comparison Checksums/Adler32.cs @ 1:94e25b786321

Re #311: can't read ZIP file packed by Linux app Archive Manager/File Roller Initial commit of clean SharpZipLib 0860 source. Only change is build paths.
author IBBoard <dev@ibboard.co.uk>
date Sat, 30 Oct 2010 14:03:17 +0000
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0:d16ef17fa7bb 1:94e25b786321
1 // Adler32.cs - Computes Adler32 data checksum of a data stream
2 // Copyright (C) 2001 Mike Krueger
3 //
4 // This file was translated from java, it was part of the GNU Classpath
5 // Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
6 //
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
11 //
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
16 //
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 //
21 // Linking this library statically or dynamically with other modules is
22 // making a combined work based on this library. Thus, the terms and
23 // conditions of the GNU General Public License cover the whole
24 // combination.
25 //
26 // As a special exception, the copyright holders of this library give you
27 // permission to link this library with independent modules to produce an
28 // executable, regardless of the license terms of these independent
29 // modules, and to copy and distribute the resulting executable under
30 // terms of your choice, provided that you also meet, for each linked
31 // independent module, the terms and conditions of the license of that
32 // module. An independent module is a module which is not derived from
33 // or based on this library. If you modify this library, you may extend
34 // this exception to your version of the library, but you are not
35 // obligated to do so. If you do not wish to do so, delete this
36 // exception statement from your version.
37
38 using System;
39
40 namespace ICSharpCode.SharpZipLib.Checksums
41 {
42
43 /// <summary>
44 /// Computes Adler32 checksum for a stream of data. An Adler32
45 /// checksum is not as reliable as a CRC32 checksum, but a lot faster to
46 /// compute.
47 ///
48 /// The specification for Adler32 may be found in RFC 1950.
49 /// ZLIB Compressed Data Format Specification version 3.3)
50 ///
51 ///
52 /// From that document:
53 ///
54 /// "ADLER32 (Adler-32 checksum)
55 /// This contains a checksum value of the uncompressed data
56 /// (excluding any dictionary data) computed according to Adler-32
57 /// algorithm. This algorithm is a 32-bit extension and improvement
58 /// of the Fletcher algorithm, used in the ITU-T X.224 / ISO 8073
59 /// standard.
60 ///
61 /// Adler-32 is composed of two sums accumulated per byte: s1 is
62 /// the sum of all bytes, s2 is the sum of all s1 values. Both sums
63 /// are done modulo 65521. s1 is initialized to 1, s2 to zero. The
64 /// Adler-32 checksum is stored as s2*65536 + s1 in most-
65 /// significant-byte first (network) order."
66 ///
67 /// "8.2. The Adler-32 algorithm
68 ///
69 /// The Adler-32 algorithm is much faster than the CRC32 algorithm yet
70 /// still provides an extremely low probability of undetected errors.
71 ///
72 /// The modulo on unsigned long accumulators can be delayed for 5552
73 /// bytes, so the modulo operation time is negligible. If the bytes
74 /// are a, b, c, the second sum is 3a + 2b + c + 3, and so is position
75 /// and order sensitive, unlike the first sum, which is just a
76 /// checksum. That 65521 is prime is important to avoid a possible
77 /// large class of two-byte errors that leave the check unchanged.
78 /// (The Fletcher checksum uses 255, which is not prime and which also
79 /// makes the Fletcher check insensitive to single byte changes 0 -
80 /// 255.)
81 ///
82 /// The sum s1 is initialized to 1 instead of zero to make the length
83 /// of the sequence part of s2, so that the length does not have to be
84 /// checked separately. (Any sequence of zeroes has a Fletcher
85 /// checksum of zero.)"
86 /// </summary>
87 /// <see cref="ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream"/>
88 /// <see cref="ICSharpCode.SharpZipLib.Zip.Compression.Streams.DeflaterOutputStream"/>
89 public sealed class Adler32 : IChecksum
90 {
91 /// <summary>
92 /// largest prime smaller than 65536
93 /// </summary>
94 const uint BASE = 65521;
95
96 /// <summary>
97 /// Returns the Adler32 data checksum computed so far.
