Mercurial > repos > other > Adwaita-Dark-Green
view metacity-1/metacity-theme-3.xml @ 88:fe8579b6ce50
Fix Nautilus 3.32 path bar
The class was renamed from "path-bar" to "nautilus-path-bar"
and it is now also "linked"
But as the names changed then we can keep 3.30 compatibility!
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 04 May 2019 15:08:59 +0100 |
parents | a48477723cfe |
children |
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<?xml version="1.0"?> <metacity_theme> <info> <name>Adwaita</name> <author>GNOME Art Team <art.gnome.org></author> <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> <date>2014</date> <description>Default GNOME 3 window theme</description> </info> <!-- meaningfull constants --> <constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> <constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> <constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" /> <constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" /> <constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> <constant name="C_title_focused_hilight" value="gtk:custom(wm_borders_edge,gtk:base[NORMAL])" /> <constant name="C_title_focused_hilight_dark" value="gtk:custom(wm_borders_edge,gtk:bg[NORMAL])" /> <constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])" /> <!-- color of the button icons --> <constant name="C_icons_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> <constant name="C_icons_pressed" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> <constant name="C_icons_unfocused" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" /> <constant name="C_icons_unfocused_prelight" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" /> <constant name="C_icons_unfocused_pressed" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" /> <constant name="C_icons_shadow" value="gtk:custom(wm_borders_edge,gtk:base[NORMAL])" /> <constant name="C_separator" value="blend/#000000/gtk:bg[NORMAL]/0.9" /> <constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons --> <constant name="D_icons_shrink" value="3" /> <!-- increasing this value makes the icons in buttons smaller --> <constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> <!-- geometries --> <frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> <distance name="left_width" value="1" /> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> <distance name="title_vertical_pad" value="16"/> <border name="title_border" left="10" right="10" top="0" bottom="2"/> <border name="button_border" left="0" right="0" top="1" bottom="0"/> <aspect_ratio name="button" value="1"/> </frame_geometry> <frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> </frame_geometry> <frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="title_vertical_pad" value="15"/> <!-- This needs to be 1 less then the title_vertical_pad on normal state or you'll have bigger buttons --> <border name="title_border" left="10" right="10" top="1" bottom="2"/> <border name="button_border" left="0" right="0" top="0" bottom="0"/> <distance name="bottom_height" value="0" /> </frame_geometry> <frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> <distance name="right_width" value="0" /> </frame_geometry> <frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> <distance name="left_width" value="1" /> </frame_geometry> <frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="title_vertical_pad" value="7"/> <border name="title_border" left="10" right="10" top="0" bottom="1"/> <border name="button_border" left="0" right="0" top="0" bottom="2"/> </frame_geometry> <frame_geometry name="small_unfocused" parent="small"> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> </frame_geometry> <frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> </frame_geometry> <frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > <distance name="left_width" value="1" /> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> <border name="title_border" left="10" right="10" top="0" bottom="0" /> <border name="button_border" left="0" right="0" top="0" bottom="0"/> <distance name="title_vertical_pad" value="1" /> </frame_geometry> <frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> <distance name="title_vertical_pad" value="0" /> <border name="button_border" left="0" right="0" top="0" bottom="0"/> <border name="title_border" left="0" right="0" top="0" bottom="0" /> </frame_geometry> <frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> <distance name="title_vertical_pad" value="5"/> </frame_geometry> <frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal"> <distance name="title_vertical_pad" value="1"/> <distance name="bottom_height" value="1"/> <distance name="left_width" value="1"/> <distance name="right_width" value="1"/> </frame_geometry> <!-- drawing operations --> <!-- title --> <draw_ops name="title_focused"> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 2" color="C_title_focused_hilight" /> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2))" color="C_title_focused_hilight_dark" /> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_focused" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 2" ellipsize_width="width" color="C_title_focused_hilight" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2))" ellipsize_width="width" color="C_title_focused_hilight_dark" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_focused" /> </draw_ops> <draw_ops name="title_unfocused"> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_unfocused"/> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_unfocused"/> </draw_ops> <!