annotate .hgignore @ 101:1fae0cca1ef8

Reduce large maze to single width corridors This reduces the permutations for a x x x b x To one (two steps north) from four (two steps north; one east, two north, one west; one east, one north, one west, one north; and one north, one east, one north, one west). Longer corridors were worse! We would filter this in the "been here before via another path" but that's still a lot of lookups in lists, which is inefficient.
author IBBoard <dev@ibboard.co.uk>
date Sun, 14 Jul 2019 13:42:24 +0100
parents 74976fddd25f
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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4198fa4e0df4 Add Scala code and notes
IBBoard <dev@ibboard.co.uk>
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1 2-Io/matrix.txt
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74976fddd25f Ignore Erlang binary files and remove existing ones
IBBoard <dev@ibboard.co.uk>
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2 target/
74976fddd25f Ignore Erlang binary files and remove existing ones
IBBoard <dev@ibboard.co.uk>
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3 5-Erlang/.*\.beam
74976fddd25f Ignore Erlang binary files and remove existing ones
IBBoard <dev@ibboard.co.uk>
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4 5-Erlang/erl_crash.dump