Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
annotate FrmEditUnitEquipment.cs @ 1:42cf06b8f897
Re #8 - Get a working Windows WarFoundry
* Update forms to use new package structures for API objects
* Update forms to use separate control translation
* Remove PIDB file from source control
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 27 Dec 2008 18:39:37 +0000 |
parents | 7dd160dacb60 |
children | 8935971e307c |
rev | line source |
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0 | 1 using System; |
2 using System.Drawing; | |
3 using System.Collections; | |
4 using System.ComponentModel; | |
5 using System.Windows.Forms; | |
6 using IBBoard.Commands; | |
7 using IBBoard.WarFoundry.API; | |
8 using IBBoard.WarFoundry.API.Commands; | |
1
42cf06b8f897
Re #8 - Get a working Windows WarFoundry
IBBoard <dev@ibboard.co.uk>
parents:
0
diff
changeset
|
9 using IBBoard.WarFoundry.API.Objects; |
0 | 10 |
11 namespace IBBoard.WarFoundry | |
12 { | |
13 /// <summary> | |
14 /// Summary description for FrmEditUnitEquipment. | |
15 /// </summary> | |
16 public class FrmEditUnitEquipment : System.Windows.Forms.Form | |
17 { | |
18 private Unit unit; | |
19 private UnitEquipmentItem equipItem; | |
20 private EquipmentItem equip; | |
21 private float equipAmount; | |
22 private CommandStack commandStack; | |
23 | |
24 private System.Windows.Forms.NumericUpDown numEquipAmount; | |
25 private System.Windows.Forms.Label lblPercent; | |
26 private System.Windows.Forms.Label lblAmount; | |
27 private System.Windows.Forms.Button bttnCancel; | |
28 private System.Windows.Forms.Button bttnOkay; | |
29 private System.Windows.Forms.CheckBox cbEquipAll; | |
30 /// <summary> | |
31 /// Required designer variable. | |
32 /// </summary> | |
33 private System.ComponentModel.Container components = null; | |
34 | |
35 public FrmEditUnitEquipment(Unit unit, UnitEquipmentItem equipItem, CommandStack stack) | |
36 { | |
37 commandStack = stack; | |
38 this.unit = unit; | |
39 this.equipItem = equipItem; | |
40 equip = equipItem.EquipmentItem; | |
41 InitializeComponent(); | |
42 this.Text = equip.Name + " for " + unit.Name; | |
43 equipAmount = unit.GetEquipmentAmount(equip.ID); | |
44 | |
45 if (equip.IsRatioLimit) | |
46 { | |
47 numEquipAmount.Minimum = (decimal)Math.Round(equip.MinNumber * 100, 2); | |
48 numEquipAmount.Maximum = (decimal)Math.Round(equip.MaxNumber * 100, 2); | |
49 numEquipAmount.Value = (decimal)Math.Round(equipAmount * 100, 2); | |
50 cbEquipAll.Enabled = false; | |
51 lblPercent.Visible = true; | |
52 numEquipAmount.Width = 120; | |
53 } | |
54 else | |
55 { | |
56 numEquipAmount.Minimum = (decimal)(equip.MinNumber != -1 ? equip.MinNumber : unit.Size); | |
57 numEquipAmount.Maximum = (decimal)(equip.MaxNumber != -1 ? equip.MaxNumber : unit.Size); | |
58 numEquipAmount.Value = (decimal)(equipAmount == -1 ? unit.Size : equipAmount); | |
59 cbEquipAll.Checked = (equipAmount == -1); | |
60 cbEquipAll.Enabled = (equip.MaxNumber == -1 && equip.MinNumber != -1); | |
61 numEquipAmount.Enabled = !cbEquipAll.Checked && equip.MinNumber != -1; | |
62 numEquipAmount.Width = 144; | |
63 } | |
64 | |
65 bttnOkay.Enabled = false; | |
66 } | |
67 | |
68 /// <summary> | |
69 /// Clean up any resources being used. | |
70 /// </summary> | |
71 protected override void Dispose( bool disposing ) | |
72 { | |
73 if( disposing ) | |
74 { | |
75 if(components != null) | |
76 { | |
77 components.Dispose(); | |
78 } | |
79 } | |
80 base.Dispose( disposing ); | |
81 } | |
82 | |
83 #region Windows Form Designer generated code | |
84 /// <summary> | |
85 /// Required method for Designer support - do not modify | |
86 /// the contents of this method with the code editor. | |
87 /// </summary> | |
88 private void InitializeComponent() | |
89 { | |
90 this.numEquipAmount = new System.Windows.Forms.NumericUpDown(); | |
91 this.lblPercent = new System.Windows.Forms.Label(); | |
92 this.lblAmount = new System.Windows.Forms.Label(); | |
93 this.bttnCancel = new System.Windows.Forms.Button(); | |
94 this.bttnOkay = new System.Windows.Forms.Button(); | |
95 this.cbEquipAll = new System.Windows.Forms.CheckBox(); | |
96 ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).BeginInit(); | |
97 this.SuspendLayout(); | |
98 // | |
99 // numEquipAmount | |
100 // | |
101 this.numEquipAmount.Location = new System.Drawing.Point(88, 8); | |
102 this.numEquipAmount.Name = "numEquipAmount"; | |
103 this.numEquipAmount.Size = new System.Drawing.Size(144, 20); | |
104 this.numEquipAmount.TabIndex = 0; | |
105 this.numEquipAmount.ValueChanged += new System.EventHandler(this.numEquipAmount_ValueChanged); | |
106 // | |
107 // lblPercent | |
108 // | |
109 this.lblPercent.Location = new System.Drawing.Point(208, 8); | |
110 this.lblPercent.Name = "lblPercent"; | |
111 this.lblPercent.Size = new System.Drawing.Size(16, 16); | |
112 this.lblPercent.TabIndex = 1; | |
113 this.lblPercent.Text = "%"; | |