-- window decorations --> <draw_ops name="entire_background_focused"> <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <include name="entire_background_focused" /> </draw_ops> <draw_ops name="titlebar_fill_focused"> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" /> <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" /> </gradient> </draw_ops> <draw_ops name="titlebar_fill_unfocused"> <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="hilight"> <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> </draw_ops> <draw_ops name="rounded_hilight"> <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> <arc color="C_titlebar_focused_hilight" x="0" y="1" width="8" height="7" start_angle="270" extent_angle="90" /> <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused_alt"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_unfocused"> <include name="titlebar_fill_unfocused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="titlebar_unfocused"> <include name="titlebar_fill_unfocused" /> <include name="hilight" /> </draw_ops> <draw_ops name="border_focused"> <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="rounded_border_focused"> <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="rounded_border_unfocused"> <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="border_left_focused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_left_unfocused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_unfocused" /> </draw_ops> <!-- button icons--> <draw_ops name="close_shadow_focused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> </draw_ops> <draw_ops name="close_glyph_focused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> </draw_ops> <draw_ops name="close_focused"> <include name="close_shadow_focused" y="1" /> <include name="close_glyph_focused" /> </draw_ops> <draw_ops name="close_focused_pressed"> <include name="close_focused"/> </draw_ops> <draw_ops name="close_focused_prelight"> <include name="close_focused"/> </draw_ops> <draw_ops name="close_glyph_unfocused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="close_unfocused"> <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_prelight"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="close_unfocused_prelight"> <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_pressed"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="close_unfocused_pressed"> <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> </draw_ops> <draw_ops name="maximize_shadow_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> </draw_ops> <draw_ops name="maximize_focused"> <include name="maximize_shadow_focused" y="1" /> <include name="maximize_glyph_focused" /> </draw_ops> <draw_ops name="maximize_focused_pressed"> <include name="maximize_focused" /> </draw_ops> <draw_ops name="maximize_focused_prelight"> <include name="maximize_focused" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="maximize_unfocused"> <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="minimize_shadow_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="minimize_focused"> <include name="minimize_shadow_focused" y="1" /> <include name="minimize_glyph_focused" /> </draw_ops> <draw_ops name="minimize_focused_pressed"> <include name="minimize_focused" /> </draw_ops> <draw_ops name="minimize_focused_prelight"> <include name="minimize_focused" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="minimize_unfocused"> <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="menu_shadow_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="menu_focused"> <include name="menu_shadow_focused" y="1" /> <include name="menu_glyph_focused" /> </draw_ops> <draw_ops name="menu_focused_pressed"> <include name="menu_glyph_focused" /> </draw_ops> <draw_ops name="menu_glyph_unfocused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="menu_unfocused"> <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="menu_unfocused_prelight"> <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="menu_unfocused_pressed"> <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <!-- icon size used in GTK --> <constant name="D_appmenu_icon_size" value="16" /> <draw_ops name="appmenu_icon_focused"> <icon x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" width="D_appmenu_icon_size" height="D_appmenu_icon_size" /> </draw_ops> <draw_ops name="appmenu_focused"> <include name="appmenu_icon_focused" /> </draw_ops> <draw_ops name="appmenu_focused_pressed"> <include name="appmenu_icon_focused" /> </draw_ops> <draw_ops name="appmenu_icon_unfocused"> <icon x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" width="D_appmenu_icon_size" height="D_appmenu_icon_size" alpha="0.4"/> </draw_ops> <draw_ops name="appmenu_unfocused"> <include name="appmenu_icon_unfocused" /> </draw_ops> <draw_ops name="appmenu_icon_unfocused_prelight"> <icon x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" width="D_appmenu_icon_size" height="D_appmenu_icon_size" alpha="0.6"/> </draw_ops> <draw_ops name="appmenu_unfocused_prelight"> <include name="appmenu_icon_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="appmenu_unfocused_pressed"> <include name="appmenu_icon_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="shade_shadow_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="shade_focused"> <include name="shade_shadow_focused" y="1" /> <include name="shade_glyph_focused" /> </draw_ops> <draw_ops name="shade_focused_pressed"> <include name="shade_glyph_focused" /> </draw_ops> <draw_ops name="shade_glyph_unfocused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="shade_unfocused"> <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="shade_unfocused_prelight"> <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="shade_unfocused_pressed"> <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <!