Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
annotate FrmArmyTree.cs @ 178:a30116ec3ceb
Re #88: Complete initial WinForms UI
* Migrate to VS.Net 2008
* Add sln file for easier rebuilding by other devs
author | IBBoard <dev@ibboard.co.uk> |
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date | Tue, 28 Sep 2010 19:51:20 +0000 |
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children | 1ca23c47345a |
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1 // This file (FrmArmyTree.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Drawing; |
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7 using System.Collections.Generic; |
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8 using System.ComponentModel; |
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9 using System.Windows.Forms; |
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10 using IBBoard.Commands; |
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11 using IBBoard.Lang; |
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12 using IBBoard.Windows.Forms.I18N; |
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13 using IBBoard.Windows.Forms; |
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14 using IBBoard.WarFoundry.API; |
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15 using IBBoard.WarFoundry.API.Commands; |
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16 using IBBoard.WarFoundry.API.Objects; |
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17 |
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18 namespace IBBoard.WarFoundry.GUI.WinForms |
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19 { |
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20 /// <summary> |
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21 /// Summary description for FrmArmyTree. |
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22 /// </summary> |
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23 public class FrmArmyTree : IBBoard.Windows.Forms.IBBForm |
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24 { |
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25 private System.Windows.Forms.TreeView treeView; |
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26 private IContainer components; |
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27 private Dictionary<string, TreeNode> nodes; |
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28 private System.Windows.Forms.ContextMenu contextMenu; |
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29 private IBBMenuItem miDeleteUnit; |
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30 private IBBMenuItem miEditUnit; |
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31 |
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32 private ObjectAddDelegate UnitAddedMethod; |
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33 private ObjectRemoveDelegate UnitRemovedMethod; |
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34 private StringValChangedDelegate UnitNameChangedMethod, ArmyNameChangedMethod, TreeNameChangedMethod; |
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35 private ToolBar toolBar; |
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36 private IBBToolBarButton bttnEdit; |
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37 private IBBToolBarButton bttnDelete; |
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38 private ImageList imageList; |
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39 private CommandStack commandStack; |
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40 |
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41 public FrmArmyTree(CommandStack cmdStack) |
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42 { |
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43 commandStack = cmdStack; |
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44 InitializeComponent(); |
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45 UnitAddedMethod = new ObjectAddDelegate(UnitAdded); |
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46 UnitRemovedMethod = new ObjectRemoveDelegate(UnitRemoved); |
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47 UnitNameChangedMethod = new StringValChangedDelegate(UpdateUnitName); |
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48 ArmyNameChangedMethod = new StringValChangedDelegate(UpdateArmyName); |
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49 TreeNameChangedMethod = new StringValChangedDelegate(FrmArmyTree_TreeNameChanged); |
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50 nodes = new Dictionary<string, TreeNode>(); |
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51 this.Name = "ArmyTree"; |
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52 WarFoundryCore.ArmyChanged+= new ArmyChangedDelegate(FrmArmyTree_ArmyChanged); |
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53 TranslateForm(); |
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54 Translation.TranslationChanged += new MethodInvoker(TranslateForm); |
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55 } |
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56 |
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57 private void TranslateForm() |
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58 { |
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59 ControlTranslator.TranslateControl(this); |
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60 |
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61 foreach (Component comp in components.Components) |
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62 { |
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63 ControlTranslator.TranslateComponent(comp); |
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64 } |
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65 |
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66 foreach (IBBMenuItem mi in contextMenu.MenuItems) |
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67 { |
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68 ControlTranslator.TranslateComponent(mi); |
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69 } |
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70 } |
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71 |
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72 /// <summary> |
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73 /// Clean up any resources being used. |
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74 /// </summary> |
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75 protected override void Dispose( bool disposing ) |
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76 { |
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77 if( disposing ) |
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78 { |
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79 if(components != null) |
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80 { |
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81 components.Dispose(); |
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82 } |
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83 } |
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84 base.Dispose( disposing ); |
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85 Translation.TranslationChanged -= new MethodInvoker(TranslateForm); |
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86 WarFoundryCore.ArmyChanged -= new ArmyChangedDelegate(FrmArmyTree_ArmyChanged); |
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87 } |
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88 |
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89 #region Windows Form Designer generated code |
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90 /// <summary> |
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91 /// Required method for Designer support - do not modify |
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92 /// the contents of this method with the code editor. |
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93 /// </summary> |
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94 private void InitializeComponent() |
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95 { |
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96 this.components = new System.ComponentModel.Container(); |
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97 System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmArmyTree)); |
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98 this.contextMenu = new System.Windows.Forms.ContextMenu(); |
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99 this.miEditUnit = new IBBoard.Windows.Forms.IBBMenuItem(); |
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100 this.miDeleteUnit = new IBBoard.Windows.Forms.IBBMenuItem(); |
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101 this.imageList = new System.Windows.Forms.ImageList(this.components); |
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102 this.toolBar = new System.Windows.Forms.ToolBar(); |
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103 this.bttnEdit = new IBBoard.Windows.Forms.IBBToolBarButton(); |
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104 this.bttnDelete = new IBBoard.Windows.Forms.IBBToolBarButton(); |
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105 this.treeView = new System.Windows.Forms.TreeView(); |
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106 this.SuspendLayout(); |
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107 // |
