Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
comparison FrmUnit.cs @ 0:7dd160dacb60
Initial commit of WarFoundry code
author | IBBoard <dev@ibboard.co.uk> |
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date | Fri, 19 Dec 2008 15:57:51 +0000 |
parents | |
children | 42cf06b8f897 |
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-1:000000000000 | 0:7dd160dacb60 |
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1 using System; | |
2 using System.Drawing; | |
3 using System.Data; | |
4 using System.Collections; | |
5 using System.ComponentModel; | |
6 using System.Windows.Forms; | |
7 using IBBoard.Commands; | |
8 using IBBoard.Windows.Forms; | |
9 using IBBoard.WarFoundry.API; | |
10 using IBBoard.WarFoundry.API.Commands; | |
11 | |
12 namespace IBBoard.WarFoundry | |
13 { | |
14 ///TODO: Separate weapons out into optional and required, where required only has button for replacing | |
15 | |
16 /// <summary> | |
17 /// Summary description for FrmUnit. | |
18 /// </summary> | |
19 public class FrmUnit : IBBoard.Windows.Forms.IBBForm | |
20 { | |
21 private Unit unit; | |
22 private CommandStack commandStack; | |
23 private System.Windows.Forms.DataGrid statsGrid; | |
24 private System.Windows.Forms.TextBox tbUnitName; | |
25 private System.Windows.Forms.NumericUpDown unitSize; | |
26 private System.Windows.Forms.Label lblUnitSize; | |
27 private System.Windows.Forms.Button bttnAddWeapon; | |
28 private System.Windows.Forms.Button bttnRemoveWeapon; | |
29 private System.Windows.Forms.Button bttnEditWeapon; | |
30 private System.Windows.Forms.Label lblRequiredEquip; | |
31 private System.Windows.Forms.ListBox reqdList; | |
32 private System.Windows.Forms.ListBox optList; | |
33 private System.Windows.Forms.Label lblOptionalEquip; | |
34 private System.Windows.Forms.Button bttnReplaceWeapon; | |
35 private System.Windows.Forms.Button bttnEditReqdWeapon; | |
36 /// <summary> | |
37 /// Required designer variable. | |
38 /// </summary> | |
39 private System.ComponentModel.Container components = null; | |
40 | |
41 public FrmUnit(Unit toDisplay, CommandStack cmdStack) | |
42 { | |
43 unit = toDisplay; | |
44 commandStack = cmdStack; | |
45 // | |
46 // Required for Windows Form Designer support | |
47 // | |
48 InitializeComponent(); | |
49 | |
50 tbUnitName.Text = unit.Name; | |
51 Text = unit.Name; | |
52 unit.NameChanged+=new StringValChangedDelegate(unit_NameChanged); | |
53 unit.UnitSizeChanged+= new IntValChangedDelegate(unit_UnitSizeChanged); | |
54 unit.UnitEquipmentAmountChanged+=new FloatValChangedDelegate(unit_UnitEquipmentAmountChanged); | |
55 | |
56 if (unit.UnitType.MaxSize==unit.UnitType.MinSize) | |
57 { | |
58 unitSize.Value = unit.UnitType.MaxSize; | |
59 unitSize.Visible = false; | |
60 lblUnitSize.Visible = false; | |
61 } | |
62 else | |
63 { | |
64 unitSize.Value = unit.Size; | |
65 unitSize.Maximum = (unit.UnitType.MaxSize == -1 ? int.MaxValue : unit.UnitType.MaxSize); | |
66 unitSize.Minimum = unit.UnitType.MinSize; | |
67 } | |
68 | |
69 setStats(); | |
70 setWeapons(); | |
71 } | |
72 | |
73 private void setStats() | |
74 { | |
75 GameSystem system = unit.Army.GameSystem; | |
76 SystemStats stats = system.StandardSystemStats; | |
77 | |
78 DataTable dt = new DataTable(); | |
