Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
comparison FrmUnit.cs @ 190:1ca23c47345a
Re #327: Point names used in the GUI
author | snowblizz |
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date | Mon, 24 Jan 2011 16:50:31 +0000 |
parents | 97fd4b6f823b |
children | eaa7b639d390 |
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189:cb86380cbf61 | 190:1ca23c47345a |
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46 private IBBLabel lblNotes; | 46 private IBBLabel lblNotes; |
47 private TextBox notes; | 47 private TextBox notes; |
48 private ListBox abilitiesList; | 48 private ListBox abilitiesList; |
49 private IBBLabel lblAbilities; | 49 private IBBLabel lblAbilities; |
50 private FlowLayoutPanel statsPanel; | 50 private FlowLayoutPanel statsPanel; |
51 public GameSystem CurrentGameSystem | |
52 { | |
53 get { return WarFoundryCore.CurrentGameSystem; } | |
54 set { WarFoundryCore.CurrentGameSystem = value; } | |
55 } | |
56 | |
51 /// <summary> | 57 /// <summary> |
52 /// Required designer variable. | 58 /// Required designer variable. |
53 /// </summary> | 59 /// </summary> |
54 private System.ComponentModel.Container components = null; | 60 private System.ComponentModel.Container components = null; |
55 | 61 |
99 SetPointsValueText(); | 105 SetPointsValueText(); |
100 } | 106 } |
101 | 107 |
102 private void SetPointsValueText() | 108 private void SetPointsValueText() |
103 { | 109 { |
104 lblPoints.Text = "(" + unit.Points + " pts)"; | 110 lblPoints.Text = Translation.GetTranslation("FrmUnitlblPoints", "(" + unit.Points + " pts)", unit.Points, CurrentGameSystem.UsePointsAbbrev(unit.Points)); |
105 } | 111 } |
106 | 112 |
107 private void SetStats() | 113 private void SetStats() |
108 { | 114 { |
109 Stat[][] stats = unit.UnitStatsArraysWithName; | 115 Stat[][] stats = unit.UnitStatsArraysWithName; |