comparison dtds/system.xsd @ 54:3a90f70dac73

Re #61 - Complete structure of WarFoundry API objects * Remove min/max from EquipmentItem and add description * Add min/max numbers and percentages to UnitEquipmentItem * Make Race schema define min/max number without the ratio (which is the percentage) * Replace use of EquipmentItem with UnitEquipmentItem because of increased use of UnitEquipmentItem for unit-specific data * Use doubles instead of floats for equipment amounts * Distinguish between ratio and absolute limits * Delete UnitEquipmentItemObj helper class that was purely used for UI Re #9 - Use smaller methods * Deprecate long Race and EquipmentItem constructors and ensure all getters/setters exist Also: * Migrate Unit to using genericed collections * Always use GameSystem object for Race, not ID string
author IBBoard <dev@ibboard.co.uk>
date Sun, 05 Apr 2009 13:45:23 +0000
parents 4308424b4145
children e7a6f460be57
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53:1b35eed503ef 54:3a90f70dac73