view metacity-1/metacity-theme-3.xml @ 88:fe8579b6ce50

Fix Nautilus 3.32 path bar The class was renamed from "path-bar" to "nautilus-path-bar" and it is now also "linked" But as the names changed then we can keep 3.30 compatibility!
author IBBoard <dev@ibboard.co.uk>
date Sat, 04 May 2019 15:08:59 +0100
parents a48477723cfe
children
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<?xml version="1.0"?>
<metacity_theme>
<info>
	<name>Adwaita</name>
	<author>GNOME Art Team &lt;art.gnome.org&gt;</author>
	<copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
	<date>2014</date>
	<description>Default GNOME 3 window theme</description>
</info>

<!-- meaningfull constants -->

<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
<constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" />
<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
<constant name="C_title_focused_hilight" value="gtk:custom(wm_borders_edge,gtk:base[NORMAL])" />
<constant name="C_title_focused_hilight_dark" value="gtk:custom(wm_borders_edge,gtk:bg[NORMAL])" />
<constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])" />
<!-- color of the button icons -->
<constant name="C_icons_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
<constant name="C_icons_pressed" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
<constant name="C_icons_unfocused" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" />
<constant name="C_icons_unfocused_prelight" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" />
<constant name="C_icons_unfocused_pressed" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" />
<constant name="C_icons_shadow" value="gtk:custom(wm_borders_edge,gtk:base[NORMAL])" />
<constant name="C_separator" value="blend/#000000/gtk:bg[NORMAL]/0.9" />
<constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons -->
<constant name="D_icons_shrink" value="3" /> <!-- increasing this value makes the icons in buttons smaller -->
<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
<!-- geometries -->

<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
	<distance name="left_width" value="1" />
	<distance name="right_width" value="1" />
	<distance name="bottom_height" value="1" />
	<distance name="left_titlebar_edge" value="1"/>
	<distance name="right_titlebar_edge" value="1"/>
	<distance name="title_vertical_pad" value="16"/>
	<border name="title_border" left="10" right="10" top="0" bottom="2"/>
	<border name="button_border" left="0" right="0" top="1" bottom="0"/>
	<aspect_ratio name="button" value="1"/>
</frame_geometry>

<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
	<distance name="left_titlebar_edge" value="1"/>
	<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>

<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="left_width" value="0" />
	<distance name="right_width" value="0" />
	<distance name="title_vertical_pad" value="15"/> <!-- 
							This needs to be 1 less then the
							title_vertical_pad on normal state
							or you'll have bigger buttons 								-->
	<border name="title_border" left="10" right="10" top="1" bottom="2"/>
	<border name="button_border" left="0" right="0" top="0" bottom="0"/>
	<distance name="bottom_height" value="0" />
</frame_geometry>

<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
	<distance name="right_width" value="0" />
</frame_geometry>

<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
	<distance name="left_width" value="1" />
</frame_geometry>

<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="title_vertical_pad" value="7"/>
	<border name="title_border" left="10" right="10" top="0" bottom="1"/>
	<border name="button_border" left="0" right="0" top="0" bottom="2"/>
</frame_geometry>

<frame_geometry name="small_unfocused" parent="small">
	<distance name="left_titlebar_edge" value="1"/>
	<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>

<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>

<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
	<distance name="left_width" value="1" />
	<distance name="right_width" value="1" />
	<distance name="bottom_height" value="1" />
	<border name="title_border" left="10" right="10" top="0" bottom="0" />
	<border name="button_border" left="0" right="0" top="0" bottom="0"/>
	<distance name="title_vertical_pad" value="1" />
</frame_geometry>

<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
	<distance name="left_width" value="0" />
	<distance name="right_width" value="0" />
	<distance name="bottom_height" value="0" />
	<distance name="title_vertical_pad" value="0" />
	<border name="button_border" left="0" right="0" top="0" bottom="0"/>
	<border name="title_border" left="0" right="0" top="0" bottom="0" />
</frame_geometry>