79 DataColumn[] dc = new DataColumn[stats.SlotCount+1]; | |
80 dc[0] = new DataColumn("name"); | |
81 | |
82 DataGridTableStyle dgStyle = new DataGridTableStyle(); | |
83 dgStyle.RowHeadersVisible = false; | |
84 | |
85 DataGridTextBoxColumn colStyle = new DataGridTextBoxColumn(); | |
86 colStyle.Width = statsGrid.ClientSize.Width - (stats.SlotCount * 40) - 4; | |
87 colStyle.MappingName = "name"; | |
88 colStyle.HeaderText = "name"; | |
89 colStyle.ReadOnly = true; | |
90 dgStyle.GridColumnStyles.Add(colStyle); | |
91 | |
92 DataColumn tempCol; | |
93 int i = 1; | |
94 | |
95 foreach (StatSlot stat in stats.StatSlots) | |
96 { | |
97 tempCol = new DataColumn(stat.Name); | |
98 dc[i] = tempCol; | |
99 colStyle = new DataGridTextBoxColumn(); | |
100 colStyle.Alignment = HorizontalAlignment.Center; | |
101 colStyle.Width = 40; | |
102 colStyle.MappingName = stat.Name; | |
103 colStyle.HeaderText = stat.Name; | |
104 colStyle.ReadOnly = true; | |
105 dgStyle.GridColumnStyles.Add(colStyle); | |
106 i++; | |
107 } | |
108 | |
109 dt.Columns.AddRange(dc); | |
110 | |
111 DataRow dr = dt.NewRow(); | |
112 dr.ItemArray = unit.UnitStats.StatsArray; | |
113 dt.Rows.Add(dr); | |
114 statsGrid.DataSource = dt; | |
115 statsGrid.TableStyles.Add(dgStyle); | |
116 } | |
117 | |
118 private void setWeapons() | |
119 { | |
120 foreach(UnitEquipmentItem item in unit.GetEquipment()) | |
121 { | |
122 if (item.IsRequired) | |
123 { | |
124 reqdList.Items.Add(UnitEquipmentItemObj.GetEquipObj(Unit, item)); | |
125 } | |
126 else | |
127 { | |
128 optList.Items.Add(UnitEquipmentItemObj.GetEquipObj(Unit, item)); | |
129 } | |
130 } | |
131 } | |
132 | |
133 /// <summary> | |
134 /// Clean up any resources being used. | |
135 /// </summary> | |
136 protected override void Dispose( bool disposing ) | |
137 { | |
138 //remove our leave events so that disposing doesn't trigger them | |
139 tbUnitName.Leave-= new System.EventHandler(this.tbUnitName_Leave); | |
140 unitSize.Leave-= new System.EventHandler(this.unitSize_Leave); | |
141 | |
142 if( disposing ) | |
143 { | |
144 if(components != null) | |
145 { | |
146 components.Dispose(); | |
147 } | |
148 } | |
149 base.Dispose( disposing ); | |
150 } | |
151 | |
152 #region Windows Form Designer generated code | |
153 /// <summary> | |
154 /// Required method for Designer support - do not modify | |
155 /// the contents of this method with the code editor. | |
156 /// </summary> | |
157 private void InitializeComponent() | |
158 { | |
159 this.statsGrid = new System.Windows.Forms.DataGrid(); | |
160 this.tbUnitName = new System.Windows.Forms.TextBox(); | |
161 this.unitSize = new System.Windows.Forms.NumericUpDown(); | |
162 this.lblUnitSize = new System.Windows.Forms.Label(); | |
163 this.lblRequiredEquip = new System.Windows.Forms.Label(); | |
164 this.bttnAddWeapon = new System.Windows.Forms.Button(); | |
165 this.bttnRemoveWeapon = new System.Windows.Forms.Button(); | |
166 this.reqdList = new System.Windows.Forms.ListBox(); | |
167 this.bttnEditWeapon = new System.Windows.Forms.Button(); | |
168 this.optList = new System.Windows.Forms.ListBox(); | |
169 this.lblOptionalEquip = new System.Windows.Forms.Label(); | |
170 this.bttnReplaceWeapon = new System.Windows.Forms.Button(); | |
