view Util/GtkWarFoundryUtil.cs @ 65:77448375d2f9

Re #60: Add UI to add/remove/edit weapons in GTK * Add titles and make dialogs not appear on task list * Capture ratio amounts in Control object's local variable, otherwise we get 0s * Set initial values when editing equipment * Only enable the Edit button when we can edit
author IBBoard <dev@ibboard.co.uk>
date Sat, 04 Sep 2010 10:25:39 +0000
parents f9f6e9db5350
children
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//  This file (GtkWarFoundryUtil.cs) is a part of the IBBoard.WarFoundry.GUI.GTK project and is copyright 2010 IBBoard
// 
//  The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using IBBoard.WarFoundry.API.Objects;
using Gtk;
namespace IBBoard.WarFoundry.GUI.GTK.Util
{
	public class GtkWarFoundryUtil
	{
		public static void RenderWarFoundryObjectName(TreeViewColumn column, CellRenderer cell, TreeModel model, TreeIter iter)
		{
			WarFoundryObject equip = (WarFoundryObject)model.GetValue(iter, 0);
			(cell as CellRendererText).Text = equip.Name;
		}
	}
}