Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
changeset 200:d084446348f5 default-army-size
RRe #97: Default army size issues
author | snowblizz |
---|---|
date | Wed, 01 Dec 2010 20:00:07 +0000 |
parents | 00ffe6109ca5 |
children | ec2b73de16ba |
files | FrmNewArmy.cs IBBoard.WarFoundry.GUI.WinForms.csproj |
diffstat | 2 files changed, 44 insertions(+), 13 deletions(-) [+] |
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--- a/FrmNewArmy.cs Tue Nov 02 20:28:00 2010 +0000 +++ b/FrmNewArmy.cs Wed Dec 01 20:00:07 2010 +0000 @@ -19,7 +19,8 @@ /// Summary description for FrmNewArmy. /// </summary> public class FrmNewArmy : IBBForm - { + { + private static int SYSTEM_DEFAULT_ARMY_SIZE = 1000; private IContainer components; private IBBoard.Windows.Forms.IBBButton bttnCancel; private IBBoard.Windows.Forms.IBBLabel lblRaceList; @@ -35,6 +36,7 @@ private GameSystem system; private Race race; private string armyName; + public bool isDefaultArmyName; private ToolTip gameSystemToolTip; private int maxPoints; @@ -209,11 +211,12 @@ this.armySize.TabIndex = 11; this.armySize.ThousandsSeparator = true; this.armySize.Value = new decimal(new int[] { - 2000, + SYSTEM_DEFAULT_ARMY_SIZE, 0, 0, 0}); - // + this.armySize.ValueChanged += new System.EventHandler(this.armySize_ValueChanged); + // // gameSystems // this.gameSystems.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) @@ -307,38 +310,65 @@ maxPoints = (int) armySize.Value; } - private GameSystem GetSelectedGameSystem() + private void armySize_ValueChanged(object sender, System.EventArgs e) + { + if (txtArmyName.Enabled && isDefaultArmyName) + { + setTxtArmyNameVal(); + } + } + + private GameSystem GetSelectedGameSystem() { return (GameSystem) gameSystems.SelectedItem; } private void txtArmyName_TextChanged(object sender, System.EventArgs e) { - setSelectRaceEnabledVal(); + isDefaultArmyName = false ; + setSelectRaceEnabledVal(); } private void setSelectRaceEnabledVal() - { + { bttnSelectRace.Enabled = (lstRaces.SelectedIndex>-1 && txtArmyName.Text.Trim()!="" && armySize.Value > 0); } - private void lstRaces_SelectedIndexChanged(object sender, System.EventArgs e) + private void setTxtArmyNameVal() + { + txtArmyName.Text = String.Format(race.ArmyDefaultName, Translation.GetTranslation("armySizePts", "{0}pt", armySize.Value)); + isDefaultArmyName = true; + } + + private void lstRaces_SelectedIndexChanged(object sender, System.EventArgs e) { setSelectRaceEnabledVal(); bool raceSelected = lstRaces.SelectedItem != null; txtArmyName.Enabled = raceSelected; armySize.Enabled = raceSelected; race = (Race)lstRaces.SelectedItem; - txtArmyName.Text = String.Format(race.ArmyDefaultName, Translation.GetTranslation("armySizePts", "{0}pt", armySize.Value)); + setTxtArmyNameVal(); } private void gameSystems_SelectedValueChanged(object sender, EventArgs e) { - GameSystem selected = GetSelectedGameSystem(); - lstRaces.Items.Clear(); + + GameSystem selected = GetSelectedGameSystem(); + txtArmyName.Text = ""; + txtArmyName.Enabled = false; + lstRaces.Items.Clear(); + + + if (selected != null) + { - if (selected != null) - { + if (selected.SystemArmyDefaultSize != 1) + { + System.Diagnostics.Debug.WriteLine("defaultSize:" + selected.SystemArmyDefaultSize); + System.Diagnostics.Debug.WriteLine("system:" + selected.ID); + armySize.Value = (decimal) selected.SystemArmyDefaultSize;//} + } + SetRaces(selected); if (lstRaces.Items.Count == 1) @@ -348,6 +378,8 @@ } lstRaces.Enabled = lstRaces.Items.Count > 0; + + } } }
--- a/IBBoard.WarFoundry.GUI.WinForms.csproj Tue Nov 02 20:28:00 2010 +0000 +++ b/IBBoard.WarFoundry.GUI.WinForms.csproj Wed Dec 01 20:00:07 2010 +0000 @@ -115,7 +115,6 @@ <Content Include="icons\document-new.png" /> <Content Include="icons\document-open.png" /> <Content Include="icons\document-save.png" /> - <None Include="app.config" /> <None Include="icons\edit-redo.png" /> <None Include="icons\edit-undo.png" /> <Content Include="icons\list-add.png" />