Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
comparison FrmMain.cs @ 226:4ada3252d1ea
Re #101: Make army names and sizes modifiable after creation
* Fix up translations
* Correct enabling of menu item
* Add translation text
* Update army names in tree and app title when edited
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Mon, 29 Aug 2011 20:53:53 +0100 |
parents | 5233147ca7e4 |
children | c06d0865ff27 |
comparison
equal
deleted
inserted
replaced
225:5233147ca7e4 | 226:4ada3252d1ea |
---|---|
47 | 47 |
48 private CommandStack commandStack; | 48 private CommandStack commandStack; |
49 | 49 |
50 public ObjectAddDelegate UnitAddedMethod; | 50 public ObjectAddDelegate UnitAddedMethod; |
51 public ObjectRemoveDelegate UnitRemovedMethod; | 51 public ObjectRemoveDelegate UnitRemovedMethod; |
52 public StringValChangedDelegate ArmyNameChangedMethod; | |
52 public DoubleValChangedDelegate PointsValueChangedMethod; | 53 public DoubleValChangedDelegate PointsValueChangedMethod; |
54 public IntValChangedDelegate MaxPointsValueChangedMethod; | |
53 | 55 |
54 private FrmArmyTree armyTree; | 56 private FrmArmyTree armyTree; |
55 private string loadedFilePath; | 57 private string loadedFilePath; |
56 private Dictionary<string, FrmUnit> unitWindows; | 58 private Dictionary<string, FrmUnit> unitWindows; |
57 | 59 |
146 | 148 |
147 WarFoundryCore.GameSystemChanged+= new GameSystemChangedDelegate(FrmMain_GameSystemChanged); | 149 WarFoundryCore.GameSystemChanged+= new GameSystemChangedDelegate(FrmMain_GameSystemChanged); |
148 WarFoundryCore.ArmyChanged += new ArmyChangedDelegate(FrmMain_ArmyChanged); | 150 WarFoundryCore.ArmyChanged += new ArmyChangedDelegate(FrmMain_ArmyChanged); |
149 UnitAddedMethod = new ObjectAddDelegate(FrmMain_UnitAddedMethod); | 151 UnitAddedMethod = new ObjectAddDelegate(FrmMain_UnitAddedMethod); |
150 UnitRemovedMethod = new ObjectRemoveDelegate(FrmMain_UnitRemovedMethod); | 152 UnitRemovedMethod = new ObjectRemoveDelegate(FrmMain_UnitRemovedMethod); |
153 ArmyNameChangedMethod = new StringValChangedDelegate(FrmMain_ArmyNameChangedMethod); | |
151 PointsValueChangedMethod = new DoubleValChangedDelegate(FrmMain_PointsValueChangedMethod); | 154 PointsValueChangedMethod = new DoubleValChangedDelegate(FrmMain_PointsValueChangedMethod); |
155 MaxPointsValueChangedMethod = new IntValChangedDelegate(FrmMain_MaxPointsValueChangedMethod); | |
152 | 156 |
153 sbErrorPanel.Color = Color.Red; | 157 sbErrorPanel.Color = Color.Red; |
154 SetPointsPanelToolTipText(); | 158 SetPointsPanelToolTipText(); |
155 | 159 |
156 // hack to load default files | 160 // hack to load default files |
576 this.toolStripSeparator4.Name = "toolStripSeparator4"; | 580 this.toolStripSeparator4.Name = "toolStripSeparator4"; |
577 this.toolStripSeparator4.Size = new System.Drawing.Size(149, 6); | 581 this.toolStripSeparator4.Size = new System.Drawing.Size(149, 6); |
578 // | 582 // |
579 // miEditArmy | 583 // miEditArmy |
580 // | 584 // |
585 this.miEditArmy.Enabled = false; | |
581 this.miEditArmy.Name = "miEditArmy"; | 586 this.miEditArmy.Name = "miEditArmy"; |
582 this.miEditArmy.Size = new System.Drawing.Size(152, 22); | 587 this.miEditArmy.Size = new System.Drawing.Size(152, 22); |
