comparison api/FileLoadFailure.cs @ 14:0770e5cbba7c

Closes #21 - File loading in order * Reworked LoadFiles to smaller methods for readability (also re #10) and structure * Now determine expected load return before loading then load all "expected GameSystem" before "expected Race" * Make "can load as race/game system/army" methods public in interface Re #22 - Get errored file loading * Created FileLoadFailure class and made LoadFiles return a list of them Also * Some code cleanup * Change to DictionaryUtils calls
author IBBoard <dev@ibboard.co.uk>
date Sun, 25 Jan 2009 14:03:20 +0000
parents
children 306558904c2a
comparison
equal deleted inserted replaced
13:ad8eaed12e66 14:0770e5cbba7c
1 // This file (FileLoadFailure.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
2 //
3 // The file and the library/program it is in are licensed under the GNU LGPL license. Please see COPYING.LGPL for more information and the full license.
4
5 using System;
6 using System.IO;
7 using IBBoard.Lang;
8 using IBBoard.WarFoundry.API.Factories;
9
10 namespace IBBoard.WarFoundry.API
11 {
12 public class FileLoadFailure
13 {
14 private FileInfo failedFile;
15 private IWarFoundryFactory loadingFactory;
16 private string defaultMessage;
17 private string messageTranslationID;
18 private string message;
19
20 public FileLoadFailure(FileInfo file, string message) : this (file, message, "")
21 {
22 }
23
24 public FileLoadFailure(FileInfo file, string message, string translationID) : this (file, null, message, "")
25 {
26 }
27
28 public FileLoadFailure(FileInfo file, IWarFoundryFactory factory, string message) : this (file, factory, message, "")
29 {
30 }
31
32 public FileLoadFailure(FileInfo file,IWarFoundryFactory factory, string message, string translationID)
33 {
34 failedFile = file;
35 loadingFactory = factory;
36 defaultMessage = message;
37 messageTranslationID = translationID;
38 }
39
40 public FileInfo FailedFile
41 {
42 get
43 {
44 return failedFile;
45 }
46 }
47
48 public string Message
49 {
50 get
51 {
52 if (message == null)
53 {
54 if (messageTranslationID == "")
55 {
56 message = String.Format(defaultMessage, FailedFile, loadingFactory);
57 }
58 else
59 {
60 message = Translation.GetTranslation(messageTranslationID, defaultMessage, failedFile, loadingFactory);
61 }
62 }
63
64 return message;
65 }
66 }
67 }
68 }