171 this.bttnEditReqdWeapon = new System.Windows.Forms.Button(); | |
172 ((System.ComponentModel.ISupportInitialize)(this.statsGrid)).BeginInit(); | |
173 ((System.ComponentModel.ISupportInitialize)(this.unitSize)).BeginInit(); | |
174 this.SuspendLayout(); | |
175 // | |
176 // statsGrid | |
177 // | |
178 this.statsGrid.AllowNavigation = false; | |
179 this.statsGrid.AllowSorting = false; | |
180 this.statsGrid.AlternatingBackColor = System.Drawing.SystemColors.Control; | |
181 this.statsGrid.BackgroundColor = System.Drawing.SystemColors.Control; | |
182 this.statsGrid.CaptionVisible = false; | |
183 this.statsGrid.DataMember = ""; | |
184 this.statsGrid.GridLineColor = System.Drawing.SystemColors.ControlDarkDark; | |
185 this.statsGrid.HeaderForeColor = System.Drawing.SystemColors.ControlText; | |
186 this.statsGrid.Location = new System.Drawing.Point(8, 32); | |
187 this.statsGrid.Name = "statsGrid"; | |
188 this.statsGrid.PreferredColumnWidth = 40; | |
189 this.statsGrid.ReadOnly = true; | |
190 this.statsGrid.RowHeadersVisible = false; | |
191 this.statsGrid.SelectionBackColor = System.Drawing.SystemColors.Control; | |
192 this.statsGrid.SelectionForeColor = System.Drawing.SystemColors.WindowText; | |
193 this.statsGrid.Size = new System.Drawing.Size(600, 88); | |
194 this.statsGrid.TabIndex = 0; | |
195 this.statsGrid.TabStop = false; | |
196 // | |
197 // tbUnitName | |
198 // | |
199 this.tbUnitName.Location = new System.Drawing.Point(8, 8); | |
200 this.tbUnitName.Name = "tbUnitName"; | |
201 this.tbUnitName.Size = new System.Drawing.Size(344, 20); | |
202 this.tbUnitName.TabIndex = 1; | |
203 this.tbUnitName.Text = ""; | |
204 this.tbUnitName.KeyDown += new System.Windows.Forms.KeyEventHandler(this.tbUnitName_KeyDown); | |
205 this.tbUnitName.Leave += new System.EventHandler(this.tbUnitName_Leave); | |
206 // | |
207 // unitSize | |
208 // | |
209 this.unitSize.Location = new System.Drawing.Point(528, 8); | |
210 this.unitSize.Name = "unitSize"; | |
211 this.unitSize.Size = new System.Drawing.Size(80, 20); | |
212 this.unitSize.TabIndex = 1; | |
213 this.unitSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; | |
214 this.unitSize.Value = new System.Decimal(new int[] { | |
215 1, | |
216 0, | |
217 0, | |
218 0}); | |
219 this.unitSize.KeyDown += new System.Windows.Forms.KeyEventHandler(this.unitSize_KeyDown); | |
220 this.unitSize.Leave += new System.EventHandler(this.unitSize_Leave); | |
221 // | |
222 // lblUnitSize | |
223 // | |
224 this.lblUnitSize.Location = new System.Drawing.Point(424, 8); | |
225 this.lblUnitSize.Name = "lblUnitSize"; | |
226 this.lblUnitSize.TabIndex = 0; | |
227 this.lblUnitSize.Text = "unit size"; | |
228 this.lblUnitSize.TextAlign = System.Drawing.ContentAlignment.TopRight; | |
229 // | |
230 // lblRequiredEquip | |
231 // | |
232 this.lblRequiredEquip.Location = new System.Drawing.Point(8, 128); | |
233 this.lblRequiredEquip.Name = "lblRequiredEquip"; | |
234 this.lblRequiredEquip.Size = new System.Drawing.Size(88, 32); | |
235 this.lblRequiredEquip.TabIndex = 3; | |
236 this.lblRequiredEquip.Text = "reqd equipment"; | |
237 this.lblRequiredEquip.TextAlign = System.Drawing.ContentAlignment.TopRight; | |
238 // | |
239 // bttnAddWeapon | |
240 // | |
