::Mono.Unix.Catalog.GetString("Save army as"), null, "gtk-save-as"); + this.miSaveArmyAs.Sensitive = false; + this.miSaveArmyAs.ShortLabel = global::Mono.Unix.Catalog.GetString("Save army as"); + w1.Add(this.miSaveArmyAs, null); + this.miCloseArmy = new global::Gtk.Action("miCloseArmy", global::Mono.Unix.Catalog.GetString("Close army"), null, "gtk-close"); + this.miCloseArmy.Sensitive = false; + this.miCloseArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Close army"); + w1.Add(this.miCloseArmy, null); + this.refreshAction = new global::Gtk.Action("refreshAction", global::Mono.Unix.Catalog.GetString("Reload files"), null, "gtk-refresh"); + this.refreshAction.ShortLabel = global::Mono.Unix.Catalog.GetString("Reload files"); + w1.Add(this.refreshAction, null); + this.miExit = new global::Gtk.Action("miExit", global::Mono.Unix.Catalog.GetString("Exit"), null, "gtk-quit"); + this.miExit.ShortLabel = global::Mono.Unix.Catalog.GetString("Exit"); + w1.Add(this.miExit, null); + this.menuEdit = new global::Gtk.Action("menuEdit", global::Mono.Unix.Catalog.GetString("Edit"), null, null); + this.menuEdit.ShortLabel = global::Mono.Unix.Catalog.GetString("Edit"); + w1.Add(this.menuEdit, null); + this.miUndo = new global::Gtk.Action("miUndo", global::Mono.Unix.Catalog.GetString("Undo"), null, "gtk-undo"); + this.miUndo.Sensitive = false; + this.miUndo.ShortLabel = global::Mono.Unix.Catalog.GetString("Undo"); + w1.Add(this.miUndo, null); + this.miRedo = new global::Gtk.Action("miRedo", global::Mono.Unix.Catalog.GetString("Redo"), null, "gtk-redo"); + this.miRedo.Sensitive = false; + this.miRedo.ShortLabel = global::Mono.Unix.Catalog.GetString("Redo"); + w1.Add(this.miRedo, null); + this.menuHelp = new global::Gtk.Action("menuHelp", global::Mono.Unix.Catalog.GetString("Help"), null, null); + this.menuHelp.ShortLabel = global::Mono.Unix.Catalog.GetString("Help"); + w1.Add(this.menuHelp, null); + this.miAbout = new global::Gtk.Action("miAbout", global::Mono.Unix.Catalog.GetString("About"), null, "gtk-about"); + this.miAbout.ShortLabel = global::Mono.Unix.Catalog.GetString("About"); + w1.Add(this.miAbout, null); + this.miDebugInformation = new global::Gtk.Action("miDebugInformation", global::Mono.Unix.Catalog.GetString("Debug Information"), null, null); + this.miDebugInformation.ShortLabel = global::Mono.Unix.Catalog.GetString("Debug Information"); + w1.Add(this.miDebugInformation, null); + this.newArmyButton = new global::Gtk.Action("newArmyButton", null, null, "gtk-new"); + w1.Add(this.newArmyButton, null); + this.openArmyButton = new global::Gtk.Action("openArmyButton", null, null, "gtk-open"); + w1.Add(this.openArmyButton, null); + this.saveArmyButton = new global::Gtk.Action("saveArmyButton", null, null, "gtk-save"); + this.saveArmyButton.Sensitive = false; + w1.Add(this.saveArmyButton, null); + this.undoActionButton = new global::Gtk.Action("undoActionButton", null, null, "gtk-undo"); + this.undoActionButton.Sensitive = false; + w1.Add(this.undoActionButton, null); + this.redoActionButton = new global::Gtk.Action("redoActionButton", null, null, "gtk-redo"); + this.redoActionButton.Sensitive = false; + w1.Add(this.redoActionButton, null); + this.goDown = new