comparison FrmMain.cs @ 22:84f61658e320

Re #88: WinForms fixes * Put back the menu item names removed in r130 so that translations will work again
author IBBoard <dev@ibboard.co.uk>
date Sat, 27 Jun 2009 11:41:18 +0000
parents d84d7244e575
children b8de17271084
comparison
equal deleted inserted replaced
21:d84d7244e575 22:84f61658e320
423 this.miSep2, 423 this.miSep2,
424 this.miReloadFiles, 424 this.miReloadFiles,
425 this.miSep3, 425 this.miSep3,
426 this.miExit}); 426 this.miExit});
427 this.menuFile.Text = "&file"; 427 this.menuFile.Text = "&file";
428 this.menuFile.Name = "menuFile";
428 // 429 //
429 // miNewArmy 430 // miNewArmy
430 // 431 //
431 this.miNewArmy.Enabled = false; 432 this.miNewArmy.Enabled = false;
432 this.miNewArmy.Index = 0; 433 this.miNewArmy.Index = 0;
433 this.miNewArmy.Text = "&new army"; 434 this.miNewArmy.Text = "&new army";
434 this.miNewArmy.Click += new System.EventHandler(this.miNewArmy_Click); 435 this.miNewArmy.Click += new System.EventHandler(this.miNewArmy_Click);
436 this.miNewArmy.Name = "miNewArmy";
435 // 437 //
436 // miOpenArmy 438 // miOpenArmy
437 // 439 //
438 this.miOpenArmy.Index = 1; 440 this.miOpenArmy.Index = 1;
439 this.miOpenArmy.Text = "&open army"; 441 this.miOpenArmy.Text = "&open army";
440 this.miOpenArmy.Click += new System.EventHandler(this.miOpenArmy_Click); 442 this.miOpenArmy.Click += new System.EventHandler(this.miOpenArmy_Click);
443 this.miOpenArmy.Name = "miOpenArmy";
441 // 444 //
442 // miSaveArmy 445 // miSaveArmy
443 // 446 //
444 this.miSaveArmy.Enabled = false; 447 this.miSaveArmy.Enabled = false;
445 this.miSaveArmy.Index = 2; 448 this.miSaveArmy.Index = 2;
446 this.miSaveArmy.Text = "&save army"; 449 this.miSaveArmy.Text = "&save army";
447 this.miSaveArmy.Click += new System.EventHandler(this.miSaveArmy_Click); 450 this.miSaveArmy.Click += new System.EventHandler(this.miSaveArmy_Click);
451 this.miSaveArmy.Name = "miSaveArmy";
448 // 452 //
449 // miSaveArmyAs 453 // miSaveArmyAs
450 // 454 //
451 this.miSaveArmyAs.Enabled = false; 455 this.miSaveArmyAs.Enabled = false;
452 this.miSaveArmyAs.Index = 3; 456 this.miSaveArmyAs.Index = 3;
453 this.miSaveArmyAs.Text = "save army &as..."; 457 this.miSaveArmyAs.Text = "save army &as...";
454 this.miSaveArmyAs.Click += new System.EventHandler(this.miSaveArmyAs_Click); 458 this.miSaveArmyAs.Click += new System.EventHandler(this.miSaveArmyAs_Click);
459 this.miSaveArmyAs.Name = "miSaveArmyAs";
455 // 460 //
456 // miCloseArmy 461 // miCloseArmy
457 // 462 //
458 this.miCloseArmy.Enabled = false; 463 this.miCloseArmy.Enabled = false;
459 this.miCloseArmy.Index = 4; 464 this.miCloseArmy.Index = 4;
460 this.miCloseArmy.Text = "&close army"; 465 this.miCloseArmy.Text = "&close army";
461 this.miCloseArmy.Click += new System.EventHandler(this.miCloseArmy_Click); 466 this.miCloseArmy.Click += new System.EventHandler(this.miCloseArmy_Click);
467 this.miCloseArmy.Name = "miCloseArmy";
462 // 468 //
463 // miSep1 469 // miSep1
464 // 470 //
465 this.miSep1.Index = 5; 471 this.miSep1.Index = 5;
466 this.miSep1.Text = "-"; 472 this.miSep1.Text = "-";
468 // miChangeSystem 474 // miChangeSystem
469 // 475 //
470 this.miChangeSystem.Index = 6; 476 this.miChangeSystem.Index = 6;
471 this.miChangeSystem.Text = "change &game system"; 477 this.miChangeSystem.Text = "change &game system";
472 this.miChangeSystem.Click += new System.EventHandler(this.miChangeSystem_Click); 478 this.miChangeSystem.Click += new System.EventHandler(this.miChangeSystem_Click);
479 this.miChangeSystem.Name = "miChangeSystem";
473 // 480 //
474 // miSep2 481 // miSep2
475 // 482 //
476 this.miSep2.Index = 7; 483 this.miSep2.Index = 7;
