comparison api/Requirements/AbstractArmyRequirement.cs @ 0:520818033bb6

Initial commit of WarFoundry code
author IBBoard <dev@ibboard.co.uk>
date Fri, 19 Dec 2008 15:57:51 +0000
parents
children 306558904c2a
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-1:000000000000 0:520818033bb6
1 // Requirement.cs
2 //
3 // Copyright (C) 2008 IBBoard
4 //
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Lesser General Public
7 // License version 2.1 of the License as published by the Free
8 // Software Foundation.
9 //
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Lesser General Public License for more details.
14 //
15 // You should have received a copy of the GNU Lesser General Public
16 // License along with this library; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 //
19 //
20
21 using System;
22 using System.Collections.Generic;
23 using IBBoard.WarFoundry.API.Objects;
24
25
26 namespace IBBoard.WarFoundry.API.Requirements
27 {
28 /// <summary>
29 /// Abstract class for any requirement for adding an object to an army, e.g. adding units.
30 /// </summary>
31 public abstract class AbstractArmyRequirement : AbstractRequirement
32 {
33 protected abstract AbstractFailedRequirement CanAddToArmy(Army army);
34 protected abstract AbstractFailedRequirement CanRemoveFromArmy(Army army);
35
36 public override AbstractFailedRequirement CanAddToWarFoundryObject (WarFoundryObject obj)
37 {
38 AbstractFailedRequirement fail = null;
39
40 if (obj is Army)
41 {
42 fail = CanAddToArmy((Army)obj);
43 }
44 else
45 {
46 fail = new FailedRequirement(this);
47 }
48
49 return fail;
50 }
51
52 public override AbstractFailedRequirement CanRemoveFromWarFoundryObject (WarFoundryObject obj)
53 {
54 AbstractFailedRequirement fail = null;
55
56 if (obj is Army)
57 {
58 fail = CanRemoveFromArmy((Army)obj);
59 }
60 else
61 {
62 fail = new FailedRequirement(this);
63 }
64
65 return fail;
66 }
67 }
68 }