diff gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs @ 6:cfc7683e73f9

Fix breakage from r33 by completing update of move to IBBoard.WarFoundry.GTK sub-packages no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Mon, 26 Jan 2009 20:16:07 +0000
parents 65279b85446f
children 58961ff391d4
line wrap: on
line diff
--- a/gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs	Sun Jan 25 14:52:18 2009 +0000
+++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs	Mon Jan 26 20:16:07 2009 +0000
@@ -1,14 +1,14 @@
 // ------------------------------------------------------------------------------
 //  <autogenerated>
 //      This code was generated by a tool.
-//      Mono Runtime Version: 2.0.50727.42
+//      Mono Runtime Version: 2.0.50727.1433
 // 
 //      Changes to this file may cause incorrect behavior and will be lost if 
 //      the code is regenerated.
 //  </autogenerated>
 // ------------------------------------------------------------------------------
 
-namespace IBBoard.WarFoundry {
+namespace IBBoard.WarFoundry.GTK {
     
     
     public partial class FrmChangeGameSystem {
@@ -27,9 +27,9 @@
         
         protected virtual void Build() {
             Stetic.Gui.Initialize(this);
-            // Widget IBBoard.WarFoundry.FrmChangeGameSystem
-            this.Name = "IBBoard.WarFoundry.FrmChangeGameSystem";
-            this.Title = Mono.Unix.Catalog.GetString("Change Game System");
+            // Widget IBBoard.WarFoundry.GTK.FrmChangeGameSystem
+            this.Name = "IBBoard.WarFoundry.GTK.FrmChangeGameSystem";
+            this.Title = "Change Game System";
             this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico");
             this.TypeHint = ((Gdk.WindowTypeHint)(1));
             this.WindowPosition = ((Gtk.WindowPosition)(4));
@@ -41,7 +41,7 @@
             this.SkipPagerHint = true;
             this.SkipTaskbarHint = true;
             this.HasSeparator = false;
-            // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.VBox
+            // Internal child IBBoard.WarFoundry.GTK.FrmChangeGameSystem.VBox
             Gtk.VBox w1 = this.VBox;
             w1.Name = "dialog1_VBox";
             w1.Spacing = 6;
@@ -53,7 +53,7 @@
             // Container child hbox1.Gtk.Box+BoxChild
             this.lblGameSystem = new Gtk.Label();
             this.lblGameSystem.Name = "lblGameSystem";
-            this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System");
+            this.lblGameSystem.LabelProp = "Game System";
             this.hbox1.Add(this.lblGameSystem);
             Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem]));
             w2.Position = 0;
@@ -77,7 +77,7 @@
             w1.Add(this.hbox1);
             Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(w1[this.hbox1]));
             w5.Position = 0;
-            // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.ActionArea
+            // Internal child IBBoard.WarFoundry.GTK.FrmChangeGameSystem.ActionArea
             Gtk.HButtonBox w6 = this.ActionArea;
             w6.Name = "dialog1_ActionArea";
             w6.Spacing = 6;