<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
	<distance name="title_vertical_pad" value="5"/>
</frame_geometry>

<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal">
	<distance name="title_vertical_pad" value="1"/>
	<distance name="bottom_height" value="1"/>
	<distance name="left_width" value="1"/>
	<distance name="right_width" value="1"/>
</frame_geometry>

<!-- drawing operations -->

	<!-- title -->

<draw_ops name="title_focused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2))"
               y="(0 `max` ((height - title_height) / 2)) + 2"
               color="C_title_focused_hilight" />
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2))"
               y="(0 `max` ((height - title_height) / 2))"
               color="C_title_focused_hilight_dark" />
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               color="C_title_focused" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
               y="(0 `max` ((height - title_height) / 2)) + 2"
               ellipsize_width="width"
               color="C_title_focused_hilight" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
               y="(0 `max` ((height - title_height) / 2))"
               ellipsize_width="width"
               color="C_title_focused_hilight_dark" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               ellipsize_width="width"
               color="C_title_focused" />
</draw_ops>

<draw_ops name="title_unfocused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               color="C_title_unfocused"/>
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               ellipsize_width="width"
               color="C_title_unfocused"/>
</draw_ops>

	<!-- window decorations -->

<draw_ops name="entire_background_focused">
	<rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="entire_background_unfocused">
	<include name="entire_background_focused" />
</draw_ops>

<draw_ops name="titlebar_fill_focused">
	<gradient type="vertical" x="0" y="0" width="width" height="height">
		<color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" />
		<color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" />
	</gradient>
</draw_ops>


<draw_ops name="titlebar_fill_unfocused">
	<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="hilight">
	<line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
</draw_ops>

<draw_ops name="rounded_hilight">
	<line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
	<arc color="C_titlebar_focused_hilight" x="0" y="1" width="8" height="7"  start_angle="270" extent_angle="90" />
	<arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7"  start_angle="0" extent_angle="90" />
</draw_ops>

<draw_ops name="titlebar_focused">
	<include name="titlebar_fill_focused" />
	<include name="hilight" />
</draw_ops>

<draw_ops name="rounded_titlebar_focused">
	<include name="titlebar_fill_focused" />
	<include name="rounded_hilight" />
</draw_ops>

<draw_ops name="rounded_titlebar_focused_alt">
	<include name="titlebar_fill_focused" />
	<include name="rounded_hilight" />
</draw_ops>

<draw_ops name="rounded_titlebar_unfocused">
	<include name="titlebar_fill_unfocused" />
	<include name="rounded_hilight" />
</draw_ops>

<draw_ops name="titlebar_unfocused">
	<include name="titlebar_fill_unfocused" />
	<include name="hilight" />
</draw_ops>

<draw_ops name="border_focused">
	<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>

<draw_ops name="border_unfocused">
	<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>

<draw_ops name="rounded_border_focused">
	<line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
	<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
	<line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
	<line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
	<arc color="C_border_focused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
	<arc color="C_border_focused" x="width-10" y="0" width="9" height="9"  start_angle="0" extent_angle="90" />
	<!-- double arcs for darker borders -->
	<arc color="C_border_focused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
	<arc color="C_border_focused" x="width-10" y="0" width="9" height="9"  start_angle="0" extent_angle="90" />
</draw_ops>

<draw_ops name="rounded_border_unfocused">
	<line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
	<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
	<line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
	<line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
	<arc color="C_border_unfocused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
	<arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9"  start_angle="0" extent_angle="90" />

	<!-- double arcs for darker borders -->
	<arc color="C_border_unfocused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
	<arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9"  start_angle="0" extent_angle="90" />
</draw_ops>



<draw_ops name="border_left_focused">
	<line
		x1="0" y1="0" 
		x2="0" y2="height" 
		color="C_border_focused" />
</draw_ops>

