Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
view Util/GtkWarFoundryUtil.cs @ 70:4b82515586ac
Re #60: Add UI to add/remove/edit weapons in GTK
* Fix widget enabling/disabling (sometimes enabling ratio input for numeric limit)
* Correct behaviour of Edit dialog (setting wrong value on edit)
* Add setting of limits based on specific equipment item to base dialog controller
* Make sure that we catch all radio button click events from Edit dialog
* Add ability to ignore and listen to widgets to make sure that changes don't cascade
TODO: See if code can be tidied up and common classes created
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 06 Nov 2010 17:03:13 +0000 |
parents | f9f6e9db5350 |
children |
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// This file (GtkWarFoundryUtil.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Objects; using Gtk; namespace IBBoard.WarFoundry.GUI.GTK.Util { public class GtkWarFoundryUtil { public static void RenderWarFoundryObjectName(TreeViewColumn column, CellRenderer cell, TreeModel model, TreeIter iter) { WarFoundryObject equip = (WarFoundryObject)model.GetValue(iter, 0); (cell as CellRendererText).Text = equip.Name; } } }