241 this.bttnAddWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
242 this.bttnAddWeapon.Location = new System.Drawing.Point(520, 200); | |
243 this.bttnAddWeapon.Name = "bttnAddWeapon"; | |
244 this.bttnAddWeapon.Size = new System.Drawing.Size(88, 22); | |
245 this.bttnAddWeapon.TabIndex = 4; | |
246 this.bttnAddWeapon.Text = "add"; | |
247 this.bttnAddWeapon.Click += new System.EventHandler(this.bttnAddWeapon_Click); | |
248 // | |
249 // bttnRemoveWeapon | |
250 // | |
251 this.bttnRemoveWeapon.Enabled = false; | |
252 this.bttnRemoveWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
253 this.bttnRemoveWeapon.Location = new System.Drawing.Point(520, 248); | |
254 this.bttnRemoveWeapon.Name = "bttnRemoveWeapon"; | |
255 this.bttnRemoveWeapon.Size = new System.Drawing.Size(88, 22); | |
256 this.bttnRemoveWeapon.TabIndex = 5; | |
257 this.bttnRemoveWeapon.Text = "remove"; | |
258 this.bttnRemoveWeapon.Click += new System.EventHandler(this.bttnRemoveWeapon_Click); | |
259 // | |
260 // reqdList | |
261 // | |
262 this.reqdList.Location = new System.Drawing.Point(104, 128); | |
263 this.reqdList.Name = "reqdList"; | |
264 this.reqdList.Size = new System.Drawing.Size(408, 69); | |
265 this.reqdList.TabIndex = 6; | |
266 this.reqdList.DoubleClick += new System.EventHandler(this.reqdList_DoubleClick); | |
267 this.reqdList.SelectedIndexChanged += new System.EventHandler(this.reqdList_SelectedIndexChanged); | |
268 // | |
269 // bttnEditWeapon | |
270 // | |
271 this.bttnEditWeapon.Enabled = false; | |
272 this.bttnEditWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
273 this.bttnEditWeapon.Location = new System.Drawing.Point(520, 224); | |
274 this.bttnEditWeapon.Name = "bttnEditWeapon"; | |
275 this.bttnEditWeapon.Size = new System.Drawing.Size(88, 22); | |
276 this.bttnEditWeapon.TabIndex = 7; | |
277 this.bttnEditWeapon.Text = "edit"; | |
278 this.bttnEditWeapon.Click += new System.EventHandler(this.bttnEditWeapon_Click); | |
279 // | |
280 // optList | |
281 // | |
282 this.optList.Location = new System.Drawing.Point(104, 200); | |
283 this.optList.Name = "optList"; | |
284 this.optList.Size = new System.Drawing.Size(408, 69); | |
285 this.optList.TabIndex = 9; | |
286 this.optList.DoubleClick += new System.EventHandler(this.optList_DoubleClick); | |
287 this.optList.SelectedIndexChanged += new System.EventHandler(this.optList_SelectedIndexChanged); | |
288 // | |
289 // lblOptionalEquip | |
290 // | |
291 this.lblOptionalEquip.Location = new System.Drawing.Point(8, 200); | |
292 this.lblOptionalEquip.Name = "lblOptionalEquip"; | |
293 this.lblOptionalEquip.Size = new System.Drawing.Size(88, 32); | |
294 this.lblOptionalEquip.TabIndex = 8; | |
295 this.lblOptionalEquip.Text = "opt equipment"; | |
296 this.lblOptionalEquip.TextAlign = System.Drawing.ContentAlignment.TopRight; | |
297 // | |
298 // bttnReplaceWeapon | |
299 // | |
300 this.bttnReplaceWeapon.Enabled = false; | |
301 this.bttnReplaceWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
302 this.bttnReplaceWeapon.Location = new System.Drawing.Point(520, 128); | |
303 this.bttnReplaceWeapon.Name = "bttnReplaceWeapon"; | |
304 this.bttnReplaceWeapon.Size = new System.Drawing.Size(88, 22); | |
305 this.bttnReplaceWeapon.TabIndex = 10; | |
