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1 using System;
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2 using System.Drawing;
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3 using System.Data;
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4 using System.Collections;
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5 using System.ComponentModel;
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6 using System.Windows.Forms;
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7 using IBBoard.Commands;
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8 using IBBoard.Windows.Forms;
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9 using IBBoard.WarFoundry.API;
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10 using IBBoard.WarFoundry.API.Commands;
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11
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12 namespace IBBoard.WarFoundry
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13 {
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14 ///TODO: Separate weapons out into optional and required, where required only has button for replacing
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15
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16 /// <summary>
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17 /// Summary description for FrmUnit.
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18 /// </summary>
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19 public class FrmUnit : IBBoard.Windows.Forms.IBBForm
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20 {
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21 private Unit unit;
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22 private CommandStack commandStack;
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23 private System.Windows.Forms.DataGrid statsGrid;
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24 private System.Windows.Forms.TextBox tbUnitName;
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25 private System.Windows.Forms.NumericUpDown unitSize;
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26 private System.Windows.Forms.Label lblUnitSize;
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27 private System.Windows.Forms.Button bttnAddWeapon;
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28 private System.Windows.Forms.Button bttnRemoveWeapon;
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29 private System.Windows.Forms.Button bttnEditWeapon;
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30 private System.Windows.Forms.Label lblRequiredEquip;
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31 private System.Windows.Forms.ListBox reqdList;
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32 private System.Windows.Forms.ListBox optList;
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33 private System.Windows.Forms.Label lblOptionalEquip;
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34 private System.Windows.Forms.Button bttnReplaceWeapon;
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35 private System.Windows.Forms.Button bttnEditReqdWeapon;
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36 /// <summary>
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37 /// Required designer variable.
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38 /// </summary>
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39 private System.ComponentModel.Container components = null;
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40
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41 public FrmUnit(Unit toDisplay, CommandStack cmdStack)
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42 {
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43 unit = toDisplay;
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44 commandStack = cmdStack;
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45 //
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46 // Required for Windows Form Designer support
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47 //
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48 InitializeComponent();
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49
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50 tbUnitName.Text = unit.Name;
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51 Text = unit.Name;
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52 unit.NameChanged+=new StringValChangedDelegate(unit_NameChanged);
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53 unit.UnitSizeChanged+= new IntValChangedDelegate(unit_UnitSizeChanged);
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54 unit.UnitEquipmentAmountChanged+=new FloatValChangedDelegate(unit_UnitEquipmentAmountChanged);
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55
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56 if (unit.UnitType.MaxSize==unit.UnitType.MinSize)
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57 {
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58 unitSize.Value = unit.UnitType.MaxSize;
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59 unitSize.Visible = false;
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60 lblUnitSize.Visible = false;
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61 }
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62 else
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63 {
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64 unitSize.Value = unit.Size;
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65 unitSize.Maximum = (unit.UnitType.MaxSize == -1 ? int.MaxValue : unit.UnitType.MaxSize);
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66 unitSize.Minimum = unit.UnitType.MinSize;
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67 }
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68
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69 setStats();
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70 setWeapons();
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71 }
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72
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73 private void setStats()
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74 {
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75 GameSystem system = unit.Army.GameSystem;
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76 SystemStats stats = system.StandardSystemStats;
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77
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78 DataTable dt = new DataTable();
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79 DataColumn[] dc = new DataColumn[stats.SlotCount+1];
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80 dc[0] = new DataColumn("name");
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81
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82 DataGridTableStyle dgStyle = new DataGridTableStyle();
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83 dgStyle.RowHeadersVisible = false;
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84
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85 DataGridTextBoxColumn colStyle = new DataGridTextBoxColumn();
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86 colStyle.Width = statsGrid.ClientSize.Width - (stats.SlotCount * 40) - 4;
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87 colStyle.MappingName = "name";
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88 colStyle.HeaderText = "name";
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89 colStyle.ReadOnly = true;
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90 dgStyle.GridColumnStyles.Add(colStyle);
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91
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92 DataColumn tempCol;
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93 int i = 1;
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94
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95 foreach (StatSlot stat in stats.StatSlots)
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96 {
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97 tempCol = new DataColumn(stat.Name);
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98 dc[i] = tempCol;
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99 colStyle = new DataGridTextBoxColumn();
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100 colStyle.Alignment = HorizontalAlignment.Center;
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101 colStyle.Width = 40;
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102 colStyle.MappingName = stat.Name;
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103 colStyle.HeaderText = stat.Name;
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104 colStyle.ReadOnly = true;
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105 dgStyle.GridColumnStyles.Add(colStyle);
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106 i++;
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107 }
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108
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109 dt.Columns.AddRange(dc);
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110
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111 DataRow dr = dt.NewRow();
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112 dr.ItemArray = unit.UnitStats.StatsArray;
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113 dt.Rows.Add(dr);
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114 statsGrid.DataSource = dt;
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115 statsGrid.TableStyles.Add(dgStyle);
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116 }
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117
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118 private void setWeapons()
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119 {
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120 foreach(UnitEquipmentItem item in unit.GetEquipment())
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121 {
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122 if (item.IsRequired)
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123 {
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124 reqdList.Items.Add(UnitEquipmentItemObj.GetEquipObj(Unit, item));
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125 }
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126 else
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127 {
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128 optList.Items.Add(UnitEquipmentItemObj.GetEquipObj(Unit, item));
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129 }
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130 }
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131 }
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132
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133 /// <summary>
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134 /// Clean up any resources being used.
