comparison FrmReplaceUnitEquipment.cs @ 101:3e78af88ceb3

Re #179: Make sure that translations are used throughout UI * Intermediary fix for locations in the UI for amount translations
author IBBoard <dev@ibboard.co.uk>
date Sat, 21 Nov 2009 21:27:39 +0000
parents 74d3efaac800
children b7899d084a14
comparison
equal deleted inserted replaced
100:88b5a0da73f2 101:3e78af88ceb3
9 using IBBoard; 9 using IBBoard;
10 using IBBoard.Commands; 10 using IBBoard.Commands;
11 using IBBoard.WarFoundry.API; 11 using IBBoard.WarFoundry.API;
12 using IBBoard.WarFoundry.API.Commands; 12 using IBBoard.WarFoundry.API.Commands;
13 using IBBoard.WarFoundry.API.Objects; 13 using IBBoard.WarFoundry.API.Objects;
14 using IBBoard.WarFoundry.API.Util;
14 15
15 namespace IBBoard.WarFoundry 16 namespace IBBoard.WarFoundry
16 { 17 {
17 /// <summary> 18 /// <summary>
18 /// Summary description for FrmNewUnitEquipment. 19 /// Summary description for FrmNewUnitEquipment.
179 setValue = false; 180 setValue = false;
180 } 181 }
181 } 182 }
182 } 183 }
183 184
184 double oldAmount = unit.GetEquipmentAmount(equipItem); 185 double oldAmount = UnitEquipmentUtil.GetEquipmentAmount(unit, equipItem);
185 186
186 if (setValue && oldAmount != amount) 187 if (setValue && oldAmount != amount)
187 { 188 {
188 if (equipmentAmount.IsRatioEquipmentAmount) 189 if (equipmentAmount.IsRatioEquipmentAmount)
189 { 190 {