<draw_ops name="border_left_unfocused">
	<line
		x1="0" y1="0" 
		x2="0" y2="height" 
		color="C_border_unfocused" />
</draw_ops>

	<!-- button icons-->


<draw_ops name="close_shadow_focused">
	<line
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
		color="C_icons_shadow" />
	<line
		x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_shadow" />
	<line 
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_shadow" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_shadow" />
	<line 
		x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_shadow" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="close_glyph_focused">
	<line
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
		color="C_icons_focused" />
	<line
		x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_focused" />
	<line 
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_focused" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_focused" />
	<line 
		x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_focused" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="close_focused">
	<include name="close_shadow_focused" y="1" />
	<include name="close_glyph_focused" />
</draw_ops>

<draw_ops name="close_focused_pressed">
  <include name="close_focused"/>
</draw_ops>

<draw_ops name="close_focused_prelight">
  <include name="close_focused"/>
</draw_ops>

<draw_ops name="close_glyph_unfocused">
	<line
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
		color="C_icons_unfocused" />
	<line
		x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused" />
	<line 
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused" />
	<line 
		x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="close_unfocused">
	<include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="close_glyph_unfocused_prelight">
	<line
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
		color="C_icons_unfocused_prelight" />
	<line
		x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_prelight" />
	<line 
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_prelight" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_prelight" />
	<line 
		x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_prelight" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_prelight" />
</draw_ops>

<draw_ops name="close_unfocused_prelight">
	<include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="close_glyph_unfocused_pressed">
	<line
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
		color="C_icons_unfocused_pressed" />
	<line
		x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_pressed" />
	<line 
		x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_pressed" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_pressed" />
	<line 
		x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_pressed" />
	<line 
		x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
		color="C_icons_unfocused_pressed" />
</draw_ops>

<draw_ops name="close_unfocused_pressed">
	<include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="maximize_glyph_focused">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_focused" />
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="maximize_shadow_focused">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_shadow" />
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="maximize_focused">
	<include name="maximize_shadow_focused" y="1" />
	<include name="maximize_glyph_focused" />
</draw_ops>

<draw_ops name="maximize_focused_pressed">
	<include name="maximize_focused" />
</draw_ops>

<draw_ops name="maximize_focused_prelight">
	<include name="maximize_focused" />
</draw_ops>

<draw_ops name="maximize_glyph_unfocused">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused" />
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="maximize_unfocused">
	<include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="maximize_glyph_unfocused_prelight">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_prelight" />
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_prelight" />
</draw_ops>

<draw_ops name="maximize_unfocused_prelight">
	<include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="maximize_glyph_unfocused_pressed">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_pressed" />
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_pressed" />
</draw_ops>

<draw_ops name="maximize_unfocused_pressed">
	<include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="minimize_glyph_focused">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="minimize_shadow_focused">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="minimize_focused">
	<include name="minimize_shadow_focused" y="1" />
	<include name="minimize_glyph_focused" />
</draw_ops>

<draw_ops name="minimize_focused_pressed">
	<include name="minimize_focused" />
</draw_ops>

<draw_ops name="minimize_focused_prelight">
	<include name="minimize_focused" />
</draw_ops>

<draw_ops name="minimize_glyph_unfocused">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="minimize_unfocused">
	<include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="minimize_glyph_unfocused_prelight">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_prelight" />
</draw_ops>

<draw_ops name="minimize_unfocused_prelight">
	<include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="minimize_glyph_unfocused_pressed">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_pressed" />
</draw_ops>

<draw_ops name="minimize_unfocused_pressed">
	<include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="menu_glyph_focused">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_focused" />
	<rectangle 
		x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_focused" />
	<rectangle 
		x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="menu_shadow_focused">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_shadow" />
	<rectangle 
		x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_shadow" />
	<rectangle 
		x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="menu_focused">
	<include name="menu_shadow_focused" y="1" />
	<include name="menu_glyph_focused" />
</draw_ops>

