Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
diff Util/UnitEquipmentChoice.cs @ 8:755e60be28be
Re #61 - Complete structure of WarFoundry API objects
* Update to using UnitEquipmentItem where properties have moved from EquipmentItem
* Add UnitEquipmentChoice as replacement for UnitEquipmentItemObj
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 05 Apr 2009 13:50:41 +0000 |
parents | |
children | 19bdbb80999c |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Util/UnitEquipmentChoice.cs Sun Apr 05 13:50:41 2009 +0000 @@ -0,0 +1,40 @@ +// This file (UnitEquipmentChoice.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. +// +// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. + +using System; +using System.Collections; +using IBBoard.WarFoundry.API.Objects; + + + +namespace IBBoard.WarFoundry.GUI.WinForms.Util +{ + /// <summary> + /// A helper object that holds an equipment choice for a unit. + /// </summary> + + public class UnitEquipmentChoice + { + private Unit unit; + private UnitEquipmentItem item; + + private static Hashtable equipObjs = new Hashtable(); + + public UnitEquipmentChoice(Unit unit, UnitEquipmentItem unitItem) + { + this.unit = unit; + item = unitItem; + } + + public override string ToString() + { + return String.Format("{0} (For {1} at {2}pts each)", item.Name, UnitEquipmentItem.FormatEquipmentAmount(item, unit.GetEquipmentAmount(item)), item.Cost); + } + + public UnitEquipmentItem Item + { + get { return item; } + } + } +} \ No newline at end of file