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108 // contextMenu |
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109 // |
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110 this.contextMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { |
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111 this.miEditUnit, |
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112 this.miDeleteUnit}); |
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113 this.contextMenu.Popup += new System.EventHandler(this.contextMenu_Popup); |
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114 // |
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115 // miEditUnit |
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116 // |
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117 this.miEditUnit.Index = 0; |
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118 this.miEditUnit.Text = "&edit unit"; |
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119 this.miEditUnit.Click += new System.EventHandler(this.miEdit_Click); |
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120 this.miEditUnit.Name = "miEditUnit"; |
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121 // |
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122 // miDeleteUnit |
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123 // |
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124 this.miDeleteUnit.Index = 1; |
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125 this.miDeleteUnit.Text = "&delete unit"; |
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126 this.miDeleteUnit.Click += new System.EventHandler(this.miDelete_Click); |
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127 this.miDeleteUnit.Name = "miDeleteUnit"; |
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128 // |
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129 // imageList |
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130 // |
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131 this.imageList.ImageStream = ((System.Windows.Forms.ImageListStreamer) (resources.GetObject("imageList.ImageStream"))); |
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132 this.imageList.TransparentColor = System.Drawing.Color.Transparent; |
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133 this.imageList.Images.SetKeyName(0, "gtk-edit.png"); |
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134 this.imageList.Images.SetKeyName(1, "edit-delete.png"); |
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135 // |
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136 // toolBar |
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137 // |
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138 this.toolBar.Buttons.AddRange(new System.Windows.Forms.ToolBarButton[] { |
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139 this.bttnEdit, |
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140 this.bttnDelete}); |
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141 this.toolBar.ButtonSize = new System.Drawing.Size(16, 16); |
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142 this.toolBar.DropDownArrows = true; |
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143 this.toolBar.ImageList = this.imageList; |
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144 this.toolBar.Location = new System.Drawing.Point(0, 0); |
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145 this.toolBar.Name = "toolBar"; |
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146 this.toolBar.ShowToolTips = true; |
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147 this.toolBar.Size = new System.Drawing.Size(240, 28); |
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148 this.toolBar.TabIndex = 3; |
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149 this.toolBar.ButtonClick += new System.Windows.Forms.ToolBarButtonClickEventHandler(this.toolBar_ButtonClick); |
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150 // |
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151 // bttnEdit |
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152 // |
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153 this.bttnEdit.Enabled = false; |
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154 this.bttnEdit.ImageIndex = 0; |
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155 this.bttnEdit.Name = "bttnEdit"; |
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156 // |
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157 // bttnDelete |
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158 // |
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159 this.bttnDelete.Enabled = false; |
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160 this.bttnDelete.ImageIndex = 1; |
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161 this.bttnDelete.Name = "bttnDelete"; |
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162 // |
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163 // treeView |
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164 // |
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165 this.treeView.Anchor = ((System.Windows.Forms.AnchorStyles) ((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) |
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166 | System.Windows.Forms.AnchorStyles.Left) |
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167 | System.Windows.Forms.AnchorStyles.Right))); |
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168 this.treeView.ContextMenu = this.contextMenu; |
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169 this.treeView.FullRowSelect = true; |
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170 this.treeView.Location = new System.Drawing.Point(0, 28); |
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171 this.treeView.Name = "treeView"; |
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172 this.treeView.Size = new System.Drawing.Size(240, 250); |
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173 this.treeView.TabIndex = 0; |
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174 this.treeView.DoubleClick += new System.EventHandler(this.treeView_DoubleClick); |
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175 this.treeView.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView_AfterSelect); |
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176 this.treeView.MouseDown += new System.Windows.Forms.MouseEventHandler(this.treeView_MouseDown); |
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177 // |
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178 // FrmArmyTree |
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179 // |
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180 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); |
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181 this.ClientSize = new System.Drawing.Size(240, 277); |
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182 this.ControlBox = false; |
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183 this.Controls.Add(this.toolBar); |
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184 this.Controls.Add(this.treeView); |
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185 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow; |
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186 this.MaximizeBox = false; |
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187 this.MinimizeBox = false; |
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188 this.Name = "FrmArmyTree"; |
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189 this.Text = "FrmArmyTree"; |
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190 this.ResumeLayout(false); |
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191 this.PerformLayout(); |
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192 |
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193 } |
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194 #endregion |
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195 |
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196 private void ClearArmy() |
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197 { |
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198 nodes.Clear(); |
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199 treeView.Nodes.Clear(); |
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200 } |
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201 |
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202 private void SetArmy(Army army) |
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203 { |
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204 ClearArmy(); |
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205 |
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206 if (army != null) |
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207 { |
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208 ArmyCategory[] cats = army.Categories; |
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209 TreeNode[] catNodes = new TreeNode[cats.Length]; |
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210 Unit[] units; |
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211 |
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212 for (int i = 0; i < cats.Length; i++) |
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213 { |
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214 ArmyCategory cat = cats[i]; |
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215 units = army.GetUnits(cat); |
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216 cat.NameChanged += TreeNameChangedMethod; |
