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1 // This file (FrmNewUnit.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
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4
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5 using System;
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6 using System.Drawing;
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7 using System.Collections;
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8 using System.ComponentModel;
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9 using System.Windows.Forms;
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10 using IBBoard;
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11 using IBBoard.Lang;
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12 using IBBoard.Windows.Forms;
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13 using IBBoard.WarFoundry.API;
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14 using IBBoard.WarFoundry.API.Objects;
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15 using IBBoard.Windows.Forms.I18N;
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16
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17 namespace IBBoard.WarFoundry
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18 {
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19 /// <summary>
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20 /// Summary description for FrmNewUnit.
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21 /// </summary>
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22 public class FrmNewUnit : IBBForm
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23 {
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24 private System.ComponentModel.IContainer components;
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25 private IBBoard.Windows.Forms.IBBButton bttnCancel;
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26 private IBBoard.Windows.Forms.IBBLabel lblUnitList;
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27 private IBBoard.Windows.Forms.IBBButton bttnSelectUnit;
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28 private System.Windows.Forms.ListBox lstUnits;
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29 private UnitType[] units;
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30 private Army army;
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31 private System.Windows.Forms.ImageList imageList;
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32 private System.Windows.Forms.Label lblNewUnitWarning;
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33 private System.Windows.Forms.Label lblWarningIcon;
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34 private bool[] allowed;
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35
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36 public FrmNewUnit(Race race, Category cat, Army army)
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37 {
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38 InitializeComponent();
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39
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40 ControlTranslator.TranslateControl(this, cat.Name);
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41 units = race.GetUnitTypes(cat);
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42 allowed = new bool[units.Length];
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43 this.army = army;
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44
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45 for (int i = 0; i<units.Length; i++)
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46 {
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47 allowed[i] = army.CanAddUnitType(units[i]).Count == 0;
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48 lstUnits.Items.Add(units[i].Name);
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49 }
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50 }
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51
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52 /// <summary>
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53 /// Clean up any resources being used.
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54 /// </summary>
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55 protected override void Dispose( bool disposing )
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56 {
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57 if( disposing )
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58 {
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59 if(components != null)
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60 {
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61 components.Dispose();
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62 }
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63 }
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64 base.Dispose( disposing );
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65 }
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66
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67 #region Windows Form Designer generated code
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68 /// <summary>
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69 /// Required method for Designer support - do not modify
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70 /// the contents of this method with the code editor.
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71 /// </summary>
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72 private void InitializeComponent()
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73 {
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74 this.components = new System.ComponentModel.Container();
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75 System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(FrmNewUnit));
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76 this.lstUnits = new System.Windows.Forms.ListBox();
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77 this.bttnCancel = new IBBoard.Windows.Forms.IBBButton();
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78 this.lblUnitList = new IBBoard.Windows.Forms.IBBLabel();
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79 this.bttnSelectUnit = new IBBoard.Windows.Forms.IBBButton();
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80 this.lblNewUnitWarning = new System.Windows.Forms.Label();
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81 this.imageList = new System.Windows.Forms.ImageList(this.components);
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82 this.lblWarningIcon = new System.Windows.Forms.Label();
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83 this.SuspendLayout();
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84 //
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85 // lstUnits
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86 //
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87 this.lstUnits.Location = new System.Drawing.Point(88, 8);
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88 this.lstUnits.Name = "lstUnits";
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89 this.lstUnits.Size = new System.Drawing.Size(272, 121);
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90 this.lstUnits.TabIndex = 7;
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91 this.lstUnits.MouseDown += new System.Windows.Forms.MouseEventHandler(this.lstUnits_MouseDown);
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92 this.lstUnits.DoubleClick += new System.EventHandler(this.lstUnits_DoubleClick);
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93 this.lstUnits.SelectedIndexChanged += new System.EventHandler(this.lstUnits_SelectedIndexChanged);
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94 //
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95 // bttnCancel
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96 //
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97 this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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98 this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System;
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99 this.bttnCancel.Location = new System.Drawing.Point(8, 168);
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100 this.bttnCancel.Name = "bttnCancel";
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101 this.bttnCancel.Size = new System.Drawing.Size(80, 24);
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102 this.bttnCancel.TabIndex = 6;
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103 this.bttnCancel.Text = "Cancel";
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104 this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click);
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105 //
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106 // lblUnitList
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107 //
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108 this.lblUnitList.Location = new System.Drawing.Point(0, 8);
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109 this.lblUnitList.Name = "lblUnitList";
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110 this.lblUnitList.Size = new System.Drawing.Size(88, 80);
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111 this.lblUnitList.TabIndex = 5;
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112 this.lblUnitList.Text = "unit list";
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113 this.lblUnitList.TextAlign = System.Drawing.ContentAlignment.TopRight;
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114 //
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115 // bttnSelectUnit
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116 //
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117 this.bttnSelectUnit.Enabled = false;
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118 this.bttnSelectUnit.FlatStyle = System.Windows.Forms.FlatStyle.System;
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119 this.bttnSelectUnit.Location = new System.Drawing.Point(256, 168);
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120 this.bttnSelectUnit.Name = "bttnSelectUnit";
