Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
changeset 164:219340630150
Fixes #423: Support nested units in GTK UI
* Add methods to put units under their parent unit, if they have one
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Wed, 08 Aug 2012 20:53:54 +0100 |
parents | a8f847c1e305 |
children | dc13cef2bc2b |
files | FrmMainWindow.cs |
diffstat | 1 files changed, 86 insertions(+), 41 deletions(-) [+] |
line wrap: on
line diff
--- a/FrmMainWindow.cs Sun Aug 05 21:01:18 2012 +0100 +++ b/FrmMainWindow.cs Wed Aug 08 20:53:54 2012 +0100 @@ -314,24 +314,99 @@ { TreeStore model = (TreeStore)treeUnits.Model; TreeIter iter; + + if (unit.ParentUnit == null) + { + iter = GetUnitTreeIterForCategory(model, unit.Category); + } + else + { + iter = GetUnitTreeIterForUnit(model, unit.ParentUnit); + } + + if (!iter.Equals(TreeIter.Zero)) + { + model.AppendValues(iter, unit); + TreePath path = model.GetPath(iter); + treeUnits.ExpandToPath(path); + } + } + + private TreeIter GetUnitTreeIterForCategory(TreeStore model, ArmyCategory category) + { + TreeIter targetIter = TreeIter.Zero; + TreeIter iter; model.GetIterFirst(out iter); + bool found = false; do { object obj = model.GetValue(iter, 0); - if (obj is ArmyCategory) + if (obj.Equals(category)) { - ArmyCategory cat = (ArmyCategory)obj; + targetIter = iter; + break; + } + } while (model.IterNext(ref iter)); + + return targetIter; + } + + private TreeIter GetUnitTreeIterForUnit(TreeStore model, WFObjects.Unit unit) + { + TreeIter targetIter = TreeIter.Zero; + TreeIter iter; + model.GetIterFirst(out iter); + + do + { + TreeIter unitIter = GetUnitTreeIterForUnit(model, iter, unit); - if (cat.Equals(unit.Category)) + if (!unitIter.Equals(TreeIter.Zero)) + { + targetIter = unitIter; + break; + } + } while (model.IterNext(ref iter)); + + return targetIter; + } + + private TreeIter GetUnitTreeIterForUnit(TreeStore model, TreeIter parentIter, WFObjects.Unit unit) + { + TreeIter iter; + model.IterChildren(out iter, parentIter); + + if (iter.Equals(TreeIter.Zero)) + { + return TreeIter.Zero; + } + + TreeIter targetIter = TreeIter.Zero; + + do + { + object obj = model.GetValue(iter, 0); + if (obj.Equals(unit)) + { + targetIter = iter; + break; + } + else + { + TreeIter unitIter = GetUnitTreeIterForUnit(model, iter, unit); + + if (!unitIter.Equals(TreeIter.Zero)) { - model.AppendValues(iter, unit); - TreePath path = model.GetPath(iter); - treeUnits.ExpandToPath(path); + targetIter = unitIter; + break; } } } while (model.IterNext(ref iter)); + + return targetIter; + } private void OnUnitRemoved(WarFoundryObject obj) @@ -345,42 +420,12 @@ private void RemoveUnitFromTree(WFObjects.Unit unit) { TreeStore model = (TreeStore)treeUnits.Model; - TreeIter iter; - model.GetIterFirst(out iter); - bool removed = false; - - do - { - object obj = model.GetValue(iter, 0); - - if (obj is ArmyCategory) - { - ArmyCategory cat = (ArmyCategory)obj; - - if (unit.Category == null || cat.Equals(unit.Category)) - { - TreeIter innerIter; - model.IterChildren(out innerIter, iter); + TreeIter iter = GetUnitTreeIterForUnit(model, unit); - do - { - object innerObj = model.GetValue(innerIter, 0); - - if (unit.Equals(innerObj)) - { - model.Remove(ref innerIter); - removed = true; - break; - } - } while (model.IterNext(ref innerIter)); - - if (removed) - { - break; - } - } - } - } while (model.IterNext(ref iter)); + if (!iter.Equals(TreeIter.Zero)) + { + model.Remove(ref iter); + } } private void RemoveUnitTab(WFObjects.Unit unit)