98 /// </summary>
99 public long Value {
100 get {
101 return checksum;
102 }
103 }
104
105 /// <summary>
106 /// Creates a new instance of the Adler32 class.
107 /// The checksum starts off with a value of 1.
108 /// </summary>
109 public Adler32()
110 {
111 Reset();
112 }
113
114 /// <summary>
115 /// Resets the Adler32 checksum to the initial value.
116 /// </summary>
117 public void Reset()
118 {
119 checksum = 1;
120 }
121
122 /// <summary>
123 /// Updates the checksum with a byte value.
124 /// </summary>
125 /// <param name="value">
126 /// The data value to add. The high byte of the int is ignored.
127 /// </param>
128 public void Update(int value)
129 {
130 // We could make a length 1 byte array and call update again, but I
131 // would rather not have that overhead
132 uint s1 = checksum & 0xFFFF;
133 uint s2 = checksum >> 16;
134
135 s1 = (s1 + ((uint)value & 0xFF)) % BASE;
136 s2 = (s1 + s2) % BASE;
137
138 checksum = (s2 << 16) + s1;
139 }
140
141 /// <summary>
142 /// Updates the checksum with an array of bytes.
143 /// </summary>
144 /// <param name="buffer">
145 /// The source of the data to update with.
146 /// </param>
147 public void Update(byte[] buffer)
148 {
149 if ( buffer == null ) {
150 throw new ArgumentNullException("buffer");
151 }
152
153 Update(buffer, 0, buffer.Length);
154 }
155
156 /// <summary>
157 /// Updates the checksum with the bytes taken from the array.
158 /// </summary>
159 /// <param name="buffer">
160 /// an array of bytes
161 /// </param>
162 /// <param name="offset">
163 /// the start of the data used for this update
164 /// </param>
165 /// <param name="count">
166 /// the number of bytes to use for this update
167 /// </param>
168 public void Update(byte[] buffer, int offset, int count)
169 {
170 if (buffer == null) {
171 throw new ArgumentNullException("buffer");
172 }
173
174 if (offset < 0) {
175 #if NETCF_1_0
176 throw new ArgumentOutOfRangeException("offset");
177 #else
178 throw new ArgumentOutOfRangeException("offset", "cannot be negative");
179 #endif
180 }
181
182 if ( count < 0 )
183 {
184 #if NETCF_1_0
185 throw new ArgumentOutOfRangeException("count");
186 #else
187 throw new ArgumentOutOfRangeException("count", "cannot be negative");
188 #endif
189 }
190
191 if (offset >= buffer.Length)
192 {
193 #if NETCF_1_0
194 throw new ArgumentOutOfRangeException("offset");
195 #else
196 throw new ArgumentOutOfRangeException("offset", "not a valid index into buffer");
197 #endif
198 }
199
200 if (offset + count > buffer.Length)
201 {
202 #if NETCF_1_0
203 throw new ArgumentOutOfRangeException("count");
204 #else
205 throw new ArgumentOutOfRangeException("count", "exceeds buffer size");
206 #endif
207 }
208
209 //(By Per Bothner)
210 uint s1 = checksum & 0xFFFF;
211 uint s2 = checksum >> 16;
212
213 while (count > 0) {
214 // We can defer the modulo operation:
215 // s1 maximally grows from 65521 to 65521 + 255 * 3800
216 // s2 maximally grows by 3800 * median(s1) = 2090079800 < 2^31
217 int n = 3800;
218 if (n > count) {
219 n = count;
220 }
221 count -= n;
222 while (--n >= 0) {
223 s1 = s1 + (uint)(buffer[offset++] & 0xff);
224 s2 = s2 + s1;
225 }
226 s1 %= BASE;
227 s2 %= BASE;
228 }
229
230 checksum = (s2 << 16) | s1;
231 }
232
233 #region Instance Fields
234 uint checksum;
235 #endregion
236 }
237 }