Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
view UI/StatColumnStyle.cs @ 60:c283545d2d0b
Re #168: Combine "required" and "optional" equipment boxes
* Alter "Unit" form to have a single weapon section
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 19 Sep 2009 13:57:35 +0000 |
parents | 740350673006 |
children | e04bea5b7b3d |
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// This file (StatColumnStyle.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using System.Drawing; using System.Text; using System.Windows.Forms; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.GUI.WinForms.UI { class StatColumnStyle : DataGridTextBoxColumn { protected override void Paint(Graphics g, Rectangle bounds, CurrencyManager source, int rowNum, Brush backBrush, Brush foreBrush, bool alignToRight) { Object obj = GetColumnValueAtRow(source, rowNum); Rectangle rect = bounds; g.FillRectangle(backBrush, rect); rect.Offset(0, 2); rect.Height -= 2; if (obj is Stat) { Stat stat = (Stat) obj; StringFormat stringFormat = new StringFormat(); stringFormat.Alignment = (stat.ParentSlotName == "Name" ? StringAlignment.Near : StringAlignment.Center); g.DrawString(stat.SlotValueString, this.DataGridTableStyle.DataGrid.Font, foreBrush, rect, stringFormat); } else { g.DrawString(NullText, this.DataGridTableStyle.DataGrid.Font, foreBrush, rect); } } } }