Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
diff gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmNewArmy.cs @ 85:bfb29a60b802
Re #308: Make GTK# UI translatable
* Translate the bits of FrmNewArmy that can't be translated via cascade
* Set up label names and translations for translating (need to get Stetic to use TranslatableLabel)
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Wed, 29 Dec 2010 16:56:55 +0000 |
parents | 68804784bf6f |
children | 9515b57ba752 |
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--- a/gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmNewArmy.cs Wed Dec 29 16:32:15 2010 +0000 +++ b/gtk-gui/IBBoard.WarFoundry.GUI.GTK.FrmNewArmy.cs Wed Dec 29 16:56:55 2010 +0000 @@ -9,10 +9,10 @@ private global::Gtk.TreeView lstRaces; private global::Gtk.HBox hbox2; private global::Gtk.SpinButton sbPointsValue; - private global::Gtk.Label label1; - private global::Gtk.Label label2; - private global::Gtk.Label label3; - private global::Gtk.Label label4; + private global::Gtk.Label lblArmyName; + private global::Gtk.Label lblArmySize; + private global::Gtk.Label lblGameSystem; + private global::Gtk.Label lblRace; private global::Gtk.ComboBoxEntry systemCombo; private global::Gtk.Entry txtArmyName; private global::Gtk.Button bttnCancel; @@ -86,41 +86,41 @@ w5.XOptions = ((global::Gtk.AttachOptions)(4)); w5.YOptions = ((global::Gtk.AttachOptions)(4)); // Container child table1.Gtk.Table+TableChild - this.label1 = new global::Gtk.Label(); - this.label1.Name = "label1"; - this.label1.LabelProp = global::Mono.Unix.Catalog.GetString("Race"); - this.table1.Add(this.label1); - global::Gtk.Table.TableChild w6 = ((global::Gtk.Table.TableChild)(this.table1[this.label1])); - w6.TopAttach = ((uint)(1)); - w6.BottomAttach = ((uint)(2)); + this.lblArmyName = new global::Gtk.Label(); + this.lblArmyName.Name = "lblArmyName"; + this.lblArmyName.LabelProp = global::Mono.Unix.Catalog.GetString("army name"); + this.table1.Add(this.lblArmyName); + global::Gtk.Table.TableChild w6 = ((global::Gtk.Table.TableChild)(this.table1[this.lblArmyName])); + w6.TopAttach = ((uint)(2)); + w6.BottomAttach = ((uint)(3)); w6.XOptions = ((global::Gtk.AttachOptions)(4)); w6.YOptions = ((global::Gtk.AttachOptions)(4)); // Container child table1.Gtk.Table+TableChild - this.label2 = new global::Gtk.Label(); - this.label2.Name = "label2"; - this.label2.LabelProp = global::Mono.Unix.Catalog.GetString("Army name"); - this.table1.Add(this.label2); - global::Gtk.Table.TableChild w7 = ((global::Gtk.Table.TableChild)(this.table1[this.label2])); - w7.TopAttach = ((uint)(2)); - w7.BottomAttach = ((uint)(3)); + this.lblArmySize = new global::Gtk.Label(); + this.lblArmySize.Name = "lblArmySize"; + this.lblArmySize.LabelProp = global::Mono.Unix.Catalog.GetString("points value"); + this.table1.Add(this.lblArmySize); + global::Gtk.Table.TableChild w7 = ((global::Gtk.Table.TableChild)(this.table1[this.lblArmySize])); + w7.TopAttach = ((uint)(3)); + w7.BottomAttach = ((uint)(4)); w7.XOptions = ((global::Gtk.AttachOptions)(4)); w7.YOptions = ((global::Gtk.AttachOptions)(4)); // Container child table1.Gtk.Table+TableChild - this.label3 = new global::Gtk.Label(); - this.label3.Name = "label3"; - this.label3.LabelProp = global::Mono.Unix.Catalog.GetString("Points value"); - this.table1.Add(this.label3); - global::Gtk.Table.TableChild w8 = ((global::Gtk.Table.TableChild)(this.table1[this.label3])); - w8.TopAttach = ((uint)(3)); - w8.BottomAttach = ((uint)(4)); + this.lblGameSystem = new global::Gtk.Label(); + this.lblGameSystem.Name = "lblGameSystem"; + this.lblGameSystem.LabelProp = global::Mono.Unix.Catalog.GetString("game system"); + this.table1.Add(this.lblGameSystem); + global::Gtk.Table.TableChild w8 = ((global::Gtk.Table.TableChild)(this.table1[this.lblGameSystem])); w8.XOptions = ((global::Gtk.AttachOptions)(4)); w8.YOptions = ((global::Gtk.AttachOptions)(4)); // Container child table1.Gtk.Table+TableChild - this.label4 = new global::Gtk.Label(); - this.label4.Name = "label4"; - this.label4.LabelProp = global::Mono.Unix.Catalog.GetString("game system"); - this.table1.Add(this.label4); - global::Gtk.Table.TableChild w9 = ((global::Gtk.Table.TableChild)(this.table1[this.label4])); + this.lblRace = new global::Gtk.Label(); + this.lblRace.Name = "lblRace"; + this.lblRace.LabelProp = global::Mono.Unix.Catalog.GetString("race"); + this.table1.Add(this.lblRace); + global::Gtk.Table.TableChild w9 = ((global::Gtk.Table.TableChild)(this.table1[this.lblRace])); + w9.TopAttach = ((uint)(1)); + w9.BottomAttach = ((uint)(2)); w9.XOptions = ((global::Gtk.AttachOptions)(4)); w9.YOptions = ((global::Gtk.AttachOptions)(4)); // Container child table1.Gtk.Table+TableChild