Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
diff gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs @ 6:cfc7683e73f9
Fix breakage from r33 by completing update of move to IBBoard.WarFoundry.GTK sub-packages
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Mon, 26 Jan 2009 20:16:07 +0000 |
parents | 65279b85446f |
children | 58961ff391d4 |
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--- a/gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs Sun Jan 25 14:52:18 2009 +0000 +++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs Mon Jan 26 20:16:07 2009 +0000 @@ -1,14 +1,14 @@ // ------------------------------------------------------------------------------ // <autogenerated> // This code was generated by a tool. -// Mono Runtime Version: 2.0.50727.42 +// Mono Runtime Version: 2.0.50727.1433 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </autogenerated> // ------------------------------------------------------------------------------ -namespace IBBoard.WarFoundry { +namespace IBBoard.WarFoundry.GTK { public partial class FrmChangeGameSystem { @@ -27,9 +27,9 @@ protected virtual void Build() { Stetic.Gui.Initialize(this); - // Widget IBBoard.WarFoundry.FrmChangeGameSystem - this.Name = "IBBoard.WarFoundry.FrmChangeGameSystem"; - this.Title = Mono.Unix.Catalog.GetString("Change Game System"); + // Widget IBBoard.WarFoundry.GTK.FrmChangeGameSystem + this.Name = "IBBoard.WarFoundry.GTK.FrmChangeGameSystem"; + this.Title = "Change Game System"; this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico"); this.TypeHint = ((Gdk.WindowTypeHint)(1)); this.WindowPosition = ((Gtk.WindowPosition)(4)); @@ -41,7 +41,7 @@ this.SkipPagerHint = true; this.SkipTaskbarHint = true; this.HasSeparator = false; - // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.VBox + // Internal child IBBoard.WarFoundry.GTK.FrmChangeGameSystem.VBox Gtk.VBox w1 = this.VBox; w1.Name = "dialog1_VBox"; w1.Spacing = 6; @@ -53,7 +53,7 @@ // Container child hbox1.Gtk.Box+BoxChild this.lblGameSystem = new Gtk.Label(); this.lblGameSystem.Name = "lblGameSystem"; - this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System"); + this.lblGameSystem.LabelProp = "Game System"; this.hbox1.Add(this.lblGameSystem); Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem])); w2.Position = 0; @@ -77,7 +77,7 @@ w1.Add(this.hbox1); Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(w1[this.hbox1])); w5.Position = 0; - // Internal child IBBoard.WarFoundry.FrmChangeGameSystem.ActionArea + // Internal child IBBoard.WarFoundry.GTK.FrmChangeGameSystem.ActionArea Gtk.HButtonBox w6 = this.ActionArea; w6.Name = "dialog1_ActionArea"; w6.Spacing = 6;