Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
diff FrmArmyTree.cs @ 87:4c5c8f91937a
Re #179: Make sure that translations are used throughout UI
* Translate context menu on army tree
* Translate warning messages in main form
* Add translation strings
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 31 Oct 2009 21:09:10 +0000 |
parents | e3488dd61a21 |
children | 28105d9c2b25 |
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--- a/FrmArmyTree.cs Sat Oct 31 20:57:20 2009 +0000 +++ b/FrmArmyTree.cs Sat Oct 31 21:09:10 2009 +0000 @@ -26,8 +26,8 @@ private IContainer components; private Dictionary<string, TreeNode> nodes; private System.Windows.Forms.ContextMenu contextMenu; - private IBBMenuItem miDelete; - private IBBMenuItem miEdit; + private IBBMenuItem miDeleteUnit; + private IBBMenuItem miEditUnit; private ObjectAddDelegate UnitAddedMethod; private ObjectRemoveDelegate UnitRemovedMethod; @@ -92,8 +92,8 @@ this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmArmyTree)); this.contextMenu = new System.Windows.Forms.ContextMenu(); - this.miEdit = new IBBoard.Windows.Forms.IBBMenuItem(); - this.miDelete = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miEditUnit = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miDeleteUnit = new IBBoard.Windows.Forms.IBBMenuItem(); this.imageList = new System.Windows.Forms.ImageList(this.components); this.toolBar = new System.Windows.Forms.ToolBar(); this.bttnEdit = new IBBoard.Windows.Forms.IBBToolBarButton(); @@ -104,21 +104,23 @@ // contextMenu // this.contextMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { - this.miEdit, - this.miDelete}); + this.miEditUnit, + this.miDeleteUnit}); this.contextMenu.Popup += new System.EventHandler(this.contextMenu_Popup); // // miEdit // - this.miEdit.Index = 0; - this.miEdit.Text = "&edit unit"; - this.miEdit.Click += new System.EventHandler(this.miEdit_Click); + this.miEditUnit.Index = 0; + this.miEditUnit.Text = "&edit unit"; + this.miEditUnit.Click += new System.EventHandler(this.miEdit_Click); + this.miEditUnit.Name = "miEditUnit"; // // miDelete // - this.miDelete.Index = 1; - this.miDelete.Text = "&delete unit"; - this.miDelete.Click += new System.EventHandler(this.miDelete_Click); + this.miDeleteUnit.Index = 1; + this.miDeleteUnit.Text = "&delete unit"; + this.miDeleteUnit.Click += new System.EventHandler(this.miDelete_Click); + this.miDeleteUnit.Name = "miDeleteUnit"; // // imageList //