<draw_ops name="menu_focused_pressed">
	<include name="menu_glyph_focused" />
</draw_ops>

<draw_ops name="menu_glyph_unfocused">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused" />
	<rectangle 
		x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused" />
	<rectangle 
		x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="menu_unfocused">
	<include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="menu_glyph_unfocused_prelight">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_prelight" />
	<rectangle 
		x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_prelight" />
	<rectangle 
		x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_prelight" />
</draw_ops>

<draw_ops name="menu_unfocused_prelight">
	<include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="menu_glyph_unfocused_pressed">
	<rectangle 
		x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_pressed" />
	<rectangle 
		x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
		color="C_icons_unfocused_pressed" />
	<rectangle 
		x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_pressed" />
</draw_ops>

<draw_ops name="menu_unfocused_pressed">
	<include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>

<!-- icon size used in GTK -->
<constant name="D_appmenu_icon_size" value="16" />

<draw_ops name="appmenu_icon_focused">
        <icon
		x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" 
		width="D_appmenu_icon_size" height="D_appmenu_icon_size" />
</draw_ops>

<draw_ops name="appmenu_focused">
        <include name="appmenu_icon_focused" />
</draw_ops>

<draw_ops name="appmenu_focused_pressed">
        <include name="appmenu_icon_focused" />
</draw_ops>

<draw_ops name="appmenu_icon_unfocused">
        <icon
		x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" 
		width="D_appmenu_icon_size" height="D_appmenu_icon_size"
		alpha="0.4"/>
</draw_ops>

<draw_ops name="appmenu_unfocused">
        <include name="appmenu_icon_unfocused" />
</draw_ops>

<draw_ops name="appmenu_icon_unfocused_prelight">
        <icon
		x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" 
		width="D_appmenu_icon_size" height="D_appmenu_icon_size"
		alpha="0.6"/>
</draw_ops>

<draw_ops name="appmenu_unfocused_prelight">
        <include name="appmenu_icon_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="appmenu_unfocused_pressed">
        <include name="appmenu_icon_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="shade_glyph_focused">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_focused" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_focused" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_focused" />
	<rectangle 
		x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="shade_shadow_focused">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_shadow" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="shade_focused">
	<include name="shade_shadow_focused" y="1" />
	<include name="shade_glyph_focused" />
</draw_ops>

<draw_ops name="shade_focused_pressed">
	<include name="shade_glyph_focused" />
</draw_ops>

<draw_ops name="shade_glyph_unfocused">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_unfocused" />
	<rectangle 
		x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="shade_unfocused">
	<include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="shade_glyph_unfocused_prelight">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_prelight" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_prelight" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_unfocused_prelight" />
	<rectangle 
		x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_unfocused_prelight" />
</draw_ops>

<draw_ops name="shade_unfocused_prelight">
	<include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="shade_glyph_unfocused_pressed">
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_pressed" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
		width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
		color="C_icons_unfocused_pressed" />
	<rectangle 
		x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_unfocused_pressed" />
	<rectangle 
		x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
		width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
		color="C_icons_unfocused_pressed" />
</draw_ops>

<draw_ops name="shade_unfocused_pressed">
	<include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>


	<!-- button backgrounds -->

<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
<constant name="C_button_hilight" value="gtk:custom(wm_highlight,blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6)" />

<draw_ops name="button_border">
  <line x1="6" y1="4" x2="width-7" y2="4" color="C_button_border" />
  <arc color="C_button_border" x="width-9" y="4" width="4" height="4" start_angle="0" extent_angle="90"/>  
  <line x1="width-5" y1="6" x2="width-5" y2="height-7" color="C_button_border" />
  <arc color="C_button_border" x="width-9" y="height-9" width="4" height="4" start_angle="90" extent_angle="90"/>
  <line x1="width-6" y1="height-5" x2="6" y2="height-5" color="C_button_border" />
  <arc color="C_button_border" x="4" y="height-9" width="4" height="4" start_angle="180" extent_angle="90"/>
  <line x1="4" y1="6" x2="4" y2="height-7" color="C_button_border" />
  <arc color="C_button_border" x="4" y="4" width="4" height="4" start_angle="270" extent_angle="90"/>
  <line x1="width-7" y1="height-4" x2="7" y2="height-4" color="C_title_focused_hilight" />
</draw_ops>


