view Util/GtkWarFoundryUtil.cs @ 70:4b82515586ac

Re #60: Add UI to add/remove/edit weapons in GTK * Fix widget enabling/disabling (sometimes enabling ratio input for numeric limit) * Correct behaviour of Edit dialog (setting wrong value on edit) * Add setting of limits based on specific equipment item to base dialog controller * Make sure that we catch all radio button click events from Edit dialog * Add ability to ignore and listen to widgets to make sure that changes don't cascade TODO: See if code can be tidied up and common classes created
author IBBoard <dev@ibboard.co.uk>
date Sat, 06 Nov 2010 17:03:13 +0000
parents f9f6e9db5350
children
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//  This file (GtkWarFoundryUtil.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard
// 
//  The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using IBBoard.WarFoundry.API.Objects;
using Gtk;
namespace IBBoard.WarFoundry.GUI.GTK.Util
{
	public class GtkWarFoundryUtil
	{
		public static void RenderWarFoundryObjectName(TreeViewColumn column, CellRenderer cell, TreeModel model, TreeIter iter)
		{
			WarFoundryObject equip = (WarFoundryObject)model.GetValue(iter, 0);
			(cell as CellRendererText).Text = equip.Name;
		}
	}
}