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135 /// </summary>
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136 protected override void Dispose( bool disposing )
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137 {
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138 //remove our leave events so that disposing doesn't trigger them
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139 tbUnitName.Leave-= new System.EventHandler(this.tbUnitName_Leave);
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140 unitSize.Leave-= new System.EventHandler(this.unitSize_Leave);
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141
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142 if( disposing )
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143 {
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144 if(components != null)
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145 {
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146 components.Dispose();
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147 }
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148 }
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149 base.Dispose( disposing );
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150 }
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151
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152 #region Windows Form Designer generated code
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153 /// <summary>
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154 /// Required method for Designer support - do not modify
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155 /// the contents of this method with the code editor.
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156 /// </summary>
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157 private void InitializeComponent()
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158 {
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159 this.statsGrid = new System.Windows.Forms.DataGrid();
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160 this.tbUnitName = new System.Windows.Forms.TextBox();
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161 this.unitSize = new System.Windows.Forms.NumericUpDown();
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162 this.lblUnitSize = new System.Windows.Forms.Label();
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163 this.lblRequiredEquip = new System.Windows.Forms.Label();
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164 this.bttnAddWeapon = new System.Windows.Forms.Button();
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165 this.bttnRemoveWeapon = new System.Windows.Forms.Button();
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166 this.reqdList = new System.Windows.Forms.ListBox();
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167 this.bttnEditWeapon = new System.Windows.Forms.Button();
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168 this.optList = new System.Windows.Forms.ListBox();
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169 this.lblOptionalEquip = new System.Windows.Forms.Label();
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170 this.bttnReplaceWeapon = new System.Windows.Forms.Button();
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171 this.bttnEditReqdWeapon = new System.Windows.Forms.Button();
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172 ((System.ComponentModel.ISupportInitialize)(this.statsGrid)).BeginInit();
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173 ((System.ComponentModel.ISupportInitialize)(this.unitSize)).BeginInit();
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174 this.SuspendLayout();
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175 //
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176 // statsGrid
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177 //
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178 this.statsGrid.AllowNavigation = false;
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179 this.statsGrid.AllowSorting = false;
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180 this.statsGrid.AlternatingBackColor = System.Drawing.SystemColors.Control;
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181 this.statsGrid.BackgroundColor = System.Drawing.SystemColors.Control;
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182 this.statsGrid.CaptionVisible = false;
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183 this.statsGrid.DataMember = "";
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184 this.statsGrid.GridLineColor = System.Drawing.SystemColors.ControlDarkDark;
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185 this.statsGrid.HeaderForeColor = System.Drawing.SystemColors.ControlText;
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186 this.statsGrid.Location = new System.Drawing.Point(8, 32);
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187 this.statsGrid.Name = "statsGrid";
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188 this.statsGrid.PreferredColumnWidth = 40;
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189 this.statsGrid.ReadOnly = true;
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190 this.statsGrid.RowHeadersVisible = false;
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191 this.statsGrid.SelectionBackColor = System.Drawing.SystemColors.Control;
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192 this.statsGrid.SelectionForeColor = System.Drawing.SystemColors.WindowText;
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193 this.statsGrid.Size = new System.Drawing.Size(600, 88);
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194 this.statsGrid.TabIndex = 0;
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195 this.statsGrid.TabStop = false;
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196 //
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197 // tbUnitName
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198 //
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199 this.tbUnitName.Location = new System.Drawing.Point(8, 8);
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200 this.tbUnitName.Name = "tbUnitName";
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201 this.tbUnitName.Size = new System.Drawing.Size(344, 20);
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202 this.tbUnitName.TabIndex = 1;
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203 this.tbUnitName.Text = "";
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204 this.tbUnitName.KeyDown += new System.Windows.Forms.KeyEventHandler(this.tbUnitName_KeyDown);
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205 this.tbUnitName.Leave += new System.EventHandler(this.tbUnitName_Leave);
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206 //
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207 // unitSize
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208 //
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209 this.unitSize.Location = new System.Drawing.Point(528, 8);
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210 this.unitSize.Name = "unitSize";
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211 this.unitSize.Size = new System.Drawing.Size(80, 20);
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212 this.unitSize.TabIndex = 1;
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213 this.unitSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
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214 this.unitSize.Value = new System.Decimal(new int[] {