<draw_ops name="button_fill"> <!-- button background gradient -->

</draw_ops>

<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
  <gradient type="vertical" x="5" y="5" width="width-10" height="height-10">
		<color value="gtk:custom(wm_button_hover_color_a,gtk:fg[NORMAL])" />
		<color value="gtk:custom(wm_button_hover_color_b,gtk:fg[NORMAL])" />
	</gradient>
	<include name="button_border" />
</draw_ops>

<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
  <gradient type="vertical" x="5" y="5" width="width-10" height="height-10">
		<color value="gtk:custom(wm_button_active_color_b,gtk:fg[NORMAL])" />
		<color value="gtk:custom(wm_button_active_color_c,gtk:fg[NORMAL])" />
	</gradient>
  <line x1="5" y1="5" x2="width-6" y2="5" color="blend/#000000/gtk:custom(wm_button_active_color_a,gtk:fg[NORMAL])/0.9" />
  <line x1="4" y1="6" x2="width-5" y2="6" color="gtk:custom(wm_button_active_color_a,gtk:fg[NORMAL])" />
	<include name="button_border" />
</draw_ops>

<draw_ops name="button">
</draw_ops>

<draw_ops name="button_prelight">
	<include name="button_fill_prelight" />
</draw_ops>

<draw_ops name="button_pressed">
	<include name="button_fill_pressed" />
</draw_ops>

<!-- frame styles -->

<frame_style name="normal_focused" geometry="normal">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="rounded_border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
	
	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_unfocused" geometry="normal_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="rounded_border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_focused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_unfocused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_shaded_focused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_shaded_unfocused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_focused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="rounded_border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_unfocused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="rounded_border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_focused" geometry="modal">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_unfocused" geometry="modal">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="utility_focused" geometry="small">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="utility_unfocused" geometry="small_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_focused" geometry="border">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_unfocused" geometry="border">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="borderless" geometry="borderless">
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="attached_focused" geometry="attached">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="attached_unfocused" geometry="attached">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_left_focused" geometry="tiled_left">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<!-- <piece position="overlay" draw_ops="border_right_focused" /> -->
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_left_unfocused" geometry="tiled_left">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<!-- <piece position="overlay" draw_ops="border_right_unfocused" /> -->
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_right_focused" geometry="tiled_right">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_left_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_right_unfocused" geometry="tiled_right">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_left_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- frame style sets -->

<frame_style_set name="normal_style_set">
	<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
	<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
	<frame focus="yes" state="maximized" style="normal_max_focused"/>
	<frame focus="no" state="maximized" style="normal_max_unfocused"/>
	<frame focus="yes" state="shaded" style="normal_focused"/>
	<frame focus="no" state="shaded" style="normal_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
	<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
</frame_style_set>

<frame_style_set name="dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
	<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="dialog_focused"/>
	<frame focus="no" state="shaded" style="dialog_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="modal_dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
	<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="utility_style_set">
	<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
	<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="utility_focused"/>
	<frame focus="no" state="shaded" style="utility_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="border_style_set">
	<frame focus="yes" state="normal" resize="both" style="border_focused"/>
	<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
	<frame focus="yes" state="maximized" style="borderless"/>
	<frame focus="no" state="maximized" style="borderless"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="attached_style_set">
	<frame focus="yes" state="normal" resize="both" style="attached_focused"/>
	<frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>


<!-- windows -->

<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
<window version=">= 3.2" type="attached" style_set="attached_style_set"/>

</metacity_theme>