Mercurial > repos > RelicTools > TextureTool
view TextureTool.csproj @ 0:a54c09901f4e default tip
Initial commit to Mercurial at v1.9.3 - now GPLed!
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 06 Oct 2018 19:19:03 +0100 |
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<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <ProjectType>Local</ProjectType> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{0E4E40C8-5594-4833-86BA-4AD2BC01444E}</ProjectGuid> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ApplicationIcon>W40k_TT2.ico</ApplicationIcon> <AssemblyKeyContainerName> </AssemblyKeyContainerName> <AssemblyName>TextureTool</AssemblyName> <AssemblyOriginatorKeyFile> </AssemblyOriginatorKeyFile> <DefaultClientScript>JScript</DefaultClientScript> <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> <DefaultTargetSchema>IE50</DefaultTargetSchema> <DelaySign>false</DelaySign> <OutputType>WinExe</OutputType> <RootNamespace>IBBoard.Relic.TextureTool</RootNamespace> <RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent> 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Include="TextureTool.cs"> <SubType>Form</SubType> </Compile> <Compile Include="YesNoToAllDialog.cs"> <SubType>Form</SubType> </Compile> <EmbeddedResource Include="AboutTextureTool.resx"> <DependentUpon>AboutTextureTool.cs</DependentUpon> <SubType>Designer</SubType> </EmbeddedResource> <EmbeddedResource Include="DXTFormat.resx"> <DependentUpon>DXTFormat.cs</DependentUpon> <SubType>Designer</SubType> </EmbeddedResource> <EmbeddedResource Include="ErrorDetails.resx"> <DependentUpon>ErrorDetails.cs</DependentUpon> </EmbeddedResource> <EmbeddedResource Include="Options.resx"> <DependentUpon>Options.cs</DependentUpon> </EmbeddedResource> <EmbeddedResource Include="OrganiseLayers.resx"> <DependentUpon>OrganiseLayers.cs</DependentUpon> </EmbeddedResource> <EmbeddedResource Include="TextureTool.exe.manifest" /> <EmbeddedResource Include="TextureTool.resx"> <DependentUpon>TextureTool.cs</DependentUpon> <SubType>Designer</SubType> </EmbeddedResource> <EmbeddedResource 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