Mercurial > repos > snowblizz-super-API-ideas
annotate api/Commands/ReplaceUnitEquipmentWithNumericAmountItemCommand.cs @ 331:e1d1b81b192a
Re #27: Define unit requirements
* Implement code for min limits > 1
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 27 Mar 2011 19:50:33 +0000 |
parents | 2f3cafb69799 |
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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1 // This file (ReplaceUnitEquipmentWithNumericAmountItemCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard |
f7b9423c2a5a
Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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2 // |
104
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Re #121: Migrate to AGPL license
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
101
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents:
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4 // |
f7b9423c2a5a
Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
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5 |
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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6 using System; |
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7 using IBBoard.WarFoundry.API.Objects; |
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8 |
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9 namespace IBBoard.WarFoundry.API.Commands |
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10 { |
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11 /// <summary> |
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12 /// A concrete implementation of an equipment replacing command that replaces a given equipment item with a different item that has an absolute numeric amount. |
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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13 /// </summary> |
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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14 public class ReplaceUnitEquipmentWithNumericAmountItemCommand : AbstractReplaceUnitEquipmentCommand |
f7b9423c2a5a
Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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15 { |
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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16 public ReplaceUnitEquipmentWithNumericAmountItemCommand(Unit unit, UnitEquipmentItem oldItem, UnitEquipmentItem newItem, int newItemAmount) : base(unit, oldItem, new SetUnitEquipmentNumericAmountCommand(unit, newItem, newItemAmount)) |
f7b9423c2a5a
Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
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17 { |
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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18 //Do nothing special |
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19 } |
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Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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20 } |
f7b9423c2a5a
Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
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21 } |