Mercurial > repos > snowblizz-super-API-ideas
view AssemblyInfo.cs @ 6:150a5669cd7b
Re #9 - more granular loading
* Remove SystemStatsSet class so that other classes don't know the internals of how GameSystem stores its stats (cleaner code principle)
* Make XML loader each stats set and add to the game system
* Add methods to GameSystem to remove use of SystemStatsSet and hide internal handling
* Add methods to add SystemStats to GameSystem
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 04 Jan 2009 12:13:59 +0000 |
parents | 520818033bb6 |
children | 306558904c2a |
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using System.Reflection; using System.Runtime.CompilerServices; // // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. // [assembly: AssemblyTitle("WarFoundry API")] [assembly: AssemblyDescription("The API for the WarFoundry army builder")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("WarFoundry.API")] [assembly: AssemblyCopyright("IBBoard, 2007")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Revision and Build Numbers // by using the '*' as shown below: [assembly: AssemblyVersion("1.0.0.*")] // // In order to sign your assembly you must specify a key to use. Refer to the // Microsoft .NET Framework documentation for more information on assembly signing. // // Use the attributes below to control which key is used for signing. // // Notes: // (*) If no key is specified, the assembly is not signed. // (*) KeyName refers to a key that has been installed in the Crypto Service // Provider (CSP) on your machine. KeyFile refers to a file which contains // a key. // (*) If the KeyFile and the KeyName values are both specified, the // following processing occurs: // (1) If the KeyName can be found in the CSP, that key is used. // (2) If the KeyName does not exist and the KeyFile does exist, the key // in the KeyFile is installed into the CSP and used. // (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility. // When specifying the KeyFile, the location of the KeyFile should be // relative to the project output directory which is // %Project Directory%\obj\<configuration>. For example, if your KeyFile is // located in the project directory, you would specify the AssemblyKeyFile // attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")] // (*) Delay Signing is an advanced option - see the Microsoft .NET Framework // documentation for more information on this. // [assembly: AssemblyDelaySign(false)] [assembly: AssemblyKeyFile("")] [assembly: AssemblyKeyName("")]