-- button backgrounds --> <constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> <constant name="C_button_hilight" value="gtk:custom(wm_highlight,blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6)" /> <draw_ops name="button_border"> <line x1="6" y1="4" x2="width-7" y2="4" color="C_button_border" /> <arc color="C_button_border" x="width-9" y="4" width="4" height="4" start_angle="0" extent_angle="90"/> <line x1="width-5" y1="6" x2="width-5" y2="height-7" color="C_button_border" /> <arc color="C_button_border" x="width-9" y="height-9" width="4" height="4" start_angle="90" extent_angle="90"/> <line x1="width-6" y1="height-5" x2="6" y2="height-5" color="C_button_border" /> <arc color="C_button_border" x="4" y="height-9" width="4" height="4" start_angle="180" extent_angle="90"/> <line x1="4" y1="6" x2="4" y2="height-7" color="C_button_border" /> <arc color="C_button_border" x="4" y="4" width="4" height="4" start_angle="270" extent_angle="90"/> <line x1="width-7" y1="height-4" x2="7" y2="height-4" color="C_title_focused_hilight" /> </draw_ops> <draw_ops name="button_fill"> <!-- button background gradient --> </draw_ops> <draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> <gradient type="vertical" x="5" y="5" width="width-10" height="height-10"> <color value="gtk:custom(wm_button_hover_color_a,gtk:fg[NORMAL])" /> <color value="gtk:custom(wm_button_hover_color_b,gtk:fg[NORMAL])" /> </gradient> <include name="button_border" /> </draw_ops> <draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> <gradient type="vertical" x="5" y="5" width="width-10" height="height-10"> <color value="gtk:custom(wm_button_active_color_b,gtk:fg[NORMAL])" /> <color value="gtk:custom(wm_button_active_color_c,gtk:fg[NORMAL])" /> </gradient> <line x1="5" y1="5" x2="width-6" y2="5" color="blend/#000000/gtk:custom(wm_button_active_color_a,gtk:fg[NORMAL])/0.9" /> <line x1="4" y1="6" x2="width-5" y2="6" color="gtk:custom(wm_button_active_color_a,gtk:fg[NORMAL])" /> <include name="button_border" /> </draw_ops> <draw_ops name="button"> </draw_ops> <draw_ops name="button_prelight"> <include name="button_fill_prelight" /> </draw_ops> <draw_ops name="button_pressed"> <include name="button_fill_pressed" /> </draw_ops> <!-- frame styles --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_focused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_unfocused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_focused" geometry="small"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_unfocused" geometry="small_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_focused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_unfocused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="borderless" geometry="borderless"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_focused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_unfocused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_focused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <!-- <piece position="overlay" draw_ops="border_right_focused" /> --> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_unfocused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> --> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_focused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_left_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_unfocused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_left_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- frame style sets --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused"/> <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> <frame focus="yes" state="maximized" style="normal_max_focused"/> <frame focus="no" state="maximized" style="normal_max_unfocused"/> <frame focus="yes" state="shaded" style="normal_focused"/> <frame focus="no" state="shaded" style="normal_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="dialog_focused"/> <frame focus="no" state="shaded" style="dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="modal_dialog_focused"/> <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused"/> <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="utility_focused"/> <frame focus="no" state="shaded" style="utility_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused"/> <frame focus="no" state="normal" resize="both" style="border_unfocused"/> <frame focus="yes" state="maximized" style="borderless"/> <frame focus="no" state="maximized" style="borderless"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="attached_style_set"> <frame focus="yes" state="normal" resize="both" style="attached_focused"/> <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <!-- windows --> <window type="normal" style_set="normal_style_set"/> <window type="dialog" style_set="dialog_style_set"/> <window type="modal_dialog" style_set="modal_dialog_style_set"/> <window type="menu" style_set="utility_style_set"/> <window type="utility" style_set="utility_style_set"/> <window type="border" style_set="border_style_set"/> <window version=">= 3.2" type="attached" style_set="attached_style_set"/> </metacity_theme>