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217 cat.PointsValueChanged += NodePointsValueChanged; |
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218 TreeNode[] unitNodes = new TreeNode[units.Length]; |
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219 TreeNode temp; |
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220 |
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221 for (int j = 0; j < units.Length; j++) |
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222 { |
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223 unitNodes[j] = CreateTreeNode(units[j]); |
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224 } |
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225 |
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226 temp = new TreeNode(CreateNodeName(cat), unitNodes); |
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227 temp.Tag = cat; |
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228 catNodes[i] = temp; |
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229 nodes[cat.ID] = temp; |
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230 } |
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231 |
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232 TreeNode root = new TreeNode(CreateNodeName(army), catNodes); |
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233 root.Tag = army; |
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234 army.PointsValueChanged += NodePointsValueChanged; |
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235 nodes[army.ID] = root; |
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236 treeView.Nodes.Add(root); |
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237 root.ExpandAll(); |
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238 } |
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239 } |
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240 |
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241 private string CreateNodeName(ICostedWarFoundryObject obj) |
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242 { |
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243 return Translation.GetTranslation("treeNodeText", "{0} ({1}pts)", obj.Name, obj.Points); |
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244 } |
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245 |
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246 private void NodePointsValueChanged(WarFoundryObject obj, double oldValue, double newValue) |
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247 { |
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248 if (obj is ICostedWarFoundryObject) |
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249 { |
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250 SetNodeName(obj); |
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251 } |
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252 } |
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253 |
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254 private void SetNodeName(WarFoundryObject obj) |
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255 { |
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256 TreeNode node = nodes[obj.ID]; |
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257 |
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258 if (node != null) |
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259 { |
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260 node.Text = CreateNodeName((ICostedWarFoundryObject)obj); |
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261 } |
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262 } |
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263 |
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264 private TreeNode CreateTreeNode(Unit unit) |
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265 { |
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266 TreeNode temp = new TreeNode(CreateNodeName(unit)); |
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267 temp.Tag = unit; |
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268 unit.NameChanged+= UnitNameChangedMethod; |
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269 unit.PointsValueChanged += NodePointsValueChanged; |
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270 nodes[unit.ID] = temp; |
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271 return temp; |
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272 } |
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273 |
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274 public void FrmArmyTree_ArmyChanged(Army oldArmy, Army newArmy) |
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275 { |
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276 if (oldArmy != null) |
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277 { |
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278 oldArmy.UnitAdded -= UnitAddedMethod; |
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279 oldArmy.UnitRemoved -= UnitRemovedMethod; |
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280 oldArmy.PointsValueChanged -= NodePointsValueChanged; |
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281 } |
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282 |
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283 if (newArmy != null) |
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284 { |
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285 newArmy.UnitAdded += UnitAddedMethod; |
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286 newArmy.UnitRemoved += UnitRemovedMethod; |
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287 newArmy.PointsValueChanged += NodePointsValueChanged; |
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288 } |
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289 |
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290 SetArmy(newArmy); |
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291 } |
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292 |
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293 private void UnitAdded(WarFoundryObject obj) |
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294 { |
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295 if (obj is Unit) |
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296 { |
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297 Unit unit = (Unit)obj; |
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298 ArmyCategory cat = unit.Category; |
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299 TreeNode parent = nodes[cat.ID]; |
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300 TreeNode unitNode = CreateTreeNode(unit); |
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301 parent.Nodes.Add(unitNode); |
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302 parent.Expand(); //make sure it's expanded |
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303 } |
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304 } |
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305 |
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306 public new FrmMain MdiParent |
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307 { |
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308 get { return (FrmMain) base.MdiParent; } |
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309 set { base.MdiParent = value; } |
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310 } |
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311 |
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312 private void UnitRemoved(WarFoundryObject obj) |
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313 { |
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314 if (obj is Unit) |
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315 { |
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316 Unit unit = (Unit)obj; |
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317 RemoveUnitFromTree(unit); |
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318 } |
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319 } |
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320 |
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321 private void RemoveUnitFromTree(Unit unit) |
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322 { |
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323 TreeNode unitNode = nodes[unit.ID]; |
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324 unit.NameChanged-= UnitNameChangedMethod; |
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325 |
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326 if (unitNode!=null) |
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327 { |
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328 unitNode.Remove(); |
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329 nodes.Remove(unit.ID); |
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330 } |
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331 } |
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332 |
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333 |
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334 private void contextMenu_Popup(object sender, System.EventArgs e) |
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335 { |
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336 TreeNode node = treeView.SelectedNode; |
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337 |
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338 if (node!=null && node.Tag is Unit) |