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215 1,
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216 0,
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217 0,
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218 0});
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219 this.unitSize.KeyDown += new System.Windows.Forms.KeyEventHandler(this.unitSize_KeyDown);
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220 this.unitSize.Leave += new System.EventHandler(this.unitSize_Leave);
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221 //
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222 // lblUnitSize
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223 //
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224 this.lblUnitSize.Location = new System.Drawing.Point(424, 8);
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225 this.lblUnitSize.Name = "lblUnitSize";
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226 this.lblUnitSize.TabIndex = 0;
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227 this.lblUnitSize.Text = "unit size";
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228 this.lblUnitSize.TextAlign = System.Drawing.ContentAlignment.TopRight;
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229 //
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230 // lblRequiredEquip
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231 //
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232 this.lblRequiredEquip.Location = new System.Drawing.Point(8, 128);
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233 this.lblRequiredEquip.Name = "lblRequiredEquip";
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234 this.lblRequiredEquip.Size = new System.Drawing.Size(88, 32);
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235 this.lblRequiredEquip.TabIndex = 3;
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236 this.lblRequiredEquip.Text = "reqd equipment";
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237 this.lblRequiredEquip.TextAlign = System.Drawing.ContentAlignment.TopRight;
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238 //
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239 // bttnAddWeapon
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240 //
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241 this.bttnAddWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
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242 this.bttnAddWeapon.Location = new System.Drawing.Point(520, 200);
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243 this.bttnAddWeapon.Name = "bttnAddWeapon";
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244 this.bttnAddWeapon.Size = new System.Drawing.Size(88, 22);
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245 this.bttnAddWeapon.TabIndex = 4;
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246 this.bttnAddWeapon.Text = "add";
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247 this.bttnAddWeapon.Click += new System.EventHandler(this.bttnAddWeapon_Click);
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248 //
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249 // bttnRemoveWeapon
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250 //
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251 this.bttnRemoveWeapon.Enabled = false;
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252 this.bttnRemoveWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
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253 this.bttnRemoveWeapon.Location = new System.Drawing.Point(520, 248);
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254 this.bttnRemoveWeapon.Name = "bttnRemoveWeapon";
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255 this.bttnRemoveWeapon.Size = new System.Drawing.Size(88, 22);
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256 this.bttnRemoveWeapon.TabIndex = 5;
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257 this.bttnRemoveWeapon.Text = "remove";
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258 this.bttnRemoveWeapon.Click += new System.EventHandler(this.bttnRemoveWeapon_Click);
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259 //
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260 // reqdList
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261 //
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262 this.reqdList.Location = new System.Drawing.Point(104, 128);
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263 this.reqdList.Name = "reqdList";
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264 this.reqdList.Size = new System.Drawing.Size(408, 69);
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265 this.reqdList.TabIndex = 6;
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266 this.reqdList.DoubleClick += new System.EventHandler(this.reqdList_DoubleClick);
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267 this.reqdList.SelectedIndexChanged += new System.EventHandler(this.reqdList_SelectedIndexChanged);
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268 //
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269 // bttnEditWeapon
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270 //
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271 this.bttnEditWeapon.Enabled = false;
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272 this.bttnEditWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
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273 this.bttnEditWeapon.Location = new System.Drawing.Point(520, 224);
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274 this.bttnEditWeapon.Name = "bttnEditWeapon";
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275 this.bttnEditWeapon.Size = new System.Drawing.Size(88, 22);
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276 this.bttnEditWeapon.TabIndex = 7;
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277 this.bttnEditWeapon.Text = "edit";
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278 this.bttnEditWeapon.Click += new System.EventHandler(this.bttnEditWeapon_Click);
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279 //
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280 // optList
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281 //
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282 this.optList.Location = new System.Drawing.Point(104, 200);
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283 this.optList.Name = "optList";
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284 this.optList.Size = new System.Drawing.Size(408, 69);
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285 this.optList.TabIndex = 9;
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286 this.optList.DoubleClick += new System.EventHandler(this.optList_DoubleClick);
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287 this.optList.SelectedIndexChanged += new System.EventHandler(this.optList_SelectedIndexChanged);
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288 //
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289 // lblOptionalEquip
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290 //
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291 this.lblOptionalEquip.Location = new System.Drawing.Point(8, 200);
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292 this.lblOptionalEquip.Name = "lblOptionalEquip";
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293 this.lblOptionalEquip.Size = new System.Drawing.Size(88, 32);