114 this.lblPercent.Visible = false; | |
115 // | |
116 // lblAmount | |
117 // | |
118 this.lblAmount.Location = new System.Drawing.Point(8, 8); | |
119 this.lblAmount.Name = "lblAmount"; | |
120 this.lblAmount.Size = new System.Drawing.Size(72, 23); | |
121 this.lblAmount.TabIndex = 2; | |
122 this.lblAmount.Text = "amount"; | |
123 this.lblAmount.TextAlign = System.Drawing.ContentAlignment.TopRight; | |
124 // | |
125 // bttnCancel | |
126 // | |
127 this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; | |
128 this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
129 this.bttnCancel.Location = new System.Drawing.Point(160, 64); | |
130 this.bttnCancel.Name = "bttnCancel"; | |
131 this.bttnCancel.TabIndex = 3; | |
132 this.bttnCancel.Text = "cancel"; | |
133 this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click); | |
134 // | |
135 // bttnOkay | |
136 // | |
137 this.bttnOkay.Enabled = false; | |
138 this.bttnOkay.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
139 this.bttnOkay.Location = new System.Drawing.Point(8, 64); | |
140 this.bttnOkay.Name = "bttnOkay"; | |
141 this.bttnOkay.TabIndex = 4; | |
142 this.bttnOkay.Text = "okay"; | |
143 this.bttnOkay.Click += new System.EventHandler(this.bttnOkay_Click); | |
144 // | |
145 // cbEquipAll | |
146 // | |
147 this.cbEquipAll.Enabled = false; | |
148 this.cbEquipAll.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
149 this.cbEquipAll.Location = new System.Drawing.Point(88, 32); | |
150 this.cbEquipAll.Name = "cbEquipAll"; | |
151 this.cbEquipAll.TabIndex = 5; | |
152 this.cbEquipAll.Text = "equip all"; | |
153 this.cbEquipAll.CheckedChanged += new System.EventHandler(this.cbEquipAll_CheckedChanged); | |
154 // | |
155 // FrmEditUnitEquipment | |
156 // | |
157 this.AcceptButton = this.bttnOkay; | |
158 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); | |
159 this.CancelButton = this.bttnCancel; | |
160 this.ClientSize = new System.Drawing.Size(240, 92); | |
161 this.ControlBox = false; | |
162 this.Controls.Add(this.cbEquipAll); | |
163 this.Controls.Add(this.bttnOkay); | |
164 this.Controls.Add(this.bttnCancel); | |
165 this.Controls.Add(this.lblAmount); | |
166 this.Controls.Add(this.numEquipAmount); | |
167 this.Controls.Add(this.lblPercent); | |
168 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; | |
169 this.Name = "FrmEditUnitEquipment"; | |
170 this.ShowInTaskbar = false; | |
171 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; | |
172 this.Text = "FrmEditUnitEquipment"; | |
173 ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).EndInit(); | |
174 this.ResumeLayout(false); | |
175 | |
176 } | |
177 #endregion | |
178 | |
179 private void bttnOkay_Click(object sender, System.EventArgs e) | |
180 { | |
181 if (setValue()) | |
182 { | |
183 this.Close(); | |
184 } | |
185 } | |
186 | |
187 private bool setValue() | |
188 { | |
189 if ((!numEquipAmount.Enabled || numEquipAmount.Value == 0) && !cbEquipAll.Checked && unit.GetEquipmentAmount(equip.ID) != 0) | |
190 { | |
191 if (equipItem.IsRequired) | |
192 { | |
193 MessageBox.Show(this, "This item is required and cannot be removed. It must have a quantity of at least one or be replaced by an alternative.", "Required item", MessageBoxButtons.OK, MessageBoxIcon.Warning); | |
194 return false; | |
195 } | |
196 else | |
197 { | |
198 DialogResult dr = MessageBox.Show(this, "This will remove the item from the unit. Continue?", "Confirm remove", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1); | |
199 | |
200 if (dr!=DialogResult.Yes) | |
201 { | |
202 return false; | |
203 } | |
204 } | |
205 } | |
206 | |
207 if (cbEquipAll.Checked) | |
208 { | |
209 if (equipAmount!=-1) | |
210 { | |
211 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, equip, -1)); | |
212 } | |
213 } | |
214 else if (numEquipAmount.Value != (decimal)equipAmount) | |
215 { | |
216 if (equip.IsRatioLimit) | |
217 { | |
218 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, equip, (float)((double)numEquipAmount.Value / 100.0))); | |
219 } | |
220 else | |
221 { | |
222 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, equip, (float)numEquipAmount.Value)); | |
223 } | |
224 } | |
225 | |
226 return true; | |
227 } | |
228 | |
229 private void bttnCancel_Click(object sender, System.EventArgs e) | |
230 { | |
231 this.Close(); | |
232 } | |
233 | |
234 private void cbEquipAll_CheckedChanged(object sender, System.EventArgs e) | |
235 { | |
236 numEquipAmount.Enabled = !cbEquipAll.Checked && equip.MinNumber != -1; | |
237 setOkayButton(); | |
238 } | |
239 | |
240 private void setOkayButton() | |
241 { | |
242 bttnOkay.Enabled = (cbEquipAll.Checked || (numEquipAmount.Enabled && (numEquipAmount.Value > 0 || !equipItem.IsRequired))); | |
243 } | |
244 | |
245 private void numEquipAmount_ValueChanged(object sender, System.EventArgs e) | |
246 { | |
247 setOkayButton(); | |
248 } | |
249 } | |
250 } |