Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
changeset 153:fcd90498d9a2
Re #269: Handle multiple stat lines
* Improve rendering of stats
* Fix column widths
* Set width and height based on content
Also:
* Make FrmUnit title contain unit type as we're using it more now
Still needs more testing and fixing
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Wed, 26 May 2010 20:05:20 +0000 |
parents | 4b96e6a6c999 |
children | 24d0cfaa95da |
files | FrmUnit.cs translations/en.translation |
diffstat | 2 files changed, 39 insertions(+), 15 deletions(-) [+] |
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line diff
--- a/FrmUnit.cs Fri May 14 19:46:29 2010 +0000 +++ b/FrmUnit.cs Wed May 26 20:05:20 2010 +0000 @@ -25,6 +25,8 @@ /// </summary> public class FrmUnit : IBBoard.Windows.Forms.IBBForm { + private static readonly int COLUMN_WIDTH = 40; + private static readonly int BORDER_WIDTH = 1; private Unit unit; private Dictionary<UnitEquipmentItem, UnitEquipmentChoice> equipmentChoices = new Dictionary<UnitEquipmentItem, UnitEquipmentChoice>(); private Dictionary<string, DataGridView> DataGridViews = new Dictionary<string, DataGridView>(); @@ -80,9 +82,14 @@ private void TranslateForm() { ControlTranslator.TranslateControl(this); + SetUnitName(); + RefreshUnitEquipment(); + } + + private void SetUnitName() + { tbUnitName.Text = unit.Name; - Text = Translation.GetTranslation("FrmUnit", "{0}", unit.Name); - RefreshUnitEquipment(); + Text = Translation.GetTranslation("FrmUnit", "{0} ({1})", unit.Name, unit.UnitType.Name); } void unit_PointsValueChanged(WarFoundryObject obj, double oldValue, double newValue) @@ -108,6 +115,7 @@ DataRow dr = dt.NewRow(); dr.ItemArray = stats[i]; dt.Rows.Add(dr); + statsGrid.SelectedCells[0].Selected = false; } } @@ -135,23 +143,22 @@ StatSlot[] statsWithName = new StatSlot[sysStatSlots.Length + 1]; statsWithName[0] = new StatSlot("Name"); sysStatSlots.CopyTo(statsWithName, 1); - DataColumn[] dc = new DataColumn[statsWithName.Length]; DataTable dt = new DataTable(); int statsCount = statsWithName.Length; + DataGridView statsGrid = CreateDataGridView(); + statsGrid.DataSource = dt; for (int i = 0; i < statsCount; i++) { StatSlot stat = statsWithName[i]; string slotName = stat.Name; - dc[i] = CreateDataColumn(slotName); + dt.Columns.Add(CreateDataColumn(slotName)); + statsGrid.Columns[i].Width = COLUMN_WIDTH; } - DataGridView statsGrid = CreateDataGridView(); - - dt.Columns.AddRange(dc); - statsGrid.DataSource = dt; - statsGrid.Columns[0].Name = Translation.GetTranslation("UnitName", "Name"); - statsGrid.Columns[0].Width = statsGrid.ClientSize.Width - ((sysStatSlots.Length) * 40) - 4; + DataGridViewColumn nameColumn = statsGrid.Columns[0]; + nameColumn.Name = Translation.GetTranslation("UnitName", "Name"); + nameColumn.Width = statsGrid.ClientSize.Width - (sysStatSlots.Length * (COLUMN_WIDTH + BORDER_WIDTH)); for (int i = 0; i < statsCount; i++) { @@ -177,11 +184,31 @@ statsGrid.RowHeadersVisible = false; statsGrid.Size = new System.Drawing.Size(600, 88); statsGrid.TabStop = false; + statsGrid.AllowUserToAddRows = false; + statsGrid.ScrollBars = ScrollBars.None; + statsGrid.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize; + statsGrid.BorderStyle = BorderStyle.None; + statsGrid.BackgroundColor = SystemColors.Control; + statsGrid.RowsAdded += new DataGridViewRowsAddedEventHandler(statsGrid_RowsAdded); statsPanel.Controls.Add(statsGrid); statsGrid.Width = statsPanel.Width; return statsGrid; } + private void statsGrid_RowsAdded(object sender, DataGridViewRowsAddedEventArgs e) + { + if (sender is DataGridView) + { + SetGridHeight((DataGridView)sender); + } + } + + private static void SetGridHeight(DataGridView statsGrid) + { + DataGridViewRowCollection rows = statsGrid.Rows; + statsGrid.Height = statsGrid.Columns[0].HeaderCell.Size.Height + (rows.Count * rows[0].Height); + } + private void SetWeapons() { foreach (UnitEquipmentItem item in unit.GetEquipment()) @@ -483,9 +510,7 @@ { if (obj is Unit && obj.Equals(unit)) { - Unit u = (Unit) obj; - tbUnitName.Text = obj.Name; - Text = obj.Name; + SetUnitName(); } } @@ -494,7 +519,6 @@ if (obj is Unit && obj.Equals(unit)) { unitSize.Value = newValue; - RefreshUnitEquipment(); } }
--- a/translations/en.translation Fri May 14 19:46:29 2010 +0000 +++ b/translations/en.translation Wed May 26 20:05:20 2010 +0000 @@ -58,7 +58,7 @@ <translation id="lblVersion">Version: {0}</translation> <translation id="lblDevelopers">Developers:</translation> <translation id="lblThanks">Thanks to:</translation> - <translation id="FrmUnit">{0}</translation> + <translation id="FrmUnit">{0} ({1})</translation> <translation id="lblUnitSize">Unit size:</translation> <translation id="lblEquip">Equipment:</translation> <translation id="bttnAddWeapon">Add</translation>