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294 this.lblOptionalEquip.TabIndex = 8;
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295 this.lblOptionalEquip.Text = "opt equipment";
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296 this.lblOptionalEquip.TextAlign = System.Drawing.ContentAlignment.TopRight;
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297 //
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298 // bttnReplaceWeapon
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299 //
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300 this.bttnReplaceWeapon.Enabled = false;
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301 this.bttnReplaceWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
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302 this.bttnReplaceWeapon.Location = new System.Drawing.Point(520, 128);
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303 this.bttnReplaceWeapon.Name = "bttnReplaceWeapon";
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304 this.bttnReplaceWeapon.Size = new System.Drawing.Size(88, 22);
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305 this.bttnReplaceWeapon.TabIndex = 10;
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306 this.bttnReplaceWeapon.Text = "replace";
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307 this.bttnReplaceWeapon.Click += new System.EventHandler(this.bttnReplaceWeapon_Click);
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308 //
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309 // bttnEditReqdWeapon
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310 //
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311 this.bttnEditReqdWeapon.Enabled = false;
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312 this.bttnEditReqdWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System;
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313 this.bttnEditReqdWeapon.Location = new System.Drawing.Point(520, 152);
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314 this.bttnEditReqdWeapon.Name = "bttnEditReqdWeapon";
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315 this.bttnEditReqdWeapon.Size = new System.Drawing.Size(88, 22);
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316 this.bttnEditReqdWeapon.TabIndex = 11;
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317 this.bttnEditReqdWeapon.Text = "edit";
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318 this.bttnEditReqdWeapon.Click += new System.EventHandler(this.bttnEditReqdWeapon_Click);
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319 //
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320 // FrmUnit
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321 //
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322 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
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323 this.ClientSize = new System.Drawing.Size(616, 314);
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324 this.Controls.Add(this.bttnEditReqdWeapon);
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325 this.Controls.Add(this.bttnReplaceWeapon);
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326 this.Controls.Add(this.optList);
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327 this.Controls.Add(this.lblOptionalEquip);
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328 this.Controls.Add(this.bttnEditWeapon);
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329 this.Controls.Add(this.reqdList);
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330 this.Controls.Add(this.bttnRemoveWeapon);
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331 this.Controls.Add(this.bttnAddWeapon);
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332 this.Controls.Add(this.lblRequiredEquip);
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333 this.Controls.Add(this.lblUnitSize);
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334 this.Controls.Add(this.unitSize);
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335 this.Controls.Add(this.tbUnitName);
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336 this.Controls.Add(this.statsGrid);
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337 this.Name = "FrmUnit";
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338 this.ShowInTaskbar = false;
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339 this.Text = "FrmUnit";
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340 ((System.ComponentModel.ISupportInitialize)(this.statsGrid)).EndInit();
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341 ((System.ComponentModel.ISupportInitialize)(this.unitSize)).EndInit();
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342 this.ResumeLayout(false);
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343
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344 }
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345 #endregion
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346
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347 public Unit Unit
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348 {
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349 get { return unit; }
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350 }
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351
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352 private void tbUnitName_Leave(object sender, System.EventArgs e)
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353 {
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354 updateUnitName();
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355 }
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356
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357 private void tbUnitName_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
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358 {
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359 if (e.KeyCode == Keys.Enter)
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360 {
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361 updateUnitName();
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362 }
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363 }
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364
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365 private void updateUnitName()
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366 {
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367 if (unit.Name!=tbUnitName.Text)
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368 {
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369 commandStack.Execute(new SetNameCommand(unit, tbUnitName.Text));
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370 }
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371 }
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372
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373 private void unitSize_Leave(object sender, System.EventArgs e)
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374 {
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375 updateUnitSize();
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376 }
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377
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378 private void unitSize_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
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379 {
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380 if (e.KeyCode == Keys.Enter)
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381 {
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382 updateUnitSize();
