Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
view IBBoard.WarFoundry.GUI.GTK.csproj @ 81:3ff8e10de45a
Re #308: Make GTK# UI translatable
* Make menu item/action names match WinForms for consistency
* Add "_" to translations for keyboard shortcuts in menus
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Tue, 28 Dec 2010 19:58:00 +0000 |
parents | 68804784bf6f |
children | 26e4525b49cf |
line wrap: on
line source
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{4B435E40-7FA2-41C5-96F6-5735396D2D5F}</ProjectGuid> <OutputType>WinExe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>IBBoard.WarFoundry.GUI.GTK</RootNamespace> <StartupObject>IBBoard.WarFoundry.GUI.GTK.FrmMainWindow</StartupObject> <ApplicationIcon>App.ico</ApplicationIcon> <AssemblyName>WarFoundry-GTK</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> <ItemGroup> <Compile Include="AssemblyInfo.cs" /> <Compile Include="FrmMainWindow.cs" /> <Compile Include="FrmNewArmy.cs" /> <Compile Include="FrmNewUnit.cs" /> <Compile Include="Widgets\UnitDisplayWidget.cs" /> <Compile Include="gtk-gui\generated.cs" /> <Compile Include="UIControl\AddEquipmentUIControl.cs" /> <Compile Include="UIControl\Interfaces\IAddEquipmentUI.cs" /> <Compile Include="FrmAddEquipment.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.FrmAddEquipment.cs" /> <Compile Include="Util\GtkWarFoundryUtil.cs" /> <Compile Include="UIControl\EditEquipmentUIControl.cs" /> <Compile Include="UIControl\Interfaces\IEditEquipmentUI.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.FrmEditEquipment.cs" /> <Compile Include="FrmEditEquipment.cs" /> <Compile Include="UIControl\AbstractBaseEquipmentUIControl.cs" /> <Compile Include="UIControl\Interfaces\IBaseEquipmentUI.cs" /> <Compile Include="UIControl\Interfaces\ISelectableItemEquipmentUI.cs" /> <Compile Include="UIControl\Interfaces\IReplaceEquipmentUI.cs" /> <Compile Include="FrmReplaceEquipment.cs" /> <Compile Include="UIControl\ReplaceEquipmentUIControl.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.FrmReplaceEquipment.cs" /> <Compile Include="FrmAbout.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.FrmAbout.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.FrmMainWindow.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.FrmNewArmy.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.FrmNewUnit.cs" /> <Compile Include="gtk-gui\IBBoard.WarFoundry.GUI.GTK.Widgets.UnitDisplayWidget.cs" /> </ItemGroup> <ItemGroup> <Content Include="App.png" /> <Content Include="libs\log4net.dll" /> </ItemGroup> <ItemGroup> <None Include="translations\en.translation"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="gtk-gui\gui.stetic" /> <None Include="gtk-gui\objects.xml" /> <None Include="COPYING" /> <None Include="WarFoundry-GTK.exe.log4net"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="WarFoundry-GTKPref.xml"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> </ItemGroup> <ItemGroup> <Reference Include="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> <Reference Include="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> <Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821"> <SpecificVersion>False</SpecificVersion> <HintPath>libs\log4net.dll</HintPath> </Reference> <Reference Include="Mono.Posix" /> <Reference Include="System" /> <Reference Include="glib-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> </ItemGroup> <ItemGroup> <ProjectReference Include="..\IBBoard.WarFoundry.API\IBBoard.WarFoundry.API.csproj"> <Project>{951E6C7A-7FBA-4F68-9D9E-F48618BB9626}</Project> <Name>IBBoard.WarFoundry.API</Name> </ProjectReference> <ProjectReference Include="..\IBBoard.WarFoundry.Plugin.Rollcall\IBBoard.WarFoundry.Plugin.Rollcall.csproj"> <Project>{182E4A7C-7CFB-4337-A9AD-AB2DCA054A53}</Project> <Name>IBBoard.WarFoundry.Plugin.Rollcall</Name> </ProjectReference> <ProjectReference Include="..\IBBoard\IBBoard.csproj"> <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project> <Name>IBBoard</Name> </ProjectReference> <ProjectReference Include="..\IBBoard.GtkSharp\IBBoard.GtkSharp.csproj"> <Project>{06605A63-E433-42FE-93CF-0DA6630A7DF5}</Project> <Name>IBBoard.GtkSharp</Name> </ProjectReference> </ItemGroup> <ItemGroup> <EmbeddedResource Include="App.ico"> <LogicalName>App.ico</LogicalName> </EmbeddedResource> <EmbeddedResource Include="App-lrg.png" /> </ItemGroup> <ItemGroup> <Folder Include="UIControl\" /> <Folder Include="UIControl\Interfaces\" /> <Folder Include="Util\" /> </ItemGroup> </Project>