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339 { |
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340 foreach(MenuItem item in contextMenu.MenuItems) |
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341 { |
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342 item.Visible = true; |
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343 } |
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344 } |
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345 else |
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346 { |
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347 foreach(MenuItem item in contextMenu.MenuItems) |
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348 { |
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349 item.Visible = false; |
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350 } |
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351 } |
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352 } |
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353 |
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354 private void treeView_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e) |
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355 { |
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356 if (e.Button == MouseButtons.Right) |
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357 { |
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358 TreeNode tn = treeView.GetNodeAt(e.X, e.Y); |
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359 |
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360 if (tn!=null) |
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361 { |
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362 treeView.SelectedNode = tn; |
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363 } |
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364 else |
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365 { |
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366 treeView.SelectedNode = null; |
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367 } |
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368 } |
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369 } |
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370 |
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371 private void miDelete_Click(object sender, System.EventArgs e) |
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372 { |
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373 DeleteUnit(); |
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374 } |
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375 |
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376 private void DeleteUnit() |
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377 { |
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378 |
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379 TreeNode selected = treeView.SelectedNode; |
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380 |
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381 if (selected.Tag != null && selected.Tag is Unit) |
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382 { |
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383 Unit unit = (Unit) selected.Tag; |
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384 commandStack.Execute(new RemoveUnitCommand(unit)); |
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385 } |
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386 } |
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387 |
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388 private void miEdit_Click(object sender, System.EventArgs e) |
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389 { |
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390 EditUnit(); |
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391 } |
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392 |
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393 private void treeView_DoubleClick(object sender, System.EventArgs e) |
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394 { |
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395 EditUnit(); |
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396 } |
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397 |
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398 private void EditUnit() |
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399 { |
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400 TreeNode selected = treeView.SelectedNode; |
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401 object tagData = selected.Tag; |
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402 |
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403 if (tagData is Unit) |
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404 { |
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405 Unit unit = (Unit) tagData; |
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406 MdiParent.OpenUnitDialog(unit); |
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407 } |
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408 } |
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409 |
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410 private void UpdateUnitName(WarFoundryObject obj, string oldValue, string newValue) |
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411 { |
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412 if (obj is ICostedWarFoundryObject) |
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413 { |
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414 SetNodeName(obj); |
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415 } |
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416 } |
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417 |
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418 private void UpdateArmyName(WarFoundryObject obj, string oldValue, string newValue) |
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419 { |
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420 if (obj is Army) |
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421 { |
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422 Army army = (Army)obj; |
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423 TreeNode node = treeView.Nodes[0]; |
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424 |
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425 if (node!=null) |
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426 { |
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427 node.Text = army.Name; |
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428 } |
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429 } |
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430 } |
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431 |
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432 private void FrmArmyTree_TreeNameChanged(WarFoundryObject obj, string oldValue, string newValue) |
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433 { |
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434 TreeNode node = nodes[obj.ID]; |
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435 |
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436 if (node!=null) |
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437 { |
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438 node.Text = obj.Name; |
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439 } |
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440 } |
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441 |
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442 private void toolBar_ButtonClick(object sender, ToolBarButtonClickEventArgs e) |
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443 { |
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444 if (e.Button == bttnDelete) |
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445 { |
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446 DeleteUnit(); |
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447 } |
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448 else if (e.Button == bttnEdit) |
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449 { |
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450 EditUnit(); |
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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454 private void treeView_AfterSelect(object sender, TreeViewEventArgs e) |
964f946d3cac
Fixes #288: WarFoundry WinForms assumes that army tree will be open
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455 { |
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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456 TreeNode node = treeView.SelectedNode; |
964f946d3cac
Fixes #288: WarFoundry WinForms assumes that army tree will be open
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457 |
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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458 bttnDelete.Enabled = (node != null && node.Tag is Unit); |
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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459 bttnEdit.Enabled = bttnDelete.Enabled; |
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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460 } |
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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461 } |
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Fixes #288: WarFoundry WinForms assumes that army tree will be open
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462 } |