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383 }
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384 }
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385
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386 private void updateUnitSize()
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387 {
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388 if (unit.Size!=unitSize.Value)
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389 {
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390 commandStack.Execute(new SetUnitSizeCommand(unit, (int)unitSize.Value));
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391 }
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392 }
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393
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394 private void unit_NameChanged(WarFoundryObject obj, string oldValue, string newValue)
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395 {
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396 if (obj is Unit && obj.Equals(unit))
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397 {
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398 Unit u = (Unit)obj;
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399 tbUnitName.Text = obj.Name;
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400 Text = obj.Name;
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401 }
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402 }
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403
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404 private void unit_UnitSizeChanged(WarFoundryObject obj, int oldValue, int newValue)
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405 {
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406 if (obj is Unit && obj.Equals(unit))
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407 {
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408 unitSize.Value = newValue;
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409 }
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410 }
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411
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412 private void reqdList_SelectedIndexChanged(object sender, System.EventArgs e)
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413 {
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414 bttnReplaceWeapon.Enabled = (reqdList.SelectedIndex>-1 && ((UnitEquipmentItemObj)reqdList.SelectedItem).Item.HasAlternatives());
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415 bttnEditReqdWeapon.Enabled = (reqdList.SelectedIndex>-1);
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416 }
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417
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418 private void optList_SelectedIndexChanged(object sender, System.EventArgs e)
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419 {
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420 bttnEditWeapon.Enabled = optList.SelectedIndex>-1;
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421 bttnRemoveWeapon.Enabled = bttnEditWeapon.Enabled;
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422 }
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423
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424 private void unit_UnitEquipmentAmountChanged(WarFoundryObject obj, float oldValue, float newValue)
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425 {
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426 if (obj is UnitEquipmentItem)
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427 {
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428 UnitEquipmentItem equip = (UnitEquipmentItem)obj;
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429 ListBox weaponList = (equip.IsRequired ? reqdList : optList);
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430
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431 if (newValue==0)
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432 {
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433 weaponList.Items.Remove(UnitEquipmentItemObj.GetEquipObj(Unit, equip));
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434 }
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435 else
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436 {
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437 UnitEquipmentItemObj equipObj = UnitEquipmentItemObj.GetEquipObj(Unit, equip);
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438 int idx = weaponList.Items.IndexOf(equipObj);
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439
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440 if (idx>-1)
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441 {
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442 weaponList.Items[idx] = equipObj;
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443 }
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444 else
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445 {
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446 weaponList.Items.Add(equipObj);
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447 }
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448 }
|
|
449 }
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|
450 }
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451
|
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452 private void editWeapon(ListBox list)
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|
453 {
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|
454 FrmEditUnitEquipment editEquip = new FrmEditUnitEquipment(Unit, ((UnitEquipmentItemObj)list.SelectedItem).Item, commandStack);
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455 editEquip.ShowDialog(this);
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|
456 }
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|
457
|
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458 private void bttnEditWeapon_Click(object sender, System.EventArgs e)
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|
459 {
|
|
460 editWeapon(optList);
|
|
461 }
|
|
462
|
|
463 private void optList_DoubleClick(object sender, System.EventArgs e)
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|
464 {
|
|
465 editWeapon(optList);
|
|
466 }
|
|
467
|
|
468 private void reqdList_DoubleClick(object sender, System.EventArgs e)
|
|
469 {
|
|
470 editWeapon(reqdList);
|
|
471 }
|
|
472
|
|
473 private void addWeapon()
|
|
474 {
|
|
475 FrmNewUnitEquipment newEquip = new FrmNewUnitEquipment(Unit, commandStack);
|
|
476 newEquip.ShowDialog(this);
|
|
477 }
|
|
478
|
|
479 private void bttnAddWeapon_Click(object sender, System.EventArgs e)
|
|
480 {
|
|
481 addWeapon();
|
|
482 }
|
|
483
|
|
484 private void removeWeapon()
|
|
485 {
|
|
486 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, unit.UnitType.GetEquipmentItem(((UnitEquipmentItemObj)optList.SelectedItem).Item.ID).EquipmentItem, 0));
|
|
487 }
|
|
488
|
|
489 private void bttnRemoveWeapon_Click(object sender, System.EventArgs e)
|
|
490 {
|
|
491 removeWeapon();
|
|
492 }
|
|
493
|
|
494 private void bttnEditReqdWeapon_Click(object sender, System.EventArgs e)
|
|
495 {
|
|
496 editWeapon(reqdList);
|
|
497 }
|
|
498
|
|
499 private void bttnReplaceWeapon_Click(object sender, System.EventArgs e)
|
|
500 {
|
|
501 FrmReplaceUnitEquipment replace = new FrmReplaceUnitEquipment(unit, ((UnitEquipmentItemObj)reqdList.SelectedItem).Item, commandStack);
|
|
502 replace.ShowDialog(this);
|
|
503 }
|
|
504 }
|
|
505 }
|