global::Gtk.Action("goDown", null, null, null); + w1.Add(this.goDown, null); + this.add = new global::Gtk.Action("add", null, null, "gtk-add"); + w1.Add(this.add, null); + this.miExportArmy = new global::Gtk.Action("miExportArmy", global::Mono.Unix.Catalog.GetString("Export army as..."), null, "gtk-convert"); + this.miExportArmy.Sensitive = false; + this.miExportArmy.ShortLabel = global::Mono.Unix.Catalog.GetString("Export army"); + w1.Add(this.miExportArmy, null); + this.miExportAsBasicHtml = new global::Gtk.Action("miExportAsBasicHtml", global::Mono.Unix.Catalog.GetString("Basic HTML"), null, null); + this.miExportAsBasicHtml.ShortLabel = global::Mono.Unix.Catalog.GetString("Basic HTML"); + w1.Add(this.miExportAsBasicHtml, null); + this.UIManager.InsertActionGroup(w1, 0); + this.AddAccelGroup(this.UIManager.AccelGroup); + this.Name = "IBBoard.WarFoundry.GUI.GTK.FrmMainWindow"; + this.Title = global::Mono.Unix.Catalog.GetString("MainWindow"); + this.Icon = global::Gdk.Pixbuf.LoadFromResource("App.ico"); + // Container child IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.Gtk.Container+ContainerChild + this.vbox1 = new global::Gtk.VBox(); + this.vbox1.Name = "vbox1"; + // Container child vbox1.Gtk.Box+BoxChild + this.UIManager.AddUiFromString("<ui><menubar name='menubar1'><menu name='menuFile' action='menuFile'><menuitem name='miCreateArmy' action='miCreateArmy'/><menuitem name='miOpenArmy' action='miOpenArmy'/><menuitem name='miSaveArmy' action='miSaveArmy'/><menuitem name='miSaveArmyAs' action='miSaveArmyAs'/><menu name='miExportArmy' action='miExportArmy'><menuitem name='miExportAsBasicHtml' action='miExportAsBasicHtml'/></menu><menuitem name='miCloseArmy' action='miCloseArmy'/><separator/><menuitem name='refreshAction' action='refreshAction'/><separator/><menuitem name='miExit' action='miExit'/></menu><menu name='menuEdit' action='menuEdit'><menuitem name='miUndo' action='miUndo'/><menuitem name='miRedo' action='miRedo'/></menu><menu name='menuHelp' action='menuHelp'><menuitem name='miAbout' action='miAbout'/></menu></menubar></ui>"); + this.menubar1 = ((global::Gtk.MenuBar)(this.UIManager.GetWidget("/menubar1"))); + this.menubar1.Name = "menubar1"; + this.vbox1.Add(this.menubar1); + global::Gtk.Box.BoxChild w2 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.menubar1])); + w2.Position = 0; + w2.Expand = false; + w2.Fill = false; + // Container child vbox1.Gtk.Box+BoxChild + this.UIManager.AddUiFromString("<ui><toolbar name='toolbar'><toolitem name='newArmyButton' action='newArmyButton'/><toolitem name='openArmyButton' action='openArmyButton'/><toolitem name='saveArmyButton' action='saveArmyButton'/><separator/><toolitem name='undoActionButton' action='undoActionButton'/><toolitem name='redoActionButton' action='redoActionButton'/><separator/></toolbar></ui>"); + this.toolbar = ((global::Gtk.Toolbar)(this.UIManager.GetWidget("/toolbar"))); + this.toolbar.HeightRequest = 36; + this.toolbar.Name = "toolbar"; + this.toolbar.ShowArrow = false; + this.toolbar.ToolbarStyle = ((global::Gtk.ToolbarStyle)(0)); + this.toolbar.IconSize = ((global::Gtk.IconSize)(3)); + this.vbox1.Add(this.toolbar); + global::Gtk.Box.BoxChild w3 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.toolbar])); + w3.Position = 1; + w3.Expand = false; + w3.Fill = false; + // Container child vbox1.Gtk.Box+BoxChild + this.hpaned2 = new global::Gtk.HPaned(); + this.hpaned2.CanFocus = true; + this.hpaned2.Name = "hpaned2"; + this.hpaned2.Position = 178; + // Container child hpaned2.Gtk.Paned+PanedChild + this.treeUnits = new global::Gtk.TreeView(); + this.treeUnits.CanFocus = true; + this.treeUnits.Name = "treeUnits"; + this.hpaned2.Add(this.treeUnits); + global::Gtk.Paned.PanedChild w4 = ((global::Gtk.Paned.PanedChild)(this.hpaned2[this.treeUnits])); + w4.Resize = false; + // Container child hpaned2.Gtk.Paned+PanedChild + this.unitsNotebook = new global::Gtk.Notebook(); + this.unitsNotebook.CanFocus = true; + this.unitsNotebook.Name = "unitsNotebook"; + this.unitsNotebook.CurrentPage = -1; + this.unitsNotebook.Scrollable = true; + this.hpaned2.Add(this.unitsNotebook); + this.vbox1.Add(this.hpaned2); + global::Gtk.Box.BoxChild w6 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.hpaned2])); + w6.Position = 2; + // Container child vbox1.Gtk.Box+BoxChild + this.statusbar1 = new global::Gtk.Statusbar(); + this.statusbar1.Name = "statusbar1"; + this.statusbar1.Spacing = 2; + this.vbox1.Add(this.statusbar1); + global::Gtk.Box.BoxChild w7 = ((global::Gtk.Box.BoxChild)(this.vbox1[this.statusbar1])); + w7.Position = 3; + w7.Expand = false; + w7.Fill = false; + this.Add(this.vbox1); + if ((this.Child != null)) + { + this.Child.ShowAll(); + } + this.DefaultWidth = 832; + this.DefaultHeight = 659; + this.hpaned2.Hide(); + this.Show(); + this.miCreateArmy.Activated += new global::System.EventHandler(this.OnCreateArmyActivated); + this.miOpenArmy.Activated += new global::System.EventHandler(this.OnOpenArmyActivated); + this.miSaveArmy.Activated += new global::System.EventHandler(this.OnSaveArmyActivated); + this.miSaveArmyAs.Activated += new global::System.EventHandler(this.OnSaveArmyAsActivated); + this.miCloseArmy.Activated += new global::System.EventHandler(this.OnCloseArmyActivated); + this.refreshAction.Activated += new global::System.EventHandler(this.OnReloadFilesActivated); + this.miExit.Activated += new global::System.EventHandler(this.OnExitActivated); + this.miAbout.Activated += new global::System.EventHandler(this.HelpAboutActivated); + this.newArmyButton.Activated += new global::System.EventHandler(this.newTBButtonActivated); + this.openArmyButton.Activated += new global::System.EventHandler(this.openTBButtonActivated); + this.saveArmyButton.Activated += new global::System.EventHandler(this.saveTBButtonActivated); + this.undoActionButton.Activated += new global::System.EventHandler(this.undoTBButtonActivated); + this.redoActionButton.Activated += new global::System.EventHandler(this.redoTBButtonActivated); + this.miExportAsBasicHtml.Activated += new global::System.EventHandler(this.OnMiExportAsBasicHtmlActivated); + this.treeUnits.RowActivated += new global::Gtk.RowActivatedHandler(this.ArmyRowActivated); + this.treeUnits.PopupMenu += new global::Gtk.PopupMenuHandler(this.OnTreeUnitsPopupMenu); + this.treeUnits.ButtonPressEvent += new global::Gtk.ButtonPressEventHandler(this.UnitTreeButtonPressed); + this.unitsNotebook.Removed += new global::Gtk.RemovedHandler(this.NotebookPageRemoved); + } + } +}