306 this.bttnReplaceWeapon.Text = "replace"; | |
307 this.bttnReplaceWeapon.Click += new System.EventHandler(this.bttnReplaceWeapon_Click); | |
308 // | |
309 // bttnEditReqdWeapon | |
310 // | |
311 this.bttnEditReqdWeapon.Enabled = false; | |
312 this.bttnEditReqdWeapon.FlatStyle = System.Windows.Forms.FlatStyle.System; | |
313 this.bttnEditReqdWeapon.Location = new System.Drawing.Point(520, 152); | |
314 this.bttnEditReqdWeapon.Name = "bttnEditReqdWeapon"; | |
315 this.bttnEditReqdWeapon.Size = new System.Drawing.Size(88, 22); | |
316 this.bttnEditReqdWeapon.TabIndex = 11; | |
317 this.bttnEditReqdWeapon.Text = "edit"; | |
318 this.bttnEditReqdWeapon.Click += new System.EventHandler(this.bttnEditReqdWeapon_Click); | |
319 // | |
320 // FrmUnit | |
321 // | |
322 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); | |
323 this.ClientSize = new System.Drawing.Size(616, 314); | |
324 this.Controls.Add(this.bttnEditReqdWeapon); | |
325 this.Controls.Add(this.bttnReplaceWeapon); | |
326 this.Controls.Add(this.optList); | |
327 this.Controls.Add(this.lblOptionalEquip); | |
328 this.Controls.Add(this.bttnEditWeapon); | |
329 this.Controls.Add(this.reqdList); | |
330 this.Controls.Add(this.bttnRemoveWeapon); | |
331 this.Controls.Add(this.bttnAddWeapon); | |
332 this.Controls.Add(this.lblRequiredEquip); | |
333 this.Controls.Add(this.lblUnitSize); | |
334 this.Controls.Add(this.unitSize); | |
335 this.Controls.Add(this.tbUnitName); | |
336 this.Controls.Add(this.statsGrid); | |
337 this.Name = "FrmUnit"; | |
338 this.ShowInTaskbar = false; | |
339 this.Text = "FrmUnit"; | |
340 ((System.ComponentModel.ISupportInitialize)(this.statsGrid)).EndInit(); | |
341 ((System.ComponentModel.ISupportInitialize)(this.unitSize)).EndInit(); | |
342 this.ResumeLayout(false); | |
343 | |
344 } | |
345 #endregion | |
346 | |
347 public Unit Unit | |
348 { | |
349 get { return unit; } | |
350 } | |
351 | |
352 private void tbUnitName_Leave(object sender, System.EventArgs e) | |
353 { | |
354 updateUnitName(); | |
355 } | |
356 | |
357 private void tbUnitName_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) | |
358 { | |
359 if (e.KeyCode == Keys.Enter) | |
360 { | |
361 updateUnitName(); | |
362 } | |
363 } | |
364 | |
365 private void updateUnitName() | |
366 { | |
367 if (unit.Name!=tbUnitName.Text) | |
368 { | |
369 commandStack.Execute(new SetNameCommand(unit, tbUnitName.Text)); | |
370 } | |
371 } | |
372 | |
373 private void unitSize_Leave(object sender, System.EventArgs e) | |
374 { | |
375 updateUnitSize(); | |
376 } | |
377 | |
378 private void unitSize_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) | |
379 { | |
380 if (e.KeyCode == Keys.Enter) | |
381 { | |
382 updateUnitSize(); | |
383 } | |
384 } | |
385 | |
386 private void updateUnitSize() | |
387 { | |
388 if (unit.Size!=unitSize.Value) | |
389 { | |
390 commandStack.Execute(new SetUnitSizeCommand(unit, (int)unitSize.Value)); | |
391 } | |
392 } | |
393 | |
394 private void unit_NameChanged(WarFoundryObject obj, string oldValue, string newValue) | |
395 { | |
396 if (obj is Unit && obj.Equals(unit)) | |
397 { | |
398 Unit u = (Unit)obj; | |
399 tbUnitName.Text = obj.Name; | |
400 Text = obj.Name; | |
401 } | |
402 } | |
403 | |
