Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
comparison FrmNewArmy.cs @ 187:3a561c3751f5
Re #315: Removed 2 debug lines introduced with ticket 153
author | snowblizz |
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date | Sun, 21 Nov 2010 21:51:28 +0000 |
parents | 0e39412353c4 |
children | bbf391b31b3e |
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186:00ffe6109ca5 | 187:3a561c3751f5 |
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327 setSelectRaceEnabledVal(); | 327 setSelectRaceEnabledVal(); |
328 bool raceSelected = lstRaces.SelectedItem != null; | 328 bool raceSelected = lstRaces.SelectedItem != null; |
329 txtArmyName.Enabled = raceSelected; | 329 txtArmyName.Enabled = raceSelected; |
330 armySize.Enabled = raceSelected; | 330 armySize.Enabled = raceSelected; |
331 race = (Race)lstRaces.SelectedItem; | 331 race = (Race)lstRaces.SelectedItem; |
332 txtArmyName.Text = String.Format(race.ArmyDefaultName, Translation.GetTranslation("armySizePts", "{0}pt", armySize.Value)); | 332 txtArmyName.Text = race.Name + " " + String.Format(race.ArmyDefaultName, Translation.GetTranslation("armySizePts", "{0}pt", armySize.Value)); |
333 } | 333 } |
334 | 334 |
335 private void gameSystems_SelectedValueChanged(object sender, EventArgs e) | 335 private void gameSystems_SelectedValueChanged(object sender, EventArgs e) |
336 { | 336 { |
337 GameSystem selected = GetSelectedGameSystem(); | 337 GameSystem selected = GetSelectedGameSystem(); |