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121 this.bttnSelectUnit.Size = new System.Drawing.Size(104, 24);
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122 this.bttnSelectUnit.TabIndex = 4;
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123 this.bttnSelectUnit.Text = "create unit";
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124 this.bttnSelectUnit.Click += new System.EventHandler(this.bttnSelectUnit_Click);
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125 //
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126 // lblNewUnitWarning
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127 //
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128 this.lblNewUnitWarning.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft;
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129 this.lblNewUnitWarning.ImageList = this.imageList;
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130 this.lblNewUnitWarning.Location = new System.Drawing.Point(48, 136);
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131 this.lblNewUnitWarning.Name = "lblNewUnitWarning";
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132 this.lblNewUnitWarning.Size = new System.Drawing.Size(312, 32);
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133 this.lblNewUnitWarning.TabIndex = 9;
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134 this.lblNewUnitWarning.Text = "label1";
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135 this.lblNewUnitWarning.TextAlign = System.Drawing.ContentAlignment.TopRight;
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136 this.lblNewUnitWarning.Visible = false;
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137 //
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138 // imageList
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139 //
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140 this.imageList.ColorDepth = System.Windows.Forms.ColorDepth.Depth32Bit;
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141 this.imageList.ImageSize = new System.Drawing.Size(32, 32);
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142 this.imageList.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("imageList.ImageStream")));
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143 this.imageList.TransparentColor = System.Drawing.Color.Transparent;
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144 //
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145 // lblWarningIcon
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146 //
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147 this.lblWarningIcon.ImageIndex = 0;
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148 this.lblWarningIcon.ImageList = this.imageList;
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149 this.lblWarningIcon.Location = new System.Drawing.Point(8, 136);
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150 this.lblWarningIcon.Name = "lblWarningIcon";
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151 this.lblWarningIcon.Size = new System.Drawing.Size(40, 32);
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152 this.lblWarningIcon.TabIndex = 10;
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153 this.lblWarningIcon.Visible = false;
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154 //
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155 // FrmNewUnit
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156 //
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157 this.AcceptButton = this.bttnSelectUnit;
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158 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
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159 this.CancelButton = this.bttnCancel;
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160 this.ClientSize = new System.Drawing.Size(370, 196);
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161 this.Controls.Add(this.lblWarningIcon);
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162 this.Controls.Add(this.lblNewUnitWarning);
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163 this.Controls.Add(this.bttnCancel);
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164 this.Controls.Add(this.lblUnitList);
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165 this.Controls.Add(this.bttnSelectUnit);
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166 this.Controls.Add(this.lstUnits);
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167 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
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168 this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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169 this.MaximizeBox = false;
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170 this.MinimizeBox = false;
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171 this.Name = "FrmNewUnit";
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172 this.ShowInTaskbar = false;
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173 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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174 this.Text = "FrmNewUni";
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175 this.ResumeLayout(false);
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176
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177 }
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178 #endregion
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179
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180 public UnitType SelectedUnit
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181 {
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182 get { return units[lstUnits.SelectedIndex]; }
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183 }
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184
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185 private void bttnCancel_Click(object sender, System.EventArgs e)
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186 {
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187 DialogResult = DialogResult.Cancel;
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188 this.Close();
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189 }
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190
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191 private void bttnSelectUnit_Click(object sender, System.EventArgs e)
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192 {
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193 selectUnit();
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194 }
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195
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196 private void selectUnit()
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197 {
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198 DialogResult = DialogResult.OK;
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199 this.Close();
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200 }
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201
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202 private void setSelectUnitEnabledVal()
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203 {
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204 if (lstUnits.SelectedIndex>-1)
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205 {
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206 bttnSelectUnit.Enabled = true;
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207 lblNewUnitWarning.Visible = !allowed[lstUnits.SelectedIndex];
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208 lblWarningIcon.Visible = lblNewUnitWarning.Visible;
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209
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210 if (lblNewUnitWarning.Visible)
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211 {
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212 //lblNewUnitWarning.Text = army.GetFailedAddRequirement(units[lstUnits.SelectedIndex]).Description;
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213 //FIXME: Add failed requirement text
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214 }
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215 }
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216 else
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217 {
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218 bttnSelectUnit.Enabled = false;
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219 }
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220 }
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221
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222 private void lstUnits_SelectedIndexChanged(object sender, System.EventArgs e)
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223 {
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224 setSelectUnitEnabledVal();
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225 }
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226
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227 private void lstUnits_DoubleClick(object sender, EventArgs e)
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228 {
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229 if (lstUnits.SelectedIndex>-1)
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230 {
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231 selectUnit();
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232 }
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233 }
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234
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235 private void lstUnits_MouseDown(object sender, MouseEventArgs e)
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236 {
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237 //make sure no item is selected when a click is made outside a unit
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238 int index = lstUnits.IndexFromPoint(e.X, e.Y);
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239 lstUnits.SelectedIndex = index;
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240 }
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241 }
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242 }
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