404 private void unit_UnitSizeChanged(WarFoundryObject obj, int oldValue, int newValue) | |
405 { | |
406 if (obj is Unit && obj.Equals(unit)) | |
407 { | |
408 unitSize.Value = newValue; | |
409 } | |
410 } | |
411 | |
412 private void reqdList_SelectedIndexChanged(object sender, System.EventArgs e) | |
413 { | |
414 bttnReplaceWeapon.Enabled = (reqdList.SelectedIndex>-1 && ((UnitEquipmentItemObj)reqdList.SelectedItem).Item.HasAlternatives()); | |
415 bttnEditReqdWeapon.Enabled = (reqdList.SelectedIndex>-1); | |
416 } | |
417 | |
418 private void optList_SelectedIndexChanged(object sender, System.EventArgs e) | |
419 { | |
420 bttnEditWeapon.Enabled = optList.SelectedIndex>-1; | |
421 bttnRemoveWeapon.Enabled = bttnEditWeapon.Enabled; | |
422 } | |
423 | |
424 private void unit_UnitEquipmentAmountChanged(WarFoundryObject obj, float oldValue, float newValue) | |
425 { | |
426 if (obj is UnitEquipmentItem) | |
427 { | |
428 UnitEquipmentItem equip = (UnitEquipmentItem)obj; | |
429 ListBox weaponList = (equip.IsRequired ? reqdList : optList); | |
430 | |
431 if (newValue==0) | |
432 { | |
433 weaponList.Items.Remove(UnitEquipmentItemObj.GetEquipObj(Unit, equip)); | |
434 } | |
435 else | |
436 { | |
437 UnitEquipmentItemObj equipObj = UnitEquipmentItemObj.GetEquipObj(Unit, equip); | |
438 int idx = weaponList.Items.IndexOf(equipObj); | |
439 | |
440 if (idx>-1) | |
441 { | |
442 weaponList.Items[idx] = equipObj; | |
443 } | |
444 else | |
445 { | |
446 weaponList.Items.Add(equipObj); | |
447 } | |
448 } | |
449 } | |
450 } | |
451 | |
452 private void editWeapon(ListBox list) | |
453 { | |
454 FrmEditUnitEquipment editEquip = new FrmEditUnitEquipment(Unit, ((UnitEquipmentItemObj)list.SelectedItem).Item, commandStack); | |
455 editEquip.ShowDialog(this); | |
456 } | |
457 | |
458 private void bttnEditWeapon_Click(object sender, System.EventArgs e) | |
459 { | |
460 editWeapon(optList); | |
461 } | |
462 | |
463 private void optList_DoubleClick(object sender, System.EventArgs e) | |
464 { | |
465 editWeapon(optList); | |
466 } | |
467 | |
468 private void reqdList_DoubleClick(object sender, System.EventArgs e) | |
469 { | |
470 editWeapon(reqdList); | |
471 } | |
472 | |
473 private void addWeapon() | |
474 { | |
475 FrmNewUnitEquipment newEquip = new FrmNewUnitEquipment(Unit, commandStack); | |
476 newEquip.ShowDialog(this); | |
477 } | |
478 | |
479 private void bttnAddWeapon_Click(object sender, System.EventArgs e) | |
480 { | |
481 addWeapon(); | |
482 } | |
483 | |
484 private void removeWeapon() | |
485 { | |
486 commandStack.Execute(new SetUnitEquipmentAmountCommand(unit, unit.UnitType.GetEquipmentItem(((UnitEquipmentItemObj)optList.SelectedItem).Item.ID).EquipmentItem, 0)); | |
487 } | |
488 | |
489 private void bttnRemoveWeapon_Click(object sender, System.EventArgs e) | |
490 { | |
491 removeWeapon(); | |
492 } | |
493 | |
494 private void bttnEditReqdWeapon_Click(object sender, System.EventArgs e) | |
495 { | |
496 editWeapon(reqdList); | |
497 } | |
498 | |
499 private void bttnReplaceWeapon_Click(object sender, System.EventArgs e) | |
500 { | |
501 FrmReplaceUnitEquipment replace = new FrmReplaceUnitEquipment(unit, ((UnitEquipmentItemObj)reqdList.SelectedItem).Item, commandStack); | |
502 replace.ShowDialog(this); | |
503 } | |
504 } | |
505 } |