583 this.miEditArmy.Text = "&edit army"; | 588 this.miEditArmy.Text = "&edit army"; |
584 this.miEditArmy.Click += new System.EventHandler(this.miEditArmy_Click); | 589 this.miEditArmy.Click += new System.EventHandler(this.miEditArmy_Click); |
585 // | 590 // |
911 { | 916 { |
912 CommandStack.Reset(); | 917 CommandStack.Reset(); |
913 loadedFilePath = null; | 918 loadedFilePath = null; |
914 miSaveArmy.Enabled = false; | 919 miSaveArmy.Enabled = false; |
915 bttnSaveArmy.Enabled = false; | 920 bttnSaveArmy.Enabled = false; |
916 miEditArmy.Enabled = (CurrentArmy == null); | 921 miEditArmy.Enabled = (CurrentArmy != null); |
917 //TODO: Subscribe to an "army changed" event here | 922 //TODO: Subscribe to an "army changed" event here |
918 SetPointsPanelText(); | 923 SetPointsPanelText(); |
919 SetAppTitle(); | 924 SetAppTitle(); |
920 } | 925 } |
921 | 926 |
942 { | 947 { |
943 if (oldArmy != null) | 948 if (oldArmy != null) |
944 { | 949 { |
945 oldArmy.UnitAdded -= UnitAddedMethod; | 950 oldArmy.UnitAdded -= UnitAddedMethod; |
946 oldArmy.UnitRemoved -= UnitRemovedMethod; | 951 oldArmy.UnitRemoved -= UnitRemovedMethod; |
952 oldArmy.NameChanged -= ArmyNameChangedMethod; | |
947 oldArmy.PointsValueChanged -= PointsValueChangedMethod; | 953 oldArmy.PointsValueChanged -= PointsValueChangedMethod; |
954 oldArmy.MaxPointsValueChanged -= MaxPointsValueChangedMethod; | |
948 } | 955 } |
949 } | 956 } |
950 | 957 |
951 private void CloseAllUnitWindows() | 958 private void CloseAllUnitWindows() |
952 { | 959 { |
964 { | 971 { |
965 if (newArmy != null) | 972 if (newArmy != null) |
966 { | 973 { |
967 newArmy.UnitAdded += UnitAddedMethod; | 974 newArmy.UnitAdded += UnitAddedMethod; |
968 newArmy.UnitRemoved += UnitRemovedMethod; | 975 newArmy.UnitRemoved += UnitRemovedMethod; |
976 newArmy.NameChanged += ArmyNameChangedMethod; | |
969 newArmy.PointsValueChanged += PointsValueChangedMethod; | 977 newArmy.PointsValueChanged += PointsValueChangedMethod; |
978 newArmy.MaxPointsValueChanged += MaxPointsValueChangedMethod; | |
970 } | 979 } |
971 } | 980 } |
972 | 981 |
973 private void SetNullArmyState() | 982 private void SetNullArmyState() |
974 { | 983 { |
1295 private void miOpenArmy_Click(object sender, EventArgs e) | 1304 private void miOpenArmy_Click(object sender, EventArgs e) |
1296 { | 1305 { |
1297 OpenArmy(); | 1306 OpenArmy(); |
1298 } | 1307 } |
1299 | 1308 |
1309 private void FrmMain_ArmyNameChangedMethod(WarFoundryObject obj, string oldString, string newString) | |
1310 { | |
1311 SetAppTitle(); | |
1312 } | |
1313 | |
1300 private void FrmMain_PointsValueChangedMethod(WarFoundryObject obj, double oldVal, double newVal) | 1314 private void FrmMain_PointsValueChangedMethod(WarFoundryObject obj, double oldVal, double newVal) |
1315 { | |
1316 if (obj is Army) | |
1317 { | |
1318 SetPointsPanelText(); | |
1319 } | |
1320 } | |
1321 | |
1322 private void FrmMain_MaxPointsValueChangedMethod(WarFoundryObject obj, int oldVal, int newVal) | |
1301 { | 1323 { |
1302 if (obj is Army) | 1324 if (obj is Army) |
1303 { | 1325 { |
1304 SetPointsPanelText(); | 1326 SetPointsPanelText(); |
1305 } | 1327 } |