comparison IBBoard.WarFoundry.GUI.WinForms.csproj @ 225:5233147ca7e4

Re #101: Make army names and sizes modifiable after creation * Add form for editing name and size * Add edit options from army tree * Add edit options from Edit menu
author IBBoard <dev@ibboard.co.uk>
date Mon, 29 Aug 2011 20:06:54 +0100
parents ec2b73de16ba
children 9325f6c32e9b
comparison
equal deleted inserted replaced
224:467decfdde8e 225:5233147ca7e4
125 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> 125 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
126 </Content> 126 </Content>
127 <Compile Include="AssemblyInfo.cs"> 127 <Compile Include="AssemblyInfo.cs">
128 <SubType>Code</SubType> 128 <SubType>Code</SubType>
129 </Compile> 129 </Compile>
130 <Compile Include="FrmEditArmy.cs">
131 <SubType>Form</SubType>
132 </Compile>
133 <Compile Include="FrmEditArmy.Designer.cs">
134 <DependentUpon>FrmEditArmy.cs</DependentUpon>
135 </Compile>
130 <Compile Include="FrmAbout.cs"> 136 <Compile Include="FrmAbout.cs">
131 <SubType>Form</SubType> 137 <SubType>Form</SubType>
132 </Compile> 138 </Compile>
133 <Compile Include="FrmAbout.Designer.cs"> 139 <Compile Include="FrmAbout.Designer.cs">
134 <DependentUpon>FrmAbout.cs</DependentUpon> 140 <DependentUpon>FrmAbout.cs</DependentUpon>
190 <DependentUpon>FrmAbout.cs</DependentUpon> 196 <DependentUpon>FrmAbout.cs</DependentUpon>
191 </EmbeddedResource> 197 </EmbeddedResource>
192 <EmbeddedResource Include="FrmArmyTree.resx"> 198 <EmbeddedResource Include="FrmArmyTree.resx">
193 <DependentUpon>FrmArmyTree.cs</DependentUpon> 199 <DependentUpon>FrmArmyTree.cs</DependentUpon>
194 <SubType>Designer</SubType> 200 <SubType>Designer</SubType>
201 </EmbeddedResource>
202 <EmbeddedResource Include="FrmEditArmy.resx">
203 <DependentUpon>FrmEditArmy.cs</DependentUpon>
195 </EmbeddedResource> 204 </EmbeddedResource>
196 <EmbeddedResource Include="FrmEditUnitEquipment.resx"> 205 <EmbeddedResource Include="FrmEditUnitEquipment.resx">
197 <DependentUpon>FrmEditUnitEquipment.cs</DependentUpon> 206 <DependentUpon>FrmEditUnitEquipment.cs</DependentUpon>
198 <SubType>Designer</SubType> 207 <SubType>Designer</SubType>
199 </EmbeddedResource> 208 </EmbeddedResource>