477 this.miSep2.Text = "-"; 484 this.miSep2.Text = "-";
479 // miReloadFiles 486 // miReloadFiles
480 // 487 //
481 this.miReloadFiles.Index = 8; 488 this.miReloadFiles.Index = 8;
482 this.miReloadFiles.Text = "&reload files"; 489 this.miReloadFiles.Text = "&reload files";
483 this.miReloadFiles.Click += new System.EventHandler(this.miReloadFiles_Click); 490 this.miReloadFiles.Click += new System.EventHandler(this.miReloadFiles_Click);
491 this.miReloadFiles.Name = "miReloadFiles";
484 // 492 //
485 // miSep3 493 // miSep3
486 // 494 //
487 this.miSep3.Index = 9; 495 this.miSep3.Index = 9;
488 this.miSep3.Text = "-"; 496 this.miSep3.Text = "-";
490 // miExit 498 // miExit
491 // 499 //
492 this.miExit.Index = 10; 500 this.miExit.Index = 10;
493 this.miExit.Text = "e&xit"; 501 this.miExit.Text = "e&xit";
494 this.miExit.Click += new System.EventHandler(this.miExit_Click); 502 this.miExit.Click += new System.EventHandler(this.miExit_Click);
503 this.miExit.Name = "miExit";
495 // 504 //
496 // menuEdit 505 // menuEdit
497 // 506 //
498 this.menuEdit.Index = 1; 507 this.menuEdit.Index = 1;
499 this.menuEdit.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { 508 this.menuEdit.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
500 this.miUndo, 509 this.miUndo,
501 this.miRedo}); 510 this.miRedo});
502 this.menuEdit.Text = "&edit"; 511 this.menuEdit.Text = "&edit";
512 this.menuEdit.Name = "menuEdit";
503 // 513 //
504 // miUndo 514 // miUndo
505 // 515 //
506 this.miUndo.Enabled = false; 516 this.miUndo.Enabled = false;
507 this.miUndo.Index = 0; 517 this.miUndo.Index = 0;
508 this.miUndo.Text = "&undo"; 518 this.miUndo.Text = "&undo";
509 this.miUndo.Click += new System.EventHandler(this.miUndo_Click); 519 this.miUndo.Click += new System.EventHandler(this.miUndo_Click);
520 this.miUndo.Name = "miUndo";
510 // 521 //
511 // miRedo 522 // miRedo
512 // 523 //
513 this.miRedo.Enabled = false; 524 this.miRedo.Enabled = false;
514 this.miRedo.Index = 1; 525 this.miRedo.Index = 1;
515 this.miRedo.Text = "&redo"; 526 this.miRedo.Text = "&redo";
516 this.miRedo.Click += new System.EventHandler(this.miRedo_Click); 527 this.miRedo.Click += new System.EventHandler(this.miRedo_Click);
528 this.miRedo.Name = "miRedo";
517 // 529 //
518 // menuHelp 530 // menuHelp
519 // 531 //
520 this.menuHelp.Index = 2; 532 this.menuHelp.Index = 2;
521 this.menuHelp.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { 533 this.menuHelp.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
522 this.miAbout, 534 this.miAbout,
523 this.miDebugWindow}); 535 this.miDebugWindow});
524 this.menuHelp.Text = "&help"; 536 this.menuHelp.Text = "&help";
537 this.menuHelp.Name = "menuHelp";
525 // 538 //
526 // miAbout 539 // miAbout
527 // 540 //
528 this.miAbout.Enabled = false; 541 this.miAbout.Enabled = false;
529 this.miAbout.Index = 0; 542 this.miAbout.Index = 0;
530 this.miAbout.Text = "&about"; 543 this.miAbout.Text = "&about";
544 this.miAbout.Name = "miAbout";
531 // 545 //
532 // miDebugWindow 546 // miDebugWindow
533 // 547 //
534 this.miDebugWindow.Index = 1; 548 this.miDebugWindow.Index = 1;
535 this.miDebugWindow.Text = "&debug"; 549 this.miDebugWindow.Text = "&debug";
536 this.miDebugWindow.Click += new System.EventHandler(this.miDebugWindow_Click); 550 this.miDebugWindow.Click += new System.EventHandler(this.miDebugWindow_Click);
551 this.miDebugWindow.Name = "miDebugWindow";
537 // 552 //
538 // saveArmyDialog 553 // saveArmyDialog
539 // 554 //
540 this.saveArmyDialog.Title = "Translatable:saveArmyDialog"; 555 this.saveArmyDialog.Title = "Translatable:saveArmyDialog";
541 // 556 //