comparison FrmEditUnitEquipment.cs @ 0:7dd160dacb60

Initial commit of WarFoundry code
author IBBoard <dev@ibboard.co.uk>
date Fri, 19 Dec 2008 15:57:51 +0000
parents
children 42cf06b8f897
comparison
equal deleted inserted replaced
-1:000000000000 0:7dd160dacb60
1 using System;
2 using System.Drawing;
3 using System.Collections;
4 using System.ComponentModel;
5 using System.Windows.Forms;
6 using IBBoard.Commands;
7 using IBBoard.WarFoundry.API;
8 using IBBoard.WarFoundry.API.Commands;
9
10 namespace IBBoard.WarFoundry
11 {
12 /// <summary>
13 /// Summary description for FrmEditUnitEquipment.
14 /// </summary>
15 public class FrmEditUnitEquipment : System.Windows.Forms.Form
16 {
17 private Unit unit;
18 private UnitEquipmentItem equipItem;
19 private EquipmentItem equip;
20 private float equipAmount;
21 private CommandStack commandStack;
22
23 private System.Windows.Forms.NumericUpDown numEquipAmount;
24 private System.Windows.Forms.Label lblPercent;
25 private System.Windows.Forms.Label lblAmount;
26 private System.Windows.Forms.Button bttnCancel;
27 private System.Windows.Forms.Button bttnOkay;
28 private System.Windows.Forms.CheckBox cbEquipAll;
29 /// <summary>
30 /// Required designer variable.
31 /// </summary>
32 private System.ComponentModel.Container components = null;
33
34 public FrmEditUnitEquipment(Unit unit, UnitEquipmentItem equipItem, CommandStack stack)
35 {
36 commandStack = stack;
37 this.unit = unit;
38 this.equipItem = equipItem;
39 equip = equipItem.EquipmentItem;
40 InitializeComponent();
41 this.Text = equip.Name + " for " + unit.Name;
42 equipAmount = unit.GetEquipmentAmount(equip.ID);
43
44 if (equip.IsRatioLimit)
45 {
46 numEquipAmount.Minimum = (decimal)Math.Round(equip.MinNumber * 100, 2);
47 numEquipAmount.Maximum = (decimal)Math.Round(equip.MaxNumber * 100, 2);
48 numEquipAmount.Value = (decimal)Math.Round(equipAmount * 100, 2);
49 cbEquipAll.Enabled = false;
50 lblPercent.Visible = true;
51 numEquipAmount.Width = 120;
52 }
53 else
54 {
55 numEquipAmount.Minimum = (decimal)(equip.MinNumber != -1 ? equip.MinNumber : unit.Size);
56 numEquipAmount.Maximum = (decimal)(equip.MaxNumber != -1 ? equip.MaxNumber : unit.Size);
57 numEquipAmount.Value = (decimal)(equipAmount == -1 ? unit.Size : equipAmount);
58 cbEquipAll.Checked = (equipAmount == -1);
59 cbEquipAll.Enabled = (equip.MaxNumber == -1 && equip.MinNumber != -1);
60 numEquipAmount.Enabled = !cbEquipAll.Checked && equip.MinNumber != -1;
61 numEquipAmount.Width = 144;
62 }
63
64 bttnOkay.Enabled = false;
65 }
66
67 /// <summary>
68 /// Clean up any resources being used.
69 /// </summary>
70 protected override void Dispose( bool disposing )
71 {
72 if( disposing )
73 {
74 if(components != null)
75 {
76 components.Dispose();
77 }
78 }
79 base.Dispose( disposing );
80 }
81
82 #region Windows Form Designer generated code
83 /// <summary>
84 /// Required method for Designer support - do not modify
85 /// the contents of this method with the code editor.
86 /// </summary>
87 private void InitializeComponent()
88 {
89 this.numEquipAmount = new System.Windows.Forms.NumericUpDown();
90 this.lblPercent = new System.Windows.Forms.Label();
91 this.lblAmount = new System.Windows.Forms.Label();
92 this.bttnCancel = new System.Windows.Forms.Button();
93 this.bttnOkay = new System.Windows.Forms.Button();
94 this.cbEquipAll = new System.Windows.Forms.CheckBox();
95 ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).BeginInit();
96 this.SuspendLayout();
97 //
98 // numEquipAmount
99 //
100 this.numEquipAmount.Location = new System.Drawing.Point(88, 8);
101 this.numEquipAmount.Name = "numEquipAmount";
102 this.numEquipAmount.Size = new System.Drawing.Size(144, 20);
103 this.numEquipAmount.TabIndex = 0;
104 this.numEquipAmount.ValueChanged += new System.EventHandler(this.numEquipAmount_ValueChanged);
105 //
106 // lblPercent
107 //
108 this.lblPercent.Location = new System.Drawing.Point(208, 8);
109 this.lblPercent.Name = "lblPercent";
110 this.lblPercent.Size = new System.Drawing.Size(16, 16);
111 this.lblPercent.TabIndex = 1;
112 this.lblPercent.Text = "%";
113 this.lblPercent.Visible = false;
114 //
115 // lblAmount
116 //
117 this.lblAmount.Location = new System.Drawing.Point(8, 8);
118 this.lblAmount.Name = "lblAmount";
119 this.lblAmount.Size = new System.Drawing.Size(72, 23);
120 this.lblAmount.TabIndex = 2;
121 this.lblAmount.Text = "amount";
122 this.lblAmount.TextAlign = System.Drawing.ContentAlignment.TopRight;
123 //
124 // bttnCancel
125 //
126 this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
127 this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System;
128 this.bttnCancel.Location = new System.Drawing.Point(160, 64);
129 this.bttnCancel.Name = "bttnCancel";
130 this.bttnCancel.TabIndex = 3;
131 this.bttnCancel.Text = "cancel";
132 this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click);
133 //
134 // bttnOkay
135 //
136 this.bttnOkay.Enabled = false;
137 this.bttnOkay.FlatStyle = System.Windows.Forms.FlatStyle.System;
138 this.bttnOkay.Location = new System.Drawing.Point(8, 64);
139 this.bttnOkay.Name = "bttnOkay";
140 this.bttnOkay.TabIndex = 4;
141 this.bttnOkay.Text = "okay";
142 this.bttnOkay.Click += new System.EventHandler(this.bttnOkay_Click);
143 //
144 // cbEquipAll
145 //
146 this.cbEquipAll.Enabled = false;
147 this.cbEquipAll.FlatStyle = System.Windows.Forms.FlatStyle.System;
148 this.cbEquipAll.Location = new System.Drawing.Point(88, 32);
149 this.cbEquipAll.Name = "cbEquipAll";
150 this.cbEquipAll.TabIndex = 5;
151 this.cbEquipAll.Text = "equip all";
152 this.cbEquipAll.CheckedChanged += new System.EventHandler(this.cbEquipAll_CheckedChanged);
153 //
154 // FrmEditUnitEquipment
155 //
156 this.AcceptButton = this.bttnOkay;
157 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
158 this.CancelButton = this.bttnCancel;
159 this.ClientSize = new System.Drawing.Size(240, 92);
160 this.ControlBox = false;
161 this.Controls.Add(this.cbEquipAll);
162 this.Controls.Add(this.bttnOkay);
163 this.Controls.Add(this.bttnCancel);
164 this.Controls.Add(this.lblAmount);
165 this.Controls.Add(this.numEquipAmount);
166 this.Controls.Add(this.lblPercent);
167 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
168 this.Name = "FrmEditUnitEquipment";
169 this.ShowInTaskbar = false;
170 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
171 this.Text = "FrmEditUnitEquipment";
172 ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).EndInit();
173 this.ResumeLayout(false);
174
175 }
176 #endregion
177
178 private void bttnOkay_Click(object sender, System.EventArgs e)
179 {
180 if (setValue())
181 {
182 this.Close();
183 }
184 }
185
186 private bool setValue()
187 {
188 if ((!numEquipAmount.Enabled || numEquipAmount.Value == 0) && !cbEquipAll.Checked && unit.GetEquipmentAmount(equip.ID) != 0)
189 {
190 if (equipItem.IsRequired)
191 {
192 MessageBox.Show(this, "This item is required and cannot be removed. It must have a quantity of at least one or be replaced by an alternative.", "Required item", MessageBoxButtons.OK, MessageBoxIcon.Warning);
193 return false;
194 }
195 else
196 {
197 DialogResult dr = MessageBox.Show(this, "This will remove the item from the unit. Continue?", "Confirm remove", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1);
198
199 if (dr!=DialogResult.Yes)
200 {
201 return false;
202 }
203 }
204 }
205
206 if (cbEquipAll.Checked)
207 {
208 if (equipAmount!=-1)
209 {
210 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, equip, -1));
211 }
212 }
213 else if (numEquipAmount.Value != (decimal)equipAmount)
214 {
215 if (equip.IsRatioLimit)
216 {
217 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, equip, (float)((double)numEquipAmount.Value / 100.0)));
218 }
219 else
220 {
221 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, equip, (float)numEquipAmount.Value));
222 }
223 }
224
225 return true;
226 }
227
228 private void bttnCancel_Click(object sender, System.EventArgs e)
229 {
230 this.Close();
231 }
232
233 private void cbEquipAll_CheckedChanged(object sender, System.EventArgs e)
234 {
235 numEquipAmount.Enabled = !cbEquipAll.Checked && equip.MinNumber != -1;
236 setOkayButton();
237 }
238
239 private void setOkayButton()
240 {
241 bttnOkay.Enabled = (cbEquipAll.Checked || (numEquipAmount.Enabled && (numEquipAmount.Value > 0 || !equipItem.IsRequired)));
242 }
243
244 private void numEquipAmount_ValueChanged(object sender, System.EventArgs e)
245 {
246 